virtual bool usePlainLayout() const { return true; }
///
virtual docstring contextMenu(BufferView const & bv, int x, int y) const;
+ ///
+ docstring floatName(std::string const & type) const;
protected:
///
void doDispatch(Cursor & cur, FuncRequest & cmd);
///
Inset * editXY(Cursor & cur, int x, int y);
///
- docstring floatName(std::string const & type) const;
- ///
mutable CollapseStatus status_;
private:
///