#include "BufferParams.h"
#include "BufferView.h"
#include "Cursor.h"
-#include "debug.h"
+#include "support/debug.h"
+#include "Dimension.h"
#include "DispatchResult.h"
#include "FloatList.h"
#include "FuncStatus.h"
-#include "gettext.h"
+#include "support/gettext.h"
#include "Language.h"
#include "LaTeXFeatures.h"
#include "Lexer.h"
#include "FuncRequest.h"
#include "MetricsInfo.h"
#include "ParagraphParameters.h"
+#include "TextClass.h"
#include "frontends/FontMetrics.h"
#include "frontends/Painter.h"
+#include "support/docstream.h"
-namespace lyx {
+using namespace std;
-using std::endl;
-using std::max;
-using std::ostream;
-using std::string;
+namespace lyx {
InsetCollapsable::CollapseStatus InsetCollapsable::status() const
}
-InsetCollapsable::InsetCollapsable
- (BufferParams const & bp, CollapseStatus status)
- : InsetText(bp), status_(status),
+InsetCollapsable::InsetCollapsable(BufferParams const & bp,
+ CollapseStatus status, InsetLayout const * il)
+ : InsetText(bp), layout_(il), status_(status),
openinlined_(false), autoOpen_(false), mouse_hover_(false)
{
setAutoBreakRows(true);
InsetCollapsable::InsetCollapsable(InsetCollapsable const & rhs)
: InsetText(rhs),
- button_dim(rhs.button_dim),
- topx(rhs.topx),
- topbaseline(rhs.topbaseline),
layout_(rhs.layout_),
+ labelstring_(rhs.labelstring_),
+ button_dim(rhs.button_dim),
status_(rhs.status_),
openinlined_(rhs.openinlined_),
autoOpen_(rhs.autoOpen_),
}
-void InsetCollapsable::setLayout(BufferParams const & bp)
+docstring InsetCollapsable::toolTip(BufferView const & bv, int x, int y) const
+{
+ Dimension dim = dimensionCollapsed();
+ if (x > xo(bv) + dim.wid || y > yo(bv) + dim.des)
+ return docstring();
+
+ switch (status_) {
+ case Open:
+ return _("Left-click to collapse the inset");
+ case Collapsed:
+ return _("Left-click to open the inset");
+ }
+ return docstring();
+}
+
+
+void InsetCollapsable::setLayout(BufferParams const & bp)
{
- // FIXME: put this in the InsetLayout parsing?
- // Fallback for lacking inset layout background
- layout_.bgcolor = Color_background;
+ setLayout(bp.getTextClass().insetlayout(name()));
+}
- layout_ = getLayout(bp);
- // FIXME: put this in the InsetLayout parsing?
- layout_.labelfont.realize(sane_font);
+void InsetCollapsable::setLayout(InsetLayout const & il)
+{
+ layout_ = &il;
+ labelstring_ = layout_->labelstring;
setButtonLabel();
}
lex.pushToken(token);
}
} else {
- lyxerr << "InsetCollapsable::read: Missing 'status'-tag!"
