#include "InsetCollapsable.h"
#include "Buffer.h"
-#include "BufferParams.h"
#include "BufferView.h"
#include "Cursor.h"
#include "Dimension.h"
-#include "DispatchResult.h"
-#include "FloatList.h"
#include "FuncRequest.h"
#include "FuncStatus.h"
#include "InsetLayout.h"
-#include "InsetList.h"
-#include "Language.h"
-#include "LaTeXFeatures.h"
#include "Lexer.h"
#include "MetricsInfo.h"
-#include "output_xhtml.h"
-#include "paragraph_funcs.h"
-#include "ParagraphParameters.h"
-#include "sgml.h"
-#include "TextClass.h"
+#include "OutputParams.h"
#include "frontends/FontMetrics.h"
#include "frontends/Painter.h"
#include "support/gettext.h"
#include "support/lassert.h"
#include "support/lstrings.h"
+#include "support/RefChanger.h"
using namespace std;
namespace lyx {
-InsetCollapsable::CollapseStatus InsetCollapsable::status(BufferView const & bv) const
+InsetCollapsable::InsetCollapsable(Buffer * buf, InsetText::UsePlain ltype)
+ : InsetText(buf, ltype), status_(Open)
{
- if (decoration() == InsetLayout::CONGLOMERATE)
- return status_;
- return auto_open_[&bv] ? Open : status_;
+ setDrawFrame(true);
+ setFrameColor(Color_collapsableframe);
}
-InsetCollapsable::Geometry InsetCollapsable::geometry(BufferView const & bv) const
-{
- switch (decoration()) {
- case InsetLayout::CLASSIC:
- if (status(bv) == Open)
- return openinlined_ ? LeftButton : TopButton;
- return ButtonOnly;
+// The sole purpose of this copy constructor is to make sure
+// that the view_ map is not copied and remains empty.
+InsetCollapsable::InsetCollapsable(InsetCollapsable const & rhs)
+ : InsetText(rhs),
+ status_(rhs.status_),
+ labelstring_(rhs.labelstring_)
+{}
- case InsetLayout::MINIMALISTIC:
- return status(bv) == Open ? NoButton : ButtonOnly ;
- case InsetLayout::CONGLOMERATE:
- return status(bv) == Open ? SubLabel : Corners ;
+InsetCollapsable::~InsetCollapsable()
+{
+ map<BufferView const *, View>::iterator it = view_.begin();
+ map<BufferView const *, View>::iterator end = view_.end();
+ for (; it != end; ++it)
+ if (it->second.mouse_hover_)
+ it->first->clearLastInset(this);
+}
- case InsetLayout::DEFAULT:
- break; // this shouldn't happen
- }
- // dummy return value to shut down a warning,
- // this is dead code.
- return NoButton;
+InsetCollapsable::CollapseStatus InsetCollapsable::status(BufferView const & bv) const
+{
+ if (decoration() == InsetLayout::CONGLOMERATE)
+ return status_;
+ return view_[&bv].auto_open_ ? Open : status_;
}
-InsetCollapsable::Geometry InsetCollapsable::geometry() const
+InsetCollapsable::Geometry InsetCollapsable::geometry(BufferView const & bv) const
{
switch (decoration()) {
case InsetLayout::CLASSIC:
- if (status_ == Open)
- return openinlined_ ? LeftButton : TopButton;
+ if (status(bv) == Open)
+ return view_[&bv].openinlined_ ? LeftButton : TopButton;
return ButtonOnly;
case InsetLayout::MINIMALISTIC:
- return status_ == Open ? NoButton : ButtonOnly ;
+ return status(bv) == Open ? NoButton : ButtonOnly ;
case InsetLayout::CONGLOMERATE:
- return status_ == Open ? SubLabel : Corners ;
+ return status(bv) == Open ? SubLabel : Corners ;
case InsetLayout::DEFAULT:
break; // this shouldn't happen
}
-InsetCollapsable::InsetCollapsable(Buffer const & buf, InsetText::UsePlain ltype)
- : InsetText(buf, ltype), status_(Inset::Open),
- openinlined_(false), mouse_hover_(false)
-{
- setLayout(&buf.params().documentClass());
- setAutoBreakRows(true);
- setDrawFrame(true);
- setFrameColor(Color_collapsableframe);
-}
-
-
-InsetCollapsable::InsetCollapsable(InsetCollapsable const & rhs)
- : InsetText(rhs),
- status_(rhs.status_),
- layout_(rhs.layout_),
