]> git.lyx.org Git - lyx.git/blobdiff - src/insets/InsetCollapsable.cpp
Context menu item to add unknown branch (rest of #7643)
[lyx.git] / src / insets / InsetCollapsable.cpp
index 78de68a9c95c39105ce937052ce851b5dc9374a7..6c880cd514c53c4eeff51d38c114d34a2640516b 100644 (file)
@@ -26,6 +26,7 @@
 #include "Lexer.h"
 #include "MetricsInfo.h"
 #include "OutputParams.h"
+#include "TextClass.h"
 
 #include "frontends/FontMetrics.h"
 #include "frontends/Painter.h"
@@ -129,7 +130,7 @@ InsetCollapsable::Geometry InsetCollapsable::geometry() const
 
 docstring InsetCollapsable::toolTip(BufferView const & bv, int x, int y) const
 {
-       Dimension dim = dimensionCollapsed(bv);
+       Dimension const dim = dimensionCollapsed(bv);
        if (geometry(bv) == NoButton)
                return translateIfPossible(getLayout().labelstring());
        if (x > xo(bv) + dim.wid || y > yo(bv) + dim.des || isOpen(bv))
@@ -238,6 +239,7 @@ void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
 
 
 bool InsetCollapsable::setMouseHover(BufferView const * bv, bool mouse_hover)
+       const
 {
        mouse_hover_[bv] = mouse_hover;
        return true;
@@ -313,22 +315,22 @@ void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
                const int xx2 = x + textdim.wid - TEXT_TO_INSET_OFFSET + 1;
                pi.pain.line(xx1, y + desc - 4, 
                             xx1, y + desc, 
-                       labelColor());
+                       Color_foreground);
                if (status_ == Open)
                        pi.pain.line(xx1, y + desc, 
                                xx2, y + desc,
-                               labelColor());
+                               Color_foreground);
                else {
                        // Make status_ value visible:
                        pi.pain.line(xx1, y + desc,
                                xx1 + 4, y + desc,
-                               labelColor());
+                               Color_foreground);
                        pi.pain.line(xx2 - 4, y + desc,
                                xx2, y + desc,
-                               labelColor());
+                               Color_foreground);
                }
                pi.pain.line(x + textdim.wid - 3, y + desc, x + textdim.wid - 3, 
-                       y + desc - 4, labelColor());
+                       y + desc - 4, Color_foreground);
 
                // the label below the text. Can be toggled.
                if (geometry(bv) == SubLabel) {
@@ -351,12 +353,10 @@ void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
                if (cur.isInside(this)) {
                        y -= textdim.asc;
                        y += 3;
-                       pi.pain.line(xx1, y + 4, xx1, y, labelColor());
-                       pi.pain.line(xx1 + 4, y, xx1, y, labelColor());
-                       pi.pain.line(xx2, y + 4, xx2, y,
-                               labelColor());
-                       pi.pain.line(xx2 - 4, y, xx2, y,
-                               labelColor());
+                       pi.pain.line(xx1, y + 4, xx1, y, Color_foreground);
+                       pi.pain.line(xx1 + 4, y, xx1, y, Color_foreground);
+                       pi.pain.line(xx2, y + 4, xx2, y, Color_foreground);
+                       pi.pain.line(xx2 - 4, y, xx2, y, Color_foreground);
                }
                break;
        }
@@ -412,6 +412,13 @@ bool InsetCollapsable::hitButton(FuncRequest const & cmd) const
 }
 
 
+bool InsetCollapsable::clickable(int x, int y) const
+{
+       FuncRequest cmd(LFUN_NOACTION, x, y, mouse_button::none);
+       return hitButton(cmd);
+}
+
+
 docstring const InsetCollapsable::getNewLabel(docstring const & l) const
 {
        docstring label;
@@ -473,7 +480,7 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
                        case mouse_button::button4:
                        case mouse_button::button5:
                                // Nothing to do.
-                               cur.noUpdate();
+                               cur.noScreenUpdate();
                                break;
                        }
                } else if (geometry(cur.bv()) != ButtonOnly)
@@ -486,7 +493,7 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
        case LFUN_MOUSE_DOUBLE:
        case LFUN_MOUSE_TRIPLE:
                if (hitButton(cmd)) 
-                       cur.noUpdate();
+                       cur.noScreenUpdate();
                else if (geometry(cur.bv()) != ButtonOnly)
                        InsetText::doDispatch(cur, cmd);
                else
@@ -504,7 +511,7 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
                }
                if (cmd.button() != mouse_button::button1) {
                        // Nothing to do.
-                       cur.noUpdate();
+                       cur.noScreenUpdate();
                        break;
                }
                // if we are selecting, we do not want to
@@ -514,7 +521,7 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
                // Left button is clicked, the user asks to
                // toggle the inset visual state.
                cur.dispatched();
-               cur.updateFlags(Update::Force | Update::FitCursor);
+               cur.screenUpdateFlags(Update::Force | Update::FitCursor);
                if (geometry(cur.bv()) == ButtonOnly) {
                        setStatus(cur, Open);
                        edit(cur, true);
@@ -530,11 +537,9 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
                else if (cmd.argument() == "close")
                        setStatus(cur, Collapsed);
                else if (cmd.argument() == "toggle" || cmd.argument().empty())
-                       if (status_ == Open) {
+                       if (status_ == Open)
                                setStatus(cur, Collapsed);
-                               if (geometry(cur.bv()) == ButtonOnly)
-                                       cur.top().forwardPos();
-                       } else
+                       else
                                setStatus(cur, Open);
                else // if assign or anything else
                        cur.undispatched();
@@ -578,9 +583,9 @@ void InsetCollapsable::setLabel(docstring const & l)
 
 docstring const InsetCollapsable::buttonLabel(BufferView const & bv) const
 {
-       docstring const label = labelstring_.empty() ? 
-               translateIfPossible(getLayout().labelstring()) : labelstring_;
        InsetLayout const & il = getLayout();
+       docstring const label = labelstring_.empty() ? 
+               translateIfPossible(il.labelstring()) : labelstring_;
        if (!il.contentaslabel() || geometry(bv) != ButtonOnly)
                return label;
        return getNewLabel(label);
@@ -613,20 +618,35 @@ InsetLayout::InsetDecoration InsetCollapsable::decoration() const
 }
 
 
-docstring InsetCollapsable::contextMenu(BufferView const & bv, int x,
+string InsetCollapsable::contextMenu(BufferView const & bv, int x,
        int y) const
 {
+       string context_menu = contextMenuName();
+       string const it_context_menu = InsetText::contextMenuName();
        if (decoration() == InsetLayout::CONGLOMERATE)
-               return from_ascii("context-conglomerate");
+               return context_menu + ";" + it_context_menu;
+
+       string const ic_context_menu = InsetCollapsable::contextMenuName();
+       if (ic_context_menu != context_menu)
+               context_menu += ";" + ic_context_menu;
 
        if (geometry(bv) == NoButton)
-               return from_ascii("context-collapsable");
+               return context_menu + ";" + it_context_menu;
 
        Dimension dim = dimensionCollapsed(bv);
        if (x < xo(bv) + dim.wid && y < yo(bv) + dim.des)
-               return from_ascii("context-collapsable");
+               return context_menu;
+
+       return it_context_menu;
+}
 
-       return InsetText::contextMenu(bv, x, y);
+
+string InsetCollapsable::contextMenuName() const
+{
+       if (decoration() == InsetLayout::CONGLOMERATE)
+               return "context-conglomerate";
+       else
+               return "context-collapsable";
 }
 
 } // namespace lyx