- << endl;
+ LYXERR0("InsetCollapsable::read: Missing 'status'-tag!");
// take countermeasures
lex.pushToken(token);
}
}
InsetText::read(buf, lex);
+ setLayout(buf.params());
+
if (!token_found)
status_ = isOpen() ? Open : Collapsed;
- setLayout(buf.params());
-
// Force default font, if so requested
// This avoids paragraphs in buffer language that would have a
// foreign language after a document language change, and it ensures
Dimension InsetCollapsable::dimensionCollapsed() const
{
+ BOOST_ASSERT(layout_);
Dimension dim;
- theFontMetrics(layout_.labelfont).buttonText(
- layout_.labelstring, dim.wid, dim.asc, dim.des);
+ theFontMetrics(layout_->labelfont).buttonText(
+ labelstring_, dim.wid, dim.asc, dim.des);
return dim;
}
void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
{
+ BOOST_ASSERT(layout_);
+
autoOpen_ = mi.base.bv->cursor().isInside(this);
FontInfo tmpfont = mi.base.font;
- mi.base.font = layout_.font;
+ mi.base.font = layout_->font;
mi.base.font.realize(tmpfont);
switch (geometry()) {
case SubLabel: {
InsetText::metrics(mi, dim);
// consider width of the inset label
- FontInfo font(layout_.labelfont);
+ FontInfo font(layout_->labelfont);
font.realize(sane_font);
font.decSize();
font.decSize();
int w = 0;
int a = 0;
int d = 0;
- docstring s = layout_.labelstring;
- theFontMetrics(font).rectText(s, w, a, d);
+ theFontMetrics(font).rectText(labelstring_, w, a, d);
dim.des += a + d;
break;
}
void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
{
+ BOOST_ASSERT(layout_);
+
autoOpen_ = pi.base.bv->cursor().isInside(this);
ColorCode const old_color = pi.background_color;
pi.background_color = backgroundColor();
FontInfo tmpfont = pi.base.font;
- pi.base.font = layout_.font;
+ pi.base.font = layout_->font;
pi.base.font.realize(tmpfont);
// Draw button first -- top, left or only
button_dim.y1 = y - dimc.asc;
button_dim.y2 = y + dimc.des;
- pi.pain.buttonText(x, y, layout_.labelstring, layout_.labelfont, mouse_hover_);
+ pi.pain.buttonText(x, y, labelstring_, layout_->labelfont,
+ mouse_hover_);
} else {
button_dim.x1 = 0;
button_dim.y1 = 0;
const int xx2 = x + textdim.wid - TEXT_TO_INSET_OFFSET + 1;
pi.pain.line(xx1, y + desc - 4,
xx1, y + desc,
- layout_.labelfont.color());
- if (internalStatus() == Open)
+ layout_->labelfont.color());
+ if (status_ == Open)
pi.pain.line(xx1, y + desc,
xx2, y + desc,
- layout_.labelfont.color());
+ layout_->labelfont.color());
else {
// Make status_ value visible:
pi.pain.line(xx1, y + desc,
xx1 + 4, y + desc,
- layout_.labelfont.color());
+ layout_->labelfont.color());
pi.pain.line(xx2 - 4, y + desc,
xx2, y + desc,
- layout_.labelfont.color());
+ layout_->labelfont.color());
}
pi.pain.line(x + textdim.wid - 3, y + desc, x + textdim.wid - 3, y + desc - 4,
- layout_.labelfont.color());
+ layout_->labelfont.color());
// the label below the text. Can be toggled.
if (geometry() == SubLabel) {
- FontInfo font(layout_.labelfont);
+ FontInfo font(layout_->labelfont);
font.realize(sane_font);
font.decSize();
font.decSize();
int w = 0;
int a = 0;
int d = 0;
- docstring s = layout_.labelstring;
- theFontMetrics(font).rectText(s, w, a, d);
+ theFontMetrics(font).rectText(labelstring_, w, a, d);
int const ww = max(textdim.wid, w);
pi.pain.rectText(x + (ww - w) / 2, y + desc + a,
- s, font, Color_none, Color_none);
+ labelstring_, font, Color_none, Color_none);
desc += d;
}
if (cur.isInside(this)) {
y -= textdim.asc;
y += 3;
- pi.pain.line(xx1, y + 4, xx1, y, layout_.labelfont.color());
- pi.pain.line(xx1 + 4, y, xx1, y, layout_.labelfont.color());
+ pi.pain.line(xx1, y + 4, xx1, y, layout_->labelfont.color());
+ pi.pain.line(xx1 + 4, y, xx1, y, layout_->labelfont.color());
pi.pain.line(xx2, y + 4, xx2, y,
- layout_.labelfont.color());