- labelstring_(rhs.labelstring_),
- button_dim(rhs.button_dim),
- openinlined_(rhs.openinlined_),
- auto_open_(rhs.auto_open_),
- // the sole purpose of this copy constructor
- mouse_hover_(false)
-{
-}
-
-
docstring InsetCollapsable::toolTip(BufferView const & bv, int x, int y) const
{
- Dimension dim = dimensionCollapsed(bv);
+ Dimension const dim = dimensionCollapsed(bv);
if (geometry(bv) == NoButton)
- return translateIfPossible(layout_->labelstring());
+ return translateIfPossible(getLayout().labelstring());
if (x > xo(bv) + dim.wid || y > yo(bv) + dim.des || isOpen(bv))
return docstring();
- OutputParams rp(&buffer().params().encoding());
- odocstringstream ods;
- InsetText::plaintext(ods, rp);
- docstring const content_tip = ods.str();
- return support::wrapParas(content_tip, 4);
-}
-
-
-void InsetCollapsable::setLayout(BufferParams const & bp)
-{
- setLayout(bp.documentClassPtr());
-}
-
-
-void InsetCollapsable::setLayout(DocumentClass const * const dc)
-{
- if (dc) {
- layout_ = &(dc->insetLayout(name()));
- labelstring_ = translateIfPossible(layout_->labelstring());
- } else {
- layout_ = &DocumentClass::plainInsetLayout();
- labelstring_ = _("UNDEFINED");
- }
-
- setButtonLabel();
+ return toolTipText();
}
break;
}
os << "\n";
- text().write(buffer(), os);
+ text().write(os);
}
if (tmp_token == "open")
status_ = Open;
- // this must be set before we enter InsetText::read()
- setLayout(buffer().params());
InsetText::read(lex);
- // set button label again as the inset contents was not read yet at
- // setLayout() time.
setButtonLabel();
-
- // Force default font, if so requested
- // This avoids paragraphs in buffer language that would have a
- // foreign language after a document language change, and it ensures
- // that all new text in ERT and similar gets the "latex" language,
- // since new text inherits the language from the last position of the
- // existing text. As a side effect this makes us also robust against
- // bugs in LyX that might lead to font changes in ERT in .lyx files.
- resetParagraphsFont();
}
Dimension InsetCollapsable::dimensionCollapsed(BufferView const & bv) const
{
- LASSERT(layout_, /**/);
Dimension dim;
- theFontMetrics(layout_->labelfont()).buttonText(
+ FontInfo labelfont(getLabelfont());
+ labelfont.realize(sane_font);
+ theFontMetrics(labelfont).buttonText(
buttonLabel(bv), dim.wid, dim.asc, dim.des);
return dim;
}
void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
{
- LASSERT(layout_, /**/);
-
- auto_open_[mi.base.bv] = mi.base.bv->cursor().isInside(this);
+ view_[mi.base.bv].auto_open_ = mi.base.bv->cursor().isInside(this);
FontInfo tmpfont = mi.base.font;
- mi.base.font = layout_->font();
+ mi.base.font = getFont();
mi.base.font.realize(tmpfont);
BufferView const & bv = *mi.base.bv;
case SubLabel: {
InsetText::metrics(mi, dim);
// consider width of the inset label
- FontInfo font(layout_->labelfont());
+ FontInfo font(getLabelfont());
font.realize(sane_font);
font.decSize();
font.decSize();
case TopButton:
case LeftButton:
case ButtonOnly:
+ if (hasFixedWidth()){
+ int const mindim = view_[&bv].button_dim_.x2 - view_[&bv].button_dim_.x1;
+ if (mi.base.textwidth < mindim)
+ mi.base.textwidth = mindim;
+ }
dim = dimensionCollapsed(bv);
- if (geometry(bv) == TopButton
- || geometry(bv) == LeftButton) {
+ if (geometry(bv) == TopButton || geometry(bv) == LeftButton) {
Dimension textdim;
InsetText::metrics(mi, textdim);
- openinlined_ = (textdim.wid + dim.wid) < mi.base.textwidth;
- if (openinlined_) {
+ view_[&bv].openinlined_ = (textdim.wid + dim.wid) < mi.base.textwidth;
+ if (view_[&bv].openinlined_) {
// Correct for button width.
