]> git.lyx.org Git - lyx.git/blobdiff - src/insets/InsetCollapsable.cpp
* add PreBabelPreamble to Language definition (fixes #4786).
[lyx.git] / src / insets / InsetCollapsable.cpp
index 74c53ef61bac6c8166621e5de7ded38822f5b0d0..8f233f761bad432b58520ac01c6f7bbedb019f6c 100644 (file)
@@ -26,6 +26,7 @@
 #include "Lexer.h"
 #include "MetricsInfo.h"
 #include "OutputParams.h"
+#include "TextClass.h"
 
 #include "frontends/FontMetrics.h"
 #include "frontends/Painter.h"
@@ -238,6 +239,7 @@ void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
 
 
 bool InsetCollapsable::setMouseHover(BufferView const * bv, bool mouse_hover)
+       const
 {
        mouse_hover_[bv] = mouse_hover;
        return true;
@@ -313,22 +315,22 @@ void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
                const int xx2 = x + textdim.wid - TEXT_TO_INSET_OFFSET + 1;
                pi.pain.line(xx1, y + desc - 4, 
                             xx1, y + desc, 
-                       labelColor());
+                       Color_foreground);
                if (status_ == Open)
                        pi.pain.line(xx1, y + desc, 
                                xx2, y + desc,
-                               labelColor());
+                               Color_foreground);
                else {
                        // Make status_ value visible:
                        pi.pain.line(xx1, y + desc,
                                xx1 + 4, y + desc,
-                               labelColor());
+                               Color_foreground);
                        pi.pain.line(xx2 - 4, y + desc,
                                xx2, y + desc,
-                               labelColor());
+                               Color_foreground);
                }
                pi.pain.line(x + textdim.wid - 3, y + desc, x + textdim.wid - 3, 
-                       y + desc - 4, labelColor());
+                       y + desc - 4, Color_foreground);
 
                // the label below the text. Can be toggled.
                if (geometry(bv) == SubLabel) {
@@ -351,12 +353,10 @@ void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
                if (cur.isInside(this)) {
                        y -= textdim.asc;
                        y += 3;
-                       pi.pain.line(xx1, y + 4, xx1, y, labelColor());
-                       pi.pain.line(xx1 + 4, y, xx1, y, labelColor());
-                       pi.pain.line(xx2, y + 4, xx2, y,
-                               labelColor());
-                       pi.pain.line(xx2 - 4, y, xx2, y,
-                               labelColor());
+                       pi.pain.line(xx1, y + 4, xx1, y, Color_foreground);
+                       pi.pain.line(xx1 + 4, y, xx1, y, Color_foreground);
+                       pi.pain.line(xx2, y + 4, xx2, y, Color_foreground);
+                       pi.pain.line(xx2 - 4, y, xx2, y, Color_foreground);
                }
                break;
        }
@@ -412,6 +412,13 @@ bool InsetCollapsable::hitButton(FuncRequest const & cmd) const
 }
 
 
+bool InsetCollapsable::clickable(int x, int y) const
+{
+       FuncRequest cmd(LFUN_NOACTION, x, y, mouse_button::none);
+       return hitButton(cmd);
+}
+
+
 docstring const InsetCollapsable::getNewLabel(docstring const & l) const
 {
        docstring label;
@@ -473,7 +480,7 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
                        case mouse_button::button4:
                        case mouse_button::button5:
                                // Nothing to do.
-                               cur.noUpdate();
+                               cur.noScreenUpdate();
                                break;
                        }
                } else if (geometry(cur.bv()) != ButtonOnly)
@@ -486,7 +493,7 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
        case LFUN_MOUSE_DOUBLE:
        case LFUN_MOUSE_TRIPLE:
                if (hitButton(cmd)) 
-                       cur.noUpdate();
+                       cur.noScreenUpdate();
                else if (geometry(cur.bv()) != ButtonOnly)
                        InsetText::doDispatch(cur, cmd);
                else
@@ -504,7 +511,7 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
                }
                if (cmd.button() != mouse_button::button1) {
                        // Nothing to do.
-                       cur.noUpdate();
+                       cur.noScreenUpdate();
                        break;
                }
                // if we are selecting, we do not want to
@@ -514,7 +521,7 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
                // Left button is clicked, the user asks to
                // toggle the inset visual state.
                cur.dispatched();
-               cur.updateFlags(Update::Force | Update::FitCursor);
+               cur.screenUpdateFlags(Update::Force | Update::FitCursor);
                if (geometry(cur.bv()) == ButtonOnly) {
                        setStatus(cur, Open);
                        edit(cur, true);
@@ -591,10 +598,8 @@ void InsetCollapsable::setStatus(Cursor & cur, CollapseStatus status)
 {
        status_ = status;
        setButtonLabel();
-       if (status_ == Collapsed) {
+       if (status_ == Collapsed)
                cur.leaveInset(*this);
-               mouse_hover_.clear();
-       }
 }