+ layout_->labelfont.color());
pi.pain.line(xx2 - 4, y, xx2, y,
- layout_.labelfont.color());
+ layout_->labelfont.color());
}
break;
}
docstring label;
pos_type const max_length = 15;
pos_type const p_siz = paragraphs().begin()->size();
- pos_type const n = std::min(max_length, p_siz);
+ pos_type const n = min(max_length, p_siz);
pos_type i = 0;
pos_type j = 0;
for (; i < n && j < p_siz; ++j) {
if (geometry() == Corners ||
geometry() == SubLabel ||
geometry() == NoButton) {
- if (internalStatus() == Open)
+ if (status_ == Open)
setStatus(cur, Collapsed);
else
setStatus(cur, Open);
else if (cmd.argument() == "close")
setStatus(cur, Collapsed);
else if (cmd.argument() == "toggle" || cmd.argument().empty())
- if (internalStatus() == Open) {
+ if (status_ == Open) {
setStatus(cur, Collapsed);
if (geometry() == ButtonOnly)
cur.top().forwardPos();
}
default:
- if (layout_.forceltr) {
+ if (layout_ && layout_->forceltr) {
// Force any new text to latex_language
// FIXME: This should only be necessary in constructor, but
// new paragraphs that are created by pressing enter at the
bool InsetCollapsable::allowMultiPar() const
{
- return layout_.multipar;
+ return layout_->multipar;
}
void InsetCollapsable::resetParagraphsFont()
{
Font font;
- font.fontInfo() = sane_font;
- if (layout_.forceltr)
+ font.fontInfo() = inherit_font;
+ if (layout_->forceltr)
font.setLanguage(latex_language);
- if (layout_.passthru) {
+ if (layout_->passthru) {
ParagraphList::iterator par = paragraphs().begin();
ParagraphList::iterator const end = paragraphs().end();
while (par != end) {
case LFUN_BIBITEM_INSERT:
case LFUN_BOX_INSERT:
case LFUN_BRANCH_INSERT:
- case LFUN_BREAK_LINE:
+ case LFUN_NEW_LINE:
case LFUN_CAPTION_INSERT:
case LFUN_CLEARPAGE_INSERT:
case LFUN_CLEARDOUBLEPAGE_INSERT:
case LFUN_DEPTH_DECREMENT:
case LFUN_DEPTH_INCREMENT:
- case LFUN_DOTS_INSERT:
- case LFUN_END_OF_SENTENCE_PERIOD_INSERT:
case LFUN_ENVIRONMENT_INSERT:
case LFUN_ERT_INSERT:
case LFUN_FILE_INSERT:
case LFUN_FOOTNOTE_INSERT:
case LFUN_HFILL_INSERT:
case LFUN_HYPERLINK_INSERT:
- case LFUN_HYPHENATION_POINT_INSERT:
case LFUN_INDEX_INSERT:
case LFUN_INDEX_PRINT:
case LFUN_INSET_INSERT:
case LFUN_LABEL_GOTO:
case LFUN_LABEL_INSERT:
- case LFUN_LIGATURE_BREAK_INSERT:
case LFUN_LINE_INSERT:
+ case LFUN_NEWPAGE_INSERT:
case LFUN_PAGEBREAK_INSERT:
case LFUN_LAYOUT:
case LFUN_LAYOUT_PARAGRAPH:
case LFUN_MATH_MATRIX:
case LFUN_MATH_MODE:
case LFUN_MENU_OPEN:
- case LFUN_MENU_SEPARATOR_INSERT:
case LFUN_NOACTION:
case LFUN_NOMENCL_INSERT:
case LFUN_NOMENCL_PRINT:
case LFUN_SERVER_NOTIFY:
case LFUN_SERVER_SET_XY:
case LFUN_SPACE_INSERT:
+ case LFUN_SPECIALCHAR_INSERT:
case LFUN_TABULAR_INSERT:
case LFUN_TOC_INSERT:
case LFUN_WRAP_INSERT:
- if (layout_.passthru) {
+ if (layout_->passthru) {
flag.enabled(false);
return true;
} else
return true;
case LFUN_LANGUAGE:
- flag.enabled(!layout_.forceltr);
+ flag.enabled(!layout_->forceltr);
return InsetText::getStatus(cur, cmd, flag);
case LFUN_BREAK_PARAGRAPH:
case LFUN_BREAK_PARAGRAPH_SKIP:
- flag.enabled(layout_.multipar);
+ flag.enabled(layout_->multipar);
return true;
default:
void InsetCollapsable::setLabel(docstring const & l)
{
- layout_.labelstring = l;
+ labelstring_ = l;
}
InsetCollapsable::Decoration InsetCollapsable::decoration() const
{
- if (layout_.decoration == "classic")
+ if (!layout_ || layout_->decoration == "classic")
return Classic;
- if (layout_.decoration == "minimalistic")
+ if (layout_->decoration == "minimalistic")
return Minimalistic;
- if (layout_.decoration == "conglomerate")
+ if (layout_->decoration == "conglomerate")
return Conglomerate;
- if (name() == from_ascii("Flex"))
+ if (lyxCode() == FLEX_CODE)
+ // FIXME: Is this really necessary?