dim.wid += textdim.wid;
dim.des = max(dim.des - textdim.asc + dim.asc, textdim.des);
}
-bool InsetCollapsable::setMouseHover(bool mouse_hover)
+bool InsetCollapsable::setMouseHover(BufferView const * bv, bool mouse_hover)
+ const
{
- mouse_hover_ = mouse_hover;
+ view_[bv].mouse_hover_ = mouse_hover;
return true;
}
void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
{
- LASSERT(layout_, /**/);
BufferView const & bv = *pi.base.bv;
- auto_open_[&bv] = bv.cursor().isInside(this);
+ view_[&bv].auto_open_ = bv.cursor().isInside(this);
- FontInfo tmpfont = pi.base.font;
- pi.base.font = layout_->font();
- pi.base.font.realize(tmpfont);
+ Changer dummy = pi.base.font.change(getFont(), true);
// Draw button first -- top, left or only
Dimension dimc = dimensionCollapsed(bv);
- if (geometry(*pi.base.bv) == TopButton ||
- geometry(*pi.base.bv) == LeftButton ||
- geometry(*pi.base.bv) == ButtonOnly) {
- button_dim.x1 = x + 0;
- button_dim.x2 = x + dimc.width();
- button_dim.y1 = y - dimc.asc;
- button_dim.y2 = y + dimc.des;
-
- pi.pain.buttonText(x, y, buttonLabel(bv), layout_->labelfont(),
- mouse_hover_);
+ if (geometry(bv) == TopButton ||
+ geometry(bv) == LeftButton ||
+ geometry(bv) == ButtonOnly) {
+ view_[&bv].button_dim_.x1 = x + 0;
+ view_[&bv].button_dim_.x2 = x + dimc.width();
+ view_[&bv].button_dim_.y1 = y - dimc.asc;
+ view_[&bv].button_dim_.y2 = y + dimc.des;
+
+ FontInfo labelfont = getLabelfont();
+ labelfont.setColor(labelColor());
+ labelfont.realize(pi.base.font);
+ pi.pain.buttonText(x, y, buttonLabel(bv), labelfont,
+ view_[&bv].mouse_hover_);
+ // Draw the change tracking cue on the label, unless RowPainter already
+ // takes care of it.
+ if (canPaintChange(bv))
+ pi.change_.paintCue(pi, x, y, x + dimc.width(), labelfont);
} else {
- button_dim.x1 = 0;
- button_dim.y1 = 0;
- button_dim.x2 = 0;
- button_dim.y2 = 0;
+ view_[&bv].button_dim_.x1 = 0;
+ view_[&bv].button_dim_.y1 = 0;
+ view_[&bv].button_dim_.x2 = 0;
+ view_[&bv].button_dim_.y2 = 0;
}
- Dimension const textdim = InsetText::dimension(bv);
+ Dimension const textdim = dimensionHelper(bv);
int const baseline = y;
int textx, texty;
- switch (geometry(bv)) {
+ Geometry g = geometry(bv);
+ switch (g) {
case LeftButton:
- textx = x + dimc.width();
- texty = baseline;
- InsetText::draw(pi, textx, texty);
- break;
- case TopButton:
- textx = x;
- texty = baseline + dimc.des + textdim.asc;
+ case TopButton: {
+ if (g == LeftButton) {
+ textx = x + dimc.width();
+ texty = baseline;
+ } else {
+ textx = x;
+ texty = baseline + dimc.des + textdim.asc;
+ }
+ // Do not draw the cue for INSERTED -- it is already in the button and
+ // that's enough.
+ Changer dummy = (pi.change_.type == Change::INSERTED)
+ ? make_change(pi.change_, Change())
+ : Changer();
InsetText::draw(pi, textx, texty);
break;
+ }
case ButtonOnly:
break;
case NoButton:
case Corners:
textx = x;
texty = baseline;
- const_cast<InsetCollapsable *>(this)->setDrawFrame(false);
- InsetText::draw(pi, textx, texty);
- const_cast<InsetCollapsable *>(this)->setDrawFrame(true);
+ { // We will take care of the frame and the change tracking cue
+ // ourselves, below.
+ Changer dummy = make_change(pi.change_, Change());
+ const_cast<InsetCollapsable *>(this)->setDrawFrame(false);
+ InsetText::draw(pi, textx, texty);
+ const_cast<InsetCollapsable *>(this)->setDrawFrame(true);
+ }
int desc = textdim.descent();
- if (geometry(bv) == Corners)
+ if (g == Corners)
desc -= 3;
+ // Colour the frame according to the change type. (Like for tables.)
+ Color colour = pi.change_.changed() ? pi.change_.color()
+ : Color_foreground;
const int xx1 = x + TEXT_TO_INSET_OFFSET - 1;
const int xx2 = x + textdim.wid - TEXT_TO_INSET_OFFSET + 1;
- pi.pain.line(xx1, y + desc - 4,
- xx1, y + desc,
- layout_->labelfont().color());
+ pi.pain.line(xx1, y + desc - 4,
+ xx1, y + desc, colour);
if (status_ == Open)
- pi.pain.line(xx1, y + desc,
- xx2, y + desc,
- layout_->labelfont().color());
+ pi.pain.line(xx1, y + desc,
+ xx2, y + desc, colour);
else {
// Make status_ value visible:
pi.pain.line(xx1, y + desc,
- xx1 + 4, y + desc,
- layout_->labelfont().color());
+ xx1 + 4, y + desc, colour);
pi.pain.line(xx2 - 4, y + desc,
- xx2, y + desc,
- layout_->labelfont().color());
+ xx2, y + desc, colour);
}
- pi.pain.line(x + textdim.wid - 3, y + desc, x + textdim.wid - 3,
- y + desc - 4, layout_->labelfont().color());
+ pi.pain.line(x + textdim.wid - 3, y + desc, x + textdim.wid - 3,
+ y + desc - 4, colour);
// the label below the text. Can be toggled.
