#include "Dimension.h"
#include "DispatchResult.h"
#include "FloatList.h"
+#include "FuncRequest.h"
#include "FuncStatus.h"
#include "InsetLayout.h"
#include "Language.h"
#include "LaTeXFeatures.h"
#include "Lexer.h"
-#include "FuncRequest.h"
#include "MetricsInfo.h"
#include "ParagraphParameters.h"
#include "TextClass.h"
#include "support/debug.h"
#include "support/docstream.h"
#include "support/gettext.h"
+#include "support/lassert.h"
using namespace std;
-namespace lyx {
+namespace lyx {
InsetCollapsable::CollapseStatus InsetCollapsable::status() const
{
+ if (decoration() == InsetLayout::CONGLOMERATE)
+ return status_;
return autoOpen_ ? Open : status_;
}
InsetCollapsable::Geometry InsetCollapsable::geometry() const
{
switch (decoration()) {
- case InsetLayout::Classic:
+ case InsetLayout::CLASSIC:
if (status() == Open)
return openinlined_ ? LeftButton : TopButton;
return ButtonOnly;
- case InsetLayout::Minimalistic:
+ case InsetLayout::MINIMALISTIC:
return status() == Open ? NoButton : ButtonOnly ;
- case InsetLayout::Conglomerate:
+ case InsetLayout::CONGLOMERATE:
return status() == Open ? SubLabel : Corners ;
- case InsetLayout::Default:
+ case InsetLayout::DEFAULT:
break; // this shouldn't happen
}
}
-InsetCollapsable::InsetCollapsable(Buffer const & buf,
- CollapseStatus status, DocumentClass * dc)
- : InsetText(buf), status_(status),
+InsetCollapsable::InsetCollapsable(Buffer const & buf)
+ : InsetText(buf), status_(Inset::Open),
openinlined_(false), autoOpen_(false), mouse_hover_(false)
{
- setLayout(dc);
+ DocumentClass const & dc = buf.params().documentClass();
+ setLayout(&dc);
setAutoBreakRows(true);
setDrawFrame(true);
setFrameColor(Color_collapsableframe);
- paragraphs().back().setLayout(buf.params().documentClass().emptyLayout());
+ paragraphs().back().setLayout(dc.plainLayout());
}
{
Dimension dim = dimensionCollapsed();
if (geometry() == NoButton)
- return layout_->labelstring();
- if (x > xo(bv) + dim.wid || y > yo(bv) + dim.des)
+ return translateIfPossible(layout_->labelstring());
+ if (x > xo(bv) + dim.wid || y > yo(bv) + dim.des || isOpen())
return docstring();
- switch (status_) {
- case Open:
- return _("Left-click to collapse the inset");
- case Collapsed:
- return _("Left-click to open the inset");
- }
- return docstring();
+ OutputParams rp(&buffer().params().encoding());
+ odocstringstream ods;
+ InsetText::plaintext(ods, rp);
+ docstring content_tip = ods.str();
+ // shorten it if necessary
+ if (content_tip.size() > 200)
+ content_tip = content_tip.substr(0, 200) + "...";
+ return content_tip;
}
{
if (dc) {
layout_ = &(dc->insetLayout(name()));
- labelstring_ = layout_->labelstring();
+ labelstring_ = translateIfPossible(layout_->labelstring());
} else {
- layout_ = &DocumentClass::emptyInsetLayout();
+ layout_ = &DocumentClass::plainInsetLayout();
labelstring_ = _("UNDEFINED");
}
break;
}
os << "\n";
- text_.write(buffer(), os);
+ text().write(buffer(), os);
}
void InsetCollapsable::read(Lexer & lex)
{
- bool token_found = false;
- if (lex.isOK()) {
- lex.next();
- string const token = lex.getString();
- if (token == "status") {
- lex.next();
- string const tmp_token = lex.getString();
-
- if (tmp_token == "collapsed") {
- status_ = Collapsed;
- token_found = true;
- } else if (tmp_token == "open") {
- status_ = Open;
- token_found = true;
- } else {
- lyxerr << "InsetCollapsable::read: Missing status!"
- << endl;
- // Take countermeasures
- lex.pushToken(token);
- }
- } else {
- LYXERR0("InsetCollapsable::read: Missing 'status'-tag!");
- // take countermeasures
- lex.pushToken(token);
- }
- }
+ lex.setContext("InsetCollapsable::read");
+ string tmp_token;
+ status_ = Collapsed;
+ lex >> "status" >> tmp_token;
+ if (tmp_token == "open")
+ status_ = Open;
+
// this must be set before we enter InsetText::read()
setLayout(buffer().params());
-
InsetText::read(lex);
-
- if (!token_found)
- status_ = isOpen() ? Open : Collapsed;
+ // set button label again as the inset contents was not read yet at
+ // setLayout() time.
