InsetCollapsable::CollapseStatus InsetCollapsable::status() const
{
- if (decoration() == InsetLayout::Conglomerate)
+ if (decoration() == InsetLayout::CONGLOMERATE)
return status_;
return autoOpen_ ? Open : status_;
}
InsetCollapsable::Geometry InsetCollapsable::geometry() const
{
switch (decoration()) {
- case InsetLayout::Classic:
+ case InsetLayout::CLASSIC:
if (status() == Open)
return openinlined_ ? LeftButton : TopButton;
return ButtonOnly;
- case InsetLayout::Minimalistic:
+ case InsetLayout::MINIMALISTIC:
return status() == Open ? NoButton : ButtonOnly ;
- case InsetLayout::Conglomerate:
+ case InsetLayout::CONGLOMERATE:
return status() == Open ? SubLabel : Corners ;
- case InsetLayout::Default:
+ case InsetLayout::DEFAULT:
break; // this shouldn't happen
}
InsetLayout::InsetDecoration InsetCollapsable::decoration() const
{
if (!layout_)
- return InsetLayout::Classic;
+ return InsetLayout::CLASSIC;
InsetLayout::InsetDecoration const dec = layout_->decoration();
switch (dec) {
- case InsetLayout::Classic:
- case InsetLayout::Minimalistic:
- case InsetLayout::Conglomerate:
+ case InsetLayout::CLASSIC:
+ case InsetLayout::MINIMALISTIC:
+ case InsetLayout::CONGLOMERATE:
return dec;
- case InsetLayout::Default:
+ case InsetLayout::DEFAULT:
break;
}
if (lyxCode() == FLEX_CODE)
- return InsetLayout::Conglomerate;
- return InsetLayout::Classic;
+ return InsetLayout::CONGLOMERATE;
+ return InsetLayout::CLASSIC;
}
docstring InsetCollapsable::contextMenu(BufferView const & bv, int x,
int y) const
{
- if (decoration() == InsetLayout::Conglomerate)
+ if (decoration() == InsetLayout::CONGLOMERATE)
return from_ascii("context-conglomerate");
if (geometry() == NoButton)