- if (geometry(bv) == SubLabel) {
- FontInfo font(layout_->labelfont());
+ if (g == SubLabel) {
+ FontInfo font(getLabelfont());
+ if (pi.change_.changed())
+ font.setPaintColor(colour);
font.realize(sane_font);
font.decSize();
font.decSize();
int w = 0;
int a = 0;
int d = 0;
+ Color const col = pi.full_repaint ? Color_none : pi.backgroundColor(this);
theFontMetrics(font).rectText(buttonLabel(bv), w, a, d);
int const ww = max(textdim.wid, w);
pi.pain.rectText(x + (ww - w) / 2, y + desc + a,
- buttonLabel(bv), font, Color_none, Color_none);
- desc += d;
+ buttonLabel(bv), font, col, Color_none);
}
+ int const y1 = y - textdim.asc + 3;
// a visual cue when the cursor is inside the inset
Cursor const & cur = bv.cursor();
if (cur.isInside(this)) {
- y -= textdim.asc;
- y += 3;
- pi.pain.line(xx1, y + 4, xx1, y, layout_->labelfont().color());
- pi.pain.line(xx1 + 4, y, xx1, y, layout_->labelfont().color());
- pi.pain.line(xx2, y + 4, xx2, y,
- layout_->labelfont().color());
- pi.pain.line(xx2 - 4, y, xx2, y,
- layout_->labelfont().color());
+ pi.pain.line(xx1, y1 + 4, xx1, y1, colour);
+ pi.pain.line(xx1 + 4, y1, xx1, y1, colour);
+ pi.pain.line(xx2, y1 + 4, xx2, y1, colour);
+ pi.pain.line(xx2 - 4, y1, xx2, y1, colour);
}
+ // Strike through the inset if deleted and not already handled by
+ // RowPainter.
+ if (pi.change_.deleted() && canPaintChange(bv))
+ pi.change_.paintCue(pi, xx1, y1, xx2, y + desc);
break;
}
-
- pi.base.font = tmpfont;
}
{
if (geometry(bv) == ButtonOnly)
status_ = Open;
- LASSERT(geometry(bv) != ButtonOnly, /**/);
InsetText::cursorPos(bv, sl, boundary, x, y);
- Dimension const textdim = InsetText::dimension(bv);
+ Dimension const textdim = dimensionHelper(bv);
switch (geometry(bv)) {
case LeftButton:
bool InsetCollapsable::editable() const
{
- return geometry() != ButtonOnly;
+ switch (decoration()) {
+ case InsetLayout::CLASSIC:
+ case InsetLayout::MINIMALISTIC:
+ return status_ == Open;
+ default:
+ return true;
+ }
}
-bool InsetCollapsable::descendable() const
+bool InsetCollapsable::descendable(BufferView const & bv) const
{
- return geometry() != ButtonOnly;
+ return geometry(bv) != ButtonOnly;
}
-bool InsetCollapsable::hitButton(FuncRequest const & cmd) const
+bool InsetCollapsable::clickable(BufferView const & bv, int x, int y) const
{
- return button_dim.contains(cmd.x, cmd.y);
+ return view_[&bv].button_dim_.contains(x, y);
}
{
//lyxerr << "InsetCollapsable: edit xy" << endl;
if (geometry(cur.bv()) == ButtonOnly
- || (button_dim.contains(x, y)
- && geometry(cur.bv()) != NoButton))
+ || (view_[&cur.bv()].button_dim_.contains(x, y)
+ && geometry(cur.bv()) != NoButton))
return this;
cur.push(*this);
return InsetText::editXY(cur, x, y);
//lyxerr << "InsetCollapsable::doDispatch (begin): cmd: " << cmd
// << " cur: " << cur << " bvcur: " << cur.bv().cursor() << endl;
- switch (cmd.action) {
+ bool const hitButton = clickable(cur.bv(), cmd.x(), cmd.y());
+
+ switch (cmd.action()) {
case LFUN_MOUSE_PRESS:
- if (hitButton(cmd)) {
+ if (hitButton) {
switch (cmd.button()) {
case mouse_button::button1:
case mouse_button::button3:
case mouse_button::button4:
case mouse_button::button5:
// Nothing to do.
- cur.noUpdate();
+ cur.noScreenUpdate();
break;
}
} else if (geometry(cur.bv()) != ButtonOnly)
case LFUN_MOUSE_MOTION:
case LFUN_MOUSE_DOUBLE:
case LFUN_MOUSE_TRIPLE:
- if (hitButton(cmd))
- cur.noUpdate();
+ if (hitButton)
+ cur.noScreenUpdate();
else if (geometry(cur.bv()) != ButtonOnly)
InsetText::doDispatch(cur, cmd);
else
break;
case LFUN_MOUSE_RELEASE:
- if (!hitButton(cmd)) {
+ if (!hitButton) {
// The mouse click has to be within the inset!
if (geometry(cur.bv()) != ButtonOnly)
InsetText::doDispatch(cur, cmd);
else
- cur.undispatched();
+ cur.undispatched();
break;
}
if (cmd.button() != mouse_button::button1) {
// Nothing to do.
- cur.noUpdate();
+ cur.noScreenUpdate();
break;
}
// if we are selecting, we do not want to
// Left button is clicked, the user asks to
// toggle the inset visual state.
cur.dispatched();
- cur.updateFlags(Update::Force | Update::FitCursor);
+ cur.screenUpdateFlags(Update::Force | Update::FitCursor);
if (geometry(cur.bv()) == ButtonOnly) {
setStatus(cur, Open);
edit(cur, true);
else if (cmd.argument() == "close")
setStatus(cur, Collapsed);
else if (cmd.argument() == "toggle" || cmd.argument().empty())
- if (status_ == Open) {
+ if (status_ == Open)
setStatus(cur, Collapsed);
- if (geometry(cur.bv()) == ButtonOnly)
- cur.top().forwardPos();
- } else
+ else
setStatus(cur, Open);
else // if assign or anything else
cur.undispatched();
cur.dispatched();
break;
- case LFUN_PASTE:
- case LFUN_CLIPBOARD_PASTE:
- case LFUN_SELECTION_PASTE:
- case LFUN_PRIMARY_SELECTION_PASTE: {
- InsetText::doDispatch(cur, cmd);
- // Since we can only store plain text, we must reset all
- // attributes.
- // FIXME: Change only the pasted paragraphs
-
- resetParagraphsFont();
- break;
- }
-
- case LFUN_TAB_INSERT: {
- bool const multi_par_selection = cur.selection() &&
- cur.selBegin().pit() != cur.selEnd().pit();
- if (multi_par_selection) {
- // If there is a multi-paragraph selection, a tab is inserted
- // at the beginning of each paragraph.
- cur.recordUndoSelection();
- pit_type const pit_end = cur.selEnd().pit();
- for (pit_type pit = cur.selBegin().pit(); pit <= pit_end; pit++) {
- paragraphs()[pit].insertChar(0, '\t',
- buffer().params().trackChanges);
- // Update the selection pos to make sure the selection does not
- // change as the inserted tab will increase the logical pos.
- if (cur.anchor_.pit() == pit)
- cur.anchor_.forwardPos();
- if (cur.pit() == pit)
- cur.forwardPos();
- }
- cur.finishUndo();
- } else {
- // Maybe we shouldn't allow tabs within a line, because they
- // are not (yet) aligned as one might do expect.
- FuncRequest cmd(LFUN_SELF_INSERT, from_ascii("\t"));
- dispatch(cur, cmd);
- }
- break;
- }
-
- case LFUN_TAB_DELETE:
- if (cur.selection()) {
- // If there is a selection, a tab (if present) is removed from
- // the beginning of each paragraph.
- cur.recordUndoSelection();
- pit_type const pit_end = cur.selEnd().pit();
- for (pit_type pit = cur.selBegin().pit(); pit <= pit_end; pit++) {
- Paragraph & par = paragraphs()[pit];
- if (par.getChar(0) == '\t') {
- if (cur.pit() == pit)
- cur.posBackward();
- if (cur.anchor_.pit() == pit && cur.anchor_.pos() > 0 )
- cur.anchor_.backwardPos();
-
- par.eraseChar(0, buffer().params().trackChanges);
- } else
- // If no tab was present, try to remove up to four spaces.
- for (int n_spaces = 0;
- par.getChar(0) == ' ' && n_spaces < 4; ++n_spaces) {
- if (cur.pit() == pit)
- cur.posBackward();
- if (cur.anchor_.pit() == pit && cur.anchor_.pos() > 0 )
- cur.anchor_.backwardPos();
-
- par.eraseChar(0, buffer().params().trackChanges);
- }
- }
- cur.finishUndo();
- } else {
- // If there is no selection, try to remove a tab or some spaces
- // before the position of the cursor.
- Paragraph & par = paragraphs()[cur.pit()];
- pos_type const pos = cur.pos();
-
- if (pos == 0)
- break;
-
- char_type const c = par.getChar(pos - 1);
- cur.recordUndo();
- if (c == '\t') {
- cur.posBackward();
- par.eraseChar(cur.pos(), buffer().params().trackChanges);
- } else
- for (int n_spaces = 0; cur.pos() > 0
- && par.getChar(cur.pos() - 1) == ' ' && n_spaces < 4;
- ++n_spaces) {
- cur.posBackward();
- par.eraseChar(cur.pos(), buffer().params().trackChanges);
- }
- cur.finishUndo();
- }
- break;
-
default:
- if (layout_ && layout_->isForceLtr()) {
- // Force any new text to latex_language
- // FIXME: This should only be necessary in constructor, but
- // new paragraphs that are created by pressing enter at the
- // start of an existing paragraph get the buffer language
- // and not latex_language, so we take this brute force
- // approach.