+ setButtonLabel();
// Force default font, if so requested
// This avoids paragraphs in buffer language that would have a
Dimension InsetCollapsable::dimensionCollapsed() const
{
- BOOST_ASSERT(layout_);
+ LASSERT(layout_, /**/);
Dimension dim;
theFontMetrics(layout_->labelfont()).buttonText(
labelstring_, dim.wid, dim.asc, dim.des);
void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
{
- BOOST_ASSERT(layout_);
+ LASSERT(layout_, /**/);
autoOpen_ = mi.base.bv->cursor().isInside(this);
void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
{
- BOOST_ASSERT(layout_);
+ LASSERT(layout_, /**/);
autoOpen_ = pi.base.bv->cursor().isInside(this);
- ColorCode const old_color = pi.background_color;
- pi.background_color = backgroundColor();
FontInfo tmpfont = pi.base.font;
pi.base.font = layout_->font();
}
break;
}
- pi.background_color = old_color;
pi.base.font = tmpfont;
}
{
if (geometry() == ButtonOnly)
status_ = Open;
- BOOST_ASSERT(geometry() != ButtonOnly);
+ LASSERT(geometry() != ButtonOnly, /**/);
InsetText::cursorPos(bv, sl, boundary, x, y);
Dimension const textdim = InsetText::dimension(bv);
Inset::EDITABLE InsetCollapsable::editable() const
{
- return geometry() != ButtonOnly? HIGHLY_EDITABLE : IS_EDITABLE;
+ return geometry() != ButtonOnly ? HIGHLY_EDITABLE : IS_EDITABLE;
}
}
-void InsetCollapsable::edit(
- Cursor & cur, bool front, EntryDirection entry_from)
+void InsetCollapsable::edit(Cursor & cur, bool front, EntryDirection entry_from)
{
//lyxerr << "InsetCollapsable: edit left/right" << endl;
cur.push(*this);
switch (cmd.action) {
case LFUN_MOUSE_PRESS:
- if (cmd.button() == mouse_button::button1
- && hitButton(cmd)
- && geometry() != NoButton) {
- // reset selection if necessary (see bug 3060)
- if (cur.selection())
- cur.bv().cursor().clearSelection();
- else
+ if (hitButton(cmd)) {
+ switch (cmd.button()) {
+ case mouse_button::button1:
+ case mouse_button::button3:
+ // Pass the command to the enclosing InsetText,
+ // so that the cursor gets set.
+ cur.undispatched();
+ break;
+ case mouse_button::none:
+ case mouse_button::button2:
+ case mouse_button::button4:
+ case mouse_button::button5:
+ // Nothing to do.
cur.noUpdate();
- cur.dispatched();
- break;
- }
- if (geometry() == NoButton)
- InsetText::doDispatch(cur, cmd);
- else if (geometry() != ButtonOnly
- && !hitButton(cmd))
+ break;
+ }
+ } else if (geometry() != ButtonOnly)
InsetText::doDispatch(cur, cmd);
else
cur.undispatched();
case LFUN_MOUSE_MOTION:
case LFUN_MOUSE_DOUBLE:
case LFUN_MOUSE_TRIPLE:
- if (geometry() == NoButton)
- InsetText::doDispatch(cur, cmd);
- else if (geometry() != ButtonOnly
- && !hitButton(cmd))
+ if (hitButton(cmd))
+ cur.noUpdate();
+ else if (geometry() != ButtonOnly)
InsetText::doDispatch(cur, cmd);
else
cur.undispatched();
break;
case LFUN_MOUSE_RELEASE:
- if (cmd.button() == mouse_button::button3) {
- // There is no button to right click:
- if (decoration() == InsetLayout::Minimalistic ||
- geometry() == Corners ||
- geometry() == SubLabel ||
- geometry() == NoButton
- ) {
- if (status_ == Open)
- setStatus(cur, Collapsed);
- else
- setStatus(cur, Open);
- break;
- } else {
- // Open the Inset
- // configuration dialog
- showInsetDialog(&cur.bv());
- break;
- }
- }
-
- if (geometry() == NoButton) {
+ if (!hitButton(cmd)) {
// The mouse click has to be within the inset!
- InsetText::doDispatch(cur, cmd);
+ if (geometry() != ButtonOnly)
+ InsetText::doDispatch(cur, cmd);
+ else
+ cur.undispatched();
break;
}
-
- if (cmd.button() == mouse_button::button1 && hitButton(cmd)) {
- // if we are selecting, we do not want to
- // toggle the inset.
- if (cur.selection())
- break;
- // Left button is clicked, the user asks to
- // toggle the inset visual state.
- cur.dispatched();
- cur.updateFlags(Update::Force | Update::FitCursor);
- if (geometry() == ButtonOnly) {
- setStatus(cur, Open);
- edit(cur, true);
- }
- else {
- setStatus(cur, Collapsed);
- }
- cur.bv().cursor() = cur;
+ if (cmd.button() != mouse_button::button1) {
+ // Nothing to do.
+ cur.noUpdate();
break;
}
-
- // The mouse click is within the opened inset.
- if (geometry() == TopButton
- || geometry() == LeftButton)
- InsetText::doDispatch(cur, cmd);
+ // if we are selecting, we do not want to
+ // toggle the inset.
+ if (cur.selection())
+ break;
+ // Left button is clicked, the user asks to
+ // toggle the inset visual state.
+ cur.dispatched();
+ cur.updateFlags(Update::Force | Update::FitCursor);
+ if (geometry() == ButtonOnly) {
+ setStatus(cur, Open);
+ edit(cur, true);
+ }
+ else
+ setStatus(cur, Collapsed);
+ cur.bv().cursor() = cur;
break;
case LFUN_INSET_TOGGLE:
FuncStatus & flag) const
{
switch (cmd.action) {
- // suppress these
+ // FIXME At present, these are being enabled and disabled according to
+ // whether PASSTHRU has been set in the InsetLayout. This makes some
+ // sense, but there are other checks that should really be done. E.g.,
+ // one should not be able to inset IndexPrint inside an optional argument!!
case LFUN_ACCENT_ACUTE:
case LFUN_ACCENT_BREVE:
case LFUN_ACCENT_CARON:
case LFUN_ACCENT_HUNGARIAN_UMLAUT:
case LFUN_ACCENT_MACRON:
case LFUN_ACCENT_OGONEK:
- case LFUN_ACCENT_SPECIAL_CARON:
case LFUN_ACCENT_TIE:
case LFUN_ACCENT_TILDE:
case LFUN_ACCENT_UMLAUT:
case LFUN_ACCENT_UNDERBAR:
case LFUN_ACCENT_UNDERDOT:
case LFUN_APPENDIX:
- case LFUN_BIBITEM_INSERT:
case LFUN_BOX_INSERT:
case LFUN_BRANCH_INSERT:
- case LFUN_NEW_LINE:
+ case LFUN_NEWLINE_INSERT:
case LFUN_CAPTION_INSERT:
- case LFUN_CLEARPAGE_INSERT:
- case LFUN_CLEARDOUBLEPAGE_INSERT:
case LFUN_DEPTH_DECREMENT:
case LFUN_DEPTH_INCREMENT:
- case LFUN_ENVIRONMENT_INSERT:
case LFUN_ERT_INSERT:
case LFUN_FILE_INSERT:
case LFUN_FLEX_INSERT:
case LFUN_FLOAT_INSERT:
- case LFUN_FLOAT_LIST:
+ case LFUN_FLOAT_LIST_INSERT:
case LFUN_FLOAT_WIDE_INSERT:
case LFUN_FONT_BOLD:
+ case LFUN_FONT_BOLDSYMBOL:
case LFUN_FONT_TYPEWRITER:
case LFUN_FONT_DEFAULT:
case LFUN_FONT_EMPH:
- case LFUN_FONT_FREE_APPLY:
- case LFUN_FONT_FREE_UPDATE:
+ case LFUN_TEXTSTYLE_APPLY:
+ case LFUN_TEXTSTYLE_UPDATE:
case LFUN_FONT_NOUN:
case LFUN_FONT_ROMAN:
case LFUN_FONT_SANS:
case LFUN_LABEL_INSERT:
case LFUN_LINE_INSERT:
case LFUN_NEWPAGE_INSERT:
- case LFUN_PAGEBREAK_INSERT:
- case LFUN_LAYOUT:
- case LFUN_LAYOUT_PARAGRAPH:
case LFUN_LAYOUT_TABULAR:
case LFUN_MARGINALNOTE_INSERT:
case LFUN_MATH_DISPLAY:
case LFUN_NOTE_INSERT:
case LFUN_NOTE_NEXT:
case LFUN_OPTIONAL_INSERT:
- case LFUN_PARAGRAPH_PARAMS:
- case LFUN_PARAGRAPH_PARAMS_APPLY:
- case LFUN_PARAGRAPH_SPACING:
- case LFUN_PARAGRAPH_UPDATE:
case LFUN_REFERENCE_NEXT:
case LFUN_SERVER_GOTO_FILE_ROW:
case LFUN_SERVER_NOTIFY:
case LFUN_TOC_INSERT:
case LFUN_WRAP_INSERT:
if (layout_->isPassThru()) {
- flag.enabled(false);
+ flag.setEnabled(false);
return true;
- } else
- return InsetText::getStatus(cur, cmd, flag);
+ }
+ return InsetText::getStatus(cur, cmd, flag);
case LFUN_INSET_TOGGLE:
- if ((cmd.argument() == "open" && status_ == Open)
- || (cmd.argument() == "close" && status_ != Open)
- || cmd.argument() == "toggle")
- flag.enabled(true);
- else
- flag.enabled(false);
+ if (cmd.argument() == "open")
+ flag.setEnabled(status_ != Open);
+ else if (cmd.argument() == "close")
+ flag.setEnabled(status_ == Open);
+ else if (cmd.argument() == "toggle" || cmd.argument().empty()) {
+ flag.setEnabled(true);
+ flag.setOnOff(status_ == Open);
+ } else
+ flag.setEnabled(false);
return true;
case LFUN_LANGUAGE:
- flag.enabled(!layout_->isForceLtr());
+ flag.setEnabled(!layout_->isForceLtr());
return InsetText::getStatus(cur, cmd, flag);
case LFUN_BREAK_PARAGRAPH:
- case LFUN_BREAK_PARAGRAPH_SKIP:
- flag.enabled(layout_->isMultiPar());
+ flag.setEnabled(layout_->isMultiPar());
return true;
default:
{
status_ = status;
setButtonLabel();
- if (status_ == Collapsed)
+ if (status_ == Collapsed) {
cur.leaveInset(*this);
+ mouse_hover_ = false;
+ }
}
InsetLayout::InsetDecoration InsetCollapsable::decoration() const
{
if (!layout_)
- return InsetLayout::Classic;
+ return InsetLayout::CLASSIC;
InsetLayout::InsetDecoration const dec = layout_->decoration();
switch (dec) {
- case InsetLayout::Classic:
- case InsetLayout::Minimalistic:
- case InsetLayout::Conglomerate:
+ case InsetLayout::CLASSIC:
+ case InsetLayout::MINIMALISTIC:
+ case InsetLayout::CONGLOMERATE:
return dec;
- case InsetLayout::Default:
+ case InsetLayout::DEFAULT:
break;
}
if (lyxCode() == FLEX_CODE)
- return InsetLayout::Conglomerate;
- return InsetLayout::Classic;
+ return InsetLayout::CONGLOMERATE;
+ return InsetLayout::CLASSIC;
}
// collapsable insets should not redefine this, non-standard ones may
// call this.
if (!layout_->latexname().empty()) {
- if (layout_->latextype() == "command") {
+ if (layout_->latextype() == InsetLayout::COMMAND) {
// FIXME UNICODE
if (runparams.moving_arg)
os << "\\protect";
if (!layout_->latexparam().empty())
os << from_utf8(layout_->latexparam());
os << '{';
- } else if (layout_->latextype() == "environment") {
+ } else if (layout_->latextype() == InsetLayout::ENVIRONMENT) {
os << "%\n\\begin{" << from_utf8(layout_->latexname()) << "}\n";
if (!layout_->latexparam().empty())
os << from_utf8(layout_->latexparam());
rp.moving_arg = true;
int i = InsetText::latex(os, rp);
if (!layout_->latexname().empty()) {
- if (layout_->latextype() == "command") {
+ if (layout_->latextype() == InsetLayout::COMMAND) {
os << "}";
- } else if (layout_->latextype() == "environment") {
+ } else if (layout_->latextype() == InsetLayout::ENVIRONMENT) {
os << "\n\\end{" << from_utf8(layout_->latexname()) << "}\n";
i += 4;
}
void InsetCollapsable::validate(LaTeXFeatures & features) const
{
- if (!layout_)
- return;
-
- // Force inclusion of preamble snippet in layout file
- features.require(to_utf8(layout_->name()));
+ string const preamble = getLayout().preamble();
+ if (!preamble.empty())
+ features.addPreambleSnippet(preamble);
+ features.require(getLayout().requires());
InsetText::validate(features);
}
bool InsetCollapsable::undefined() const
{
docstring const & n = getLayout().name();
- return n.empty() || n == DocumentClass::emptyInsetLayout().name();
+ return n.empty() || n == DocumentClass::plainInsetLayout().name();
}
docstring InsetCollapsable::contextMenu(BufferView const & bv, int x,
int y) const
{
+ if (decoration() == InsetLayout::CONGLOMERATE)
+ return from_ascii("context-conglomerate");
+
if (geometry() == NoButton)
return from_ascii("context-collapsable");
Dimension dim = dimensionCollapsed();
if (x < xo(bv) + dim.wid && y < yo(bv) + dim.des)
- //FIXME: We should offer the "context-collapsable" menu here too but
- // this is not possible right now because the cursor must be set first.
- return docstring();
+ return from_ascii("context-collapsable");
return InsetText::contextMenu(bv, x, y);
}