return Conglomerate;
return Classic;
}
+bool InsetCollapsable::isMacroScope(Buffer const &) const
+{
+ // layout_ == 0 leads to no latex output, so ignore
+ // the macros outside
+ if (!layout_)
+ return true;
+
+ // see InsetCollapsable::latex(...) below. In these case
+ // an environment is opened there
+ if (!layout_->latexname.empty())
+ return true;
+
+ return false;
+}
+
+
int InsetCollapsable::latex(Buffer const & buf, odocstream & os,
OutputParams const & runparams) const
{
+ // FIXME: What should we do layout_ is 0?
+ // 1) assert
+ // 2) through an error
+ if (!layout_)
+ return 0;
+
// This implements the standard way of handling the LaTeX output of
// a collapsable inset, either a command or an environment. Standard
// collapsable insets should not redefine this, non-standard ones may
// call this.
- if (!layout_.latexname.empty()) {
- if (layout_.latextype == "command") {
+ if (!layout_->latexname.empty()) {
+ if (layout_->latextype == "command") {
// FIXME UNICODE
if (runparams.moving_arg)
os << "\\protect";
- os << '\\' << from_utf8(layout_.latexname);
- if (!layout_.latexparam.empty())
- os << from_utf8(layout_.latexparam);
+ os << '\\' << from_utf8(layout_->latexname);
+ if (!layout_->latexparam.empty())
+ os << from_utf8(layout_->latexparam);
os << '{';
- } else if (layout_.latextype == "environment") {
- os << "%\n\\begin{" << from_utf8(layout_.latexname) << "}\n";
- if (!layout_.latexparam.empty())
- os << from_utf8(layout_.latexparam);
+ } else if (layout_->latextype == "environment") {
+ os << "%\n\\begin{" << from_utf8(layout_->latexname) << "}\n";
+ if (!layout_->latexparam.empty())
+ os << from_utf8(layout_->latexparam);
}
}
OutputParams rp = runparams;
- if (layout_.passthru)
+ if (layout_->passthru)
rp.verbatim = true;
- if (layout_.needprotect)
+ if (layout_->needprotect)
rp.moving_arg = true;
int i = InsetText::latex(buf, os, rp);
- if (!layout_.latexname.empty()) {
- if (layout_.latextype == "command") {
+ if (!layout_->latexname.empty()) {
+ if (layout_->latextype == "command") {
os << "}";
- } else if (layout_.latextype == "environment") {
- os << "\n\\end{" << from_utf8(layout_.latexname) << "}\n";
+ } else if (layout_->latextype == "environment") {
+ os << "\n\\end{" << from_utf8(layout_->latexname) << "}\n";
i += 4;
}
}
void InsetCollapsable::validate(LaTeXFeatures & features) const
{
+ if (!layout_)
+ return;
+
// Force inclusion of preamble snippet in layout file
- features.require(layout_.name);
+ features.require(layout_->name);
InsetText::validate(features);
}