- cur.current_font.setLanguage(latex_language);
- cur.real_current_font.setLanguage(latex_language);
- }
InsetText::doDispatch(cur, cmd);
break;
}
}
-bool InsetCollapsable::allowMultiPar() const
-{
- return layout_->isMultiPar();
-}
-
-
-void InsetCollapsable::resetParagraphsFont()
-{
- Font font(inherit_font, buffer().params().language);
- if (layout_->isForceLtr())
- font.setLanguage(latex_language);
- if (layout_->isPassThru()) {
- ParagraphList::iterator par = paragraphs().begin();
- ParagraphList::iterator const end = paragraphs().end();
- while (par != end) {
- par->resetFonts(font);
- par->params().clear();
- ++par;
- }
- }
-}
-
-
bool InsetCollapsable::getStatus(Cursor & cur, FuncRequest const & cmd,
FuncStatus & flag) const
{
- switch (cmd.action) {
- // FIXME At present, these are being enabled and disabled according to
- // whether PASSTHRU has been set in the InsetLayout. This makes some
- // sense, but there are other checks that should really be done. E.g.,
- // one should not be able to inset IndexPrint inside an optional argument!!
- case LFUN_ACCENT_ACUTE:
- case LFUN_ACCENT_BREVE:
- case LFUN_ACCENT_CARON:
- case LFUN_ACCENT_CEDILLA:
- case LFUN_ACCENT_CIRCLE:
- case LFUN_ACCENT_CIRCUMFLEX:
- case LFUN_ACCENT_DOT:
- case LFUN_ACCENT_GRAVE:
- case LFUN_ACCENT_HUNGARIAN_UMLAUT:
- case LFUN_ACCENT_MACRON:
- case LFUN_ACCENT_OGONEK:
- case LFUN_ACCENT_TIE:
- case LFUN_ACCENT_TILDE:
- case LFUN_ACCENT_UMLAUT:
- case LFUN_ACCENT_UNDERBAR:
- case LFUN_ACCENT_UNDERDOT:
- case LFUN_APPENDIX:
- case LFUN_BOX_INSERT:
- case LFUN_BRANCH_INSERT:
- case LFUN_CAPTION_INSERT:
- case LFUN_DEPTH_DECREMENT:
- case LFUN_DEPTH_INCREMENT:
- case LFUN_ERT_INSERT:
- case LFUN_FILE_INSERT:
- case LFUN_FLEX_INSERT:
- case LFUN_FLOAT_INSERT:
- case LFUN_FLOAT_LIST_INSERT:
- case LFUN_FLOAT_WIDE_INSERT:
- case LFUN_FONT_BOLD:
- case LFUN_FONT_BOLDSYMBOL:
- case LFUN_FONT_TYPEWRITER:
- case LFUN_FONT_DEFAULT:
- case LFUN_FONT_EMPH:
- case LFUN_FONT_NOUN:
- case LFUN_FONT_ROMAN:
- case LFUN_FONT_SANS:
- case LFUN_FONT_FRAK:
- case LFUN_FONT_ITAL:
- case LFUN_FONT_SIZE:
- case LFUN_FONT_STATE:
- case LFUN_FONT_UNDERLINE:
- case LFUN_FONT_STRIKEOUT:
- case LFUN_FONT_UULINE:
- case LFUN_FONT_UWAVE:
- case LFUN_FOOTNOTE_INSERT:
- case LFUN_HYPERLINK_INSERT:
- case LFUN_INDEX_INSERT:
- case LFUN_INDEX_PRINT:
- case LFUN_INSET_INSERT:
- case LFUN_LABEL_GOTO:
- case LFUN_LABEL_INSERT:
- case LFUN_LAYOUT_TABULAR:
- case LFUN_LINE_INSERT:
- case LFUN_MARGINALNOTE_INSERT:
- case LFUN_MATH_DISPLAY:
- case LFUN_MATH_INSERT:
- case LFUN_MATH_AMS_MATRIX:
- case LFUN_MATH_MATRIX:
- case LFUN_MATH_MODE:
- case LFUN_MENU_OPEN:
- case LFUN_NEWLINE_INSERT:
- case LFUN_NEWPAGE_INSERT:
- case LFUN_NOACTION:
- case LFUN_NOMENCL_INSERT:
- case LFUN_NOMENCL_PRINT:
- case LFUN_NOTE_INSERT:
- case LFUN_NOTE_NEXT:
- case LFUN_OPTIONAL_INSERT:
- case LFUN_PHANTOM_INSERT:
- case LFUN_REFERENCE_NEXT:
- case LFUN_SERVER_GOTO_FILE_ROW:
- case LFUN_SERVER_NOTIFY:
- case LFUN_SERVER_SET_XY:
- case LFUN_SPACE_INSERT:
- case LFUN_SPECIALCHAR_INSERT:
- case LFUN_TABULAR_INSERT:
- case LFUN_TEXTSTYLE_APPLY:
- case LFUN_TEXTSTYLE_UPDATE:
- case LFUN_TOC_INSERT:
- case LFUN_WRAP_INSERT:
- if (layout_->isPassThru()) {
- flag.setEnabled(false);
- return true;
- }
- return InsetText::getStatus(cur, cmd, flag);
-
+ switch (cmd.action()) {
case LFUN_INSET_TOGGLE:
if (cmd.argument() == "open")
flag.setEnabled(status_ != Open);
flag.setEnabled(false);
return true;
- case LFUN_LANGUAGE:
- flag.setEnabled(!layout_->isForceLtr());
- return InsetText::getStatus(cur, cmd, flag);
-
- case LFUN_BREAK_PARAGRAPH:
- flag.setEnabled(layout_->isMultiPar());
- return true;
-
- case LFUN_TAB_INSERT:
- case LFUN_TAB_DELETE:
- if (layout_->isPassThru()) {
- flag.setEnabled(true);
- return true;
- }
- return InsetText::getStatus(cur, cmd, flag);
-
default:
return InsetText::getStatus(cur, cmd, flag);
}
}
-void InsetCollapsable::setStatus(Cursor & cur, CollapseStatus status)
+docstring const InsetCollapsable::buttonLabel(BufferView const & bv) const
{
- status_ = status;
- setButtonLabel();
- if (status_ == Collapsed) {
- cur.leaveInset(*this);
- mouse_hover_ = false;
- }
+ InsetLayout const & il = getLayout();
+ docstring const label = labelstring_.empty() ?
+ translateIfPossible(il.labelstring()) : labelstring_;
+ if (!il.contentaslabel() || geometry(bv) != ButtonOnly)
+ return label;
+ return getNewLabel(label);
}
-docstring InsetCollapsable::floatName(
- string const & type, BufferParams const & bp) const
+void InsetCollapsable::setStatus(Cursor & cur, CollapseStatus status)
{
- FloatList const & floats = bp.documentClass().floats();
- FloatList::const_iterator it = floats[type];
- // FIXME UNICODE
- return (it == floats.end()) ? from_ascii(type) : bp.B_(it->second.name());
+ status_ = status;
+ setButtonLabel();
+ if (status_ == Collapsed)
+ cur.leaveInset(*this);
}
InsetLayout::InsetDecoration InsetCollapsable::decoration() const
{
- if (!layout_)
- return InsetLayout::CLASSIC;
- InsetLayout::InsetDecoration const dec = layout_->decoration();
- switch (dec) {
- case InsetLayout::CLASSIC:
- case InsetLayout::MINIMALISTIC:
- case InsetLayout::CONGLOMERATE:
- return dec;
- case InsetLayout::DEFAULT:
- break;
- }
- if (lyxCode() == FLEX_CODE)
- return InsetLayout::CONGLOMERATE;
- return InsetLayout::CLASSIC;
-}
-
-
-int InsetCollapsable::latex(odocstream & os,
- OutputParams const & runparams) const
-{
- // FIXME: What should we do layout_ is 0?
- // 1) assert
- // 2) throw an error
- if (!layout_)
- return 0;
-
- // This implements the standard way of handling the LaTeX output of
- // a collapsable inset, either a command or an environment. Standard
- // collapsable insets should not redefine this, non-standard ones may
- // call this.
- if (!layout_->latexname().empty()) {
- if (layout_->latextype() == InsetLayout::COMMAND) {
- // FIXME UNICODE
- if (runparams.moving_arg)
- os << "\\protect";
- os << '\\' << from_utf8(layout_->latexname());
- if (!layout_->latexparam().empty())
- os << from_utf8(layout_->latexparam());
- os << '{';
- } else if (layout_->latextype() == InsetLayout::ENVIRONMENT) {
- os << "%\n\\begin{" << from_utf8(layout_->latexname()) << "}\n";
- if (!layout_->latexparam().empty())
- os << from_utf8(layout_->latexparam());
- }
- }
- OutputParams rp = runparams;
- if (layout_->isPassThru())
- rp.verbatim = true;
- if (layout_->isNeedProtect())
- rp.moving_arg = true;
- int i = InsetText::latex(os, rp);
- if (!layout_->latexname().empty()) {
- if (layout_->latextype() == InsetLayout::COMMAND) {
- os << "}";
- } else if (layout_->latextype() == InsetLayout::ENVIRONMENT) {
- os << "\n\\end{" << from_utf8(layout_->latexname()) << "}\n";
- i += 4;
- }
- }
- return i;
-}
-
-
-// FIXME It seems as if it ought to be possible to do this more simply,
-// maybe by calling InsetText::docbook() in the middle there.
