/// Default looks
virtual InsetLayout::InsetDecoration decoration() const;
+ /// Inset font
+ virtual FontInfo getFont() const { return getLayout().font(); }
+ /// Label font
+ virtual FontInfo getLabelfont() const { return getLayout().labelfont(); }
///
enum Geometry {
TopButton,
///
virtual bool usePlainLayout() const { return true; }
///
- docstring contextMenu(BufferView const & bv, int x, int y) const;
+ std::string contextMenu(BufferView const & bv, int x, int y) const;
///
- docstring contextMenuName() const;
+ std::string contextMenuName() const;
///
docstring floatName(std::string const & type) const;
protected: