*/
class InsetCollapsable : public InsetText {
public:
- /// By default, InsetCollapsable uses the plain layout. If you
- /// want to override this in a subclass, you'll need to call
- /// Paragraph::setDefaultLayout() in its constructor. See
- /// InsetBranch for an example.
- InsetCollapsable(Buffer const &);
+ ///
+ InsetCollapsable(Buffer const &, InsetText::UsePlain = InsetText::PlainLayout);
///
InsetCollapsable(InsetCollapsable const & rhs);
///
///
docstring name() const { return from_ascii("Collapsable"); }
///
- InsetLayout const & getLayout(BufferParams const &) const { return *layout_; }
- ///
InsetLayout const & getLayout() const { return *layout_; }
///
- void setLayout(BufferParams const &);
+ void setLayout();
/// (Re-)set the character style parameters from \p tc according
/// to name()
void setLayout(DocumentClass const * const tc);
/// return x,y of given position relative to the inset's baseline
void cursorPos(BufferView const & bv, CursorSlice const & sl,
- ///
- bool boundary, int & x, int & y) const;
+ bool boundary, int & x, int & y) const;
/// Returns true if (mouse) action is over the inset's button.
/// Always returns false when the inset does not have a
/// button.
///
docstring const getNewLabel(docstring const & l) const;
///
- EDITABLE editable(BufferView const & bv) const;
+ bool editable() const;
+ ///
+ bool hasSettings() const { return true; }
/// can we go further down on mouse click?
- bool descendable(BufferView const & bv) const;
+ bool descendable() const;
///
void setLabel(docstring const & l);
///
virtual void setButtonLabel() {}
///
+ virtual docstring const buttonLabel(BufferView const &) const
+ { return labelstring_; }
+ ///
bool isOpen(BufferView const & bv) const
{ return geometry(bv) != ButtonOnly; }
///
* Conglomerate | SubLabel Corners
* ---------------------------------------------
* *) toggled by openinlined_
- * x) toggled by autoOpen_
+ * x) toggled by auto_open_
*/
/// Default looks
Corners
};
/// Returns the geometry based on CollapseStatus
- /// (status_), autoOpen_ and openinlined_, and of
- /// course decoration().
+ /// (status_), auto_open_[BufferView] and openinlined_,
+ /// and of course decoration().
Geometry geometry(BufferView const & bv) const;
+ /// Returns the geometry disregarding auto_open_
+ Geometry geometry() const;
/// Allow spellchecking, except for insets with latex_language
bool allowSpellCheck() const { return !forceLTR(); }
///
///
bool setMouseHover(bool mouse_hover);
///
- ColorCode backgroundColor() const { return layout_->bgcolor(); }
+ ColorCode backgroundColor() const { return getLayout().bgcolor(); }
+ ///
+ ColorCode labelColor() const { return getLayout().labelfont().color(); }
///
int latex(odocstream &, OutputParams const &) const;
///
int docbook(odocstream &, OutputParams const &) const;
+ /// It will rarely be right to call this from subclasses, due
+ /// to the fact that it steps counters, etc. Instead, call
+ /// InsetText::xhtml().
+ docstring xhtml(odocstream &, OutputParams const &) const;
///
void validate(LaTeXFeatures &) const;
///
InsetCode lyxCode() const { return COLLAPSABLE_CODE; }
/// Allow multiple blanks
- virtual bool isFreeSpacing() const { return layout_->isFreeSpacing(); }
+ virtual bool isFreeSpacing() const { return getLayout().isFreeSpacing(); }
/// Don't eliminate empty paragraphs
- virtual bool allowEmpty() const { return layout_->isKeepEmpty(); }
+ virtual bool allowEmpty() const { return getLayout().isKeepEmpty(); }
/// Force inset into LTR environment if surroundings are RTL?
- virtual bool forceLTR() const { return layout_->isForceLtr(); }
+ virtual bool forceLTR() const { return getLayout().isForceLtr(); }
///
virtual bool usePlainLayout() const { return true; }
/// Is this inset's layout defined in the document's textclass?
///
Inset * editXY(Cursor & cur, int x, int y);
///
- docstring floatName(std::string const & type, BufferParams const &) const;
+ docstring floatName(std::string const & type) const;
///
virtual void resetParagraphsFont();
///
/// cache for the layout_. Make sure it is in sync with the document class!
InsetLayout const * layout_;
///
- Dimension dimensionCollapsed() const;
+ Dimension dimensionCollapsed(BufferView const & bv) const;
///
/// should paragraphs be forced to use the empty layout?
virtual bool forcePlainLayout(idx_type = 0) const