-int InsetCollapsable::docbook(odocstream & os, OutputParams const & runparams) const
-{
- ParagraphList::const_iterator const beg = paragraphs().begin();
- ParagraphList::const_iterator par = paragraphs().begin();
- ParagraphList::const_iterator const end = paragraphs().end();
-
- if (!undefined())
- sgml::openTag(os, getLayout().latexname(),
- par->getID(buffer(), runparams) + getLayout().latexparam());
-
- for (; par != end; ++par) {
- par->simpleDocBookOnePar(buffer(), os, runparams,
- outerFont(distance(beg, par),
- paragraphs()));
- }
-
- if (!undefined())
- sgml::closeTag(os, getLayout().latexname());
-
- return 0;
+ InsetLayout::InsetDecoration const dec = getLayout().decoration();
+ return dec == InsetLayout::DEFAULT ? InsetLayout::CLASSIC : dec;
}
-docstring InsetCollapsable::xhtml(odocstream & os, OutputParams const & runparams) const
+string InsetCollapsable::contextMenu(BufferView const & bv, int x,
+ int y) const
{
- InsetLayout const & il = getLayout();
- if (undefined())
- return InsetText::xhtml(os, runparams);
-
- bool const opened = html::openTag(os, il.htmltag(), il.htmlattr());
- if (!il.counter().empty()) {
- BufferParams const & bp = buffer().masterBuffer()->params();
- Counters & cntrs = bp.documentClass().counters();
- cntrs.step(il.counter());
- // FIXME: translate to paragraph language
- if (!il.htmllabel().empty())
- os << cntrs.counterLabel(from_utf8(il.htmllabel()), bp.language->code());
- }
- bool innertag_opened = false;
- if (!il.htmlinnertag().empty())
- innertag_opened = html::openTag(os, il.htmlinnertag(), il.htmlinnerattr());
- docstring deferred = InsetText::xhtml(os, runparams);
- if (innertag_opened)
- html::closeTag(os, il.htmlinnertag());
- if (opened)
- html::closeTag(os, il.htmltag());
- return deferred;
-}
+ string context_menu = contextMenuName();
+ string const it_context_menu = InsetText::contextMenuName();
+ if (decoration() == InsetLayout::CONGLOMERATE)
+ return context_menu + ";" + it_context_menu;
+ string const ic_context_menu = InsetCollapsable::contextMenuName();
+ if (ic_context_menu != context_menu)
+ context_menu += ";" + ic_context_menu;
-void InsetCollapsable::validate(LaTeXFeatures & features) const
-{
- features.useInsetLayout(getLayout());
- InsetText::validate(features);
-}
+ if (geometry(bv) == NoButton)
+ return context_menu + ";" + it_context_menu;
+ Dimension dim = dimensionCollapsed(bv);
+ if (x < xo(bv) + dim.wid && y < yo(bv) + dim.des)
+ return context_menu;
-bool InsetCollapsable::undefined() const
-{
- docstring const & n = getLayout().name();
- return n.empty() || n == DocumentClass::plainInsetLayout().name();
+ return it_context_menu;
}
-docstring InsetCollapsable::contextMenu(BufferView const & bv, int x,
- int y) const
+string InsetCollapsable::contextMenuName() const
{
if (decoration() == InsetLayout::CONGLOMERATE)
- return from_ascii("context-conglomerate");
-
- if (geometry(bv) == NoButton)
- return from_ascii("context-collapsable");
-
- Dimension dim = dimensionCollapsed(bv);
- if (x < xo(bv) + dim.wid && y < yo(bv) + dim.des)
- return from_ascii("context-collapsable");
-
- return InsetText::contextMenu(bv, x, y);
+ return "context-conglomerate";
+ else
+ return "context-collapsable";
}
-void InsetCollapsable::tocString(odocstream & os) const
+
+bool InsetCollapsable::canPaintChange(BufferView const & bv) const
{
- if (!getLayout().isInToc())
- return;
- os << text().asString(0, 1, AS_STR_LABEL | AS_STR_INSETS);
+ // return false to let RowPainter draw the change tracking cue consistently
+ // with the surrounding text, when the inset is inline: for buttons, for
+ // non-allowMultiPar insets.
+ switch (geometry(bv)) {
+ case Corners:
+ case SubLabel:
+ return allowMultiPar();
+ case ButtonOnly:
+ return false;
+ default:
+ break;
+ }
+ return true;
}