]> git.lyx.org Git - lyx.git/blobdiff - src/insets/InsetCollapsable.cpp
Restore XHTML output for InsetListings.
[lyx.git] / src / insets / InsetCollapsable.cpp
index 7b8e292bd07ccdd379dc295f4e4b50a59fa71d7a..4497e937d33990477bec993d8ee4561ee2d5977c 100644 (file)
@@ -4,8 +4,8 @@
  * Licence details can be found in the file COPYING.
  *
  * \author Alejandro Aguilar Sierra
- * \author Jürgen Vigna
- * \author Lars Gullik Bjønnes
+ * \author Jürgen Vigna
+ * \author Lars Gullik Bjønnes
  *
  * Full author contact details are available in file CREDITS.
  */
 #include "BufferView.h"
 #include "Cursor.h"
 #include "Dimension.h"
-#include "DispatchResult.h"
 #include "FloatList.h"
+#include "FuncRequest.h"
 #include "FuncStatus.h"
 #include "InsetLayout.h"
-#include "Language.h"
-#include "LaTeXFeatures.h"
 #include "Lexer.h"
-#include "FuncRequest.h"
 #include "MetricsInfo.h"
-#include "ParagraphParameters.h"
-#include "TextClass.h"
+#include "OutputParams.h"
 
 #include "frontends/FontMetrics.h"
 #include "frontends/Painter.h"
 
-#include "support/assert.h"
 #include "support/debug.h"
 #include "support/docstream.h"
 #include "support/gettext.h"
+#include "support/lassert.h"
+#include "support/lstrings.h"
 
 using namespace std;
 
 
 namespace lyx {
 
-InsetCollapsable::CollapseStatus InsetCollapsable::status() const
+InsetCollapsable::InsetCollapsable(Buffer * buf, InsetText::UsePlain ltype)
+       : InsetText(buf, ltype), status_(Open),
+         openinlined_(false), mouse_hover_(false)
+{
+       setAutoBreakRows(true);
+       setDrawFrame(true);
+       setFrameColor(Color_collapsableframe);
+}
+
+
+InsetCollapsable::InsetCollapsable(InsetCollapsable const & rhs)
+       : InsetText(rhs),
+         status_(rhs.status_),
+         labelstring_(rhs.labelstring_),
+         button_dim(rhs.button_dim),
+         openinlined_(rhs.openinlined_),
+         auto_open_(rhs.auto_open_),
+         // the sole purpose of this copy constructor
+         mouse_hover_(false)
+{
+}
+
+
+InsetCollapsable::CollapseStatus InsetCollapsable::status(BufferView const & bv) const
 {
-       if (decoration() == InsetLayout::Conglomerate)
+       if (decoration() == InsetLayout::CONGLOMERATE)
                return status_;
-       return autoOpen_ ? Open : status_;
+       return auto_open_[&bv] ? Open : status_;
 }
 
 
-InsetCollapsable::Geometry InsetCollapsable::geometry() const
+InsetCollapsable::Geometry InsetCollapsable::geometry(BufferView const & bv) const
 {
        switch (decoration()) {
-       case InsetLayout::Classic:
-               if (status() == Open)
+       case InsetLayout::CLASSIC:
+               if (status(bv) == Open)
                        return openinlined_ ? LeftButton : TopButton;
                return ButtonOnly;
 
-       case InsetLayout::Minimalistic:
-               return status() == Open ? NoButton : ButtonOnly ;
+       case InsetLayout::MINIMALISTIC:
+               return status(bv) == Open ? NoButton : ButtonOnly ;
 
-       case InsetLayout::Conglomerate:
-               return status() == Open ? SubLabel : Corners ;
+       case InsetLayout::CONGLOMERATE:
+               return status(bv) == Open ? SubLabel : Corners ;
 
-       case InsetLayout::Default:
+       case InsetLayout::DEFAULT:
                break; // this shouldn't happen
        }
 
@@ -76,69 +96,43 @@ InsetCollapsable::Geometry InsetCollapsable::geometry() const
 }
 
 
-InsetCollapsable::InsetCollapsable(Buffer const & buf,
-               CollapseStatus status)
-       : InsetText(buf), status_(status),
-         openinlined_(false), autoOpen_(false), mouse_hover_(false)
-{
-       DocumentClass const & dc = buf.params().documentClass();
-       setLayout(&dc);
-       setAutoBreakRows(true);
-       setDrawFrame(true);
-       setFrameColor(Color_collapsableframe);
-       paragraphs().back().setLayout(dc.emptyLayout());
-}
-
-
-InsetCollapsable::InsetCollapsable(InsetCollapsable const & rhs)
-       : InsetText(rhs),
-               layout_(rhs.layout_),
-               labelstring_(rhs.labelstring_),
-               button_dim(rhs.button_dim),
-               status_(rhs.status_),
-               openinlined_(rhs.openinlined_),
-               autoOpen_(rhs.autoOpen_),
-               // the sole purpose of this copy constructor
-               mouse_hover_(false)
+InsetCollapsable::Geometry InsetCollapsable::geometry() const
 {
-}
+       switch (decoration()) {
+       case InsetLayout::CLASSIC:
+               if (status_ == Open)
+                       return openinlined_ ? LeftButton : TopButton;
+               return ButtonOnly;
 
+       case InsetLayout::MINIMALISTIC:
+               return status_ == Open ? NoButton : ButtonOnly ;
 
-docstring InsetCollapsable::toolTip(BufferView const & bv, int x, int y) const
-{
-       Dimension dim = dimensionCollapsed();
-       if (geometry() == NoButton)
-               return translateIfPossible(layout_->labelstring());
-       if (x > xo(bv) + dim.wid || y > yo(bv) + dim.des)
-               return docstring();
+       case InsetLayout::CONGLOMERATE:
+               return status_ == Open ? SubLabel : Corners ;
 
-       switch (status_) {
-       case Open:
-               return _("Left-click to collapse the inset");
-       case Collapsed:
-               return _("Left-click to open the inset");
+       case InsetLayout::DEFAULT:
+               break; // this shouldn't happen
        }
-       return docstring();
-}
 
-
-void InsetCollapsable::setLayout(BufferParams const & bp)
-{
-       setLayout(bp.documentClassPtr());
+       // dummy return value to shut down a warning,
+       // this is dead code.
+       return NoButton;
 }
 
 
-void InsetCollapsable::setLayout(DocumentClass const * const dc)
+docstring InsetCollapsable::toolTip(BufferView const & bv, int x, int y) const
 {
-       if (dc) {
-               layout_ = &(dc->insetLayout(name()));
-               labelstring_ = translateIfPossible(layout_->labelstring());
-       } else {
-               layout_ = &DocumentClass::emptyInsetLayout();
-               labelstring_ = _("UNDEFINED");
-       }
+       Dimension dim = dimensionCollapsed(bv);
+       if (geometry(bv) == NoButton)
+               return translateIfPossible(getLayout().labelstring());
+       if (x > xo(bv) + dim.wid || y > yo(bv) + dim.des || isOpen(bv))
+               return docstring();
 
-       setButtonLabel();
+       OutputParams rp(&buffer().params().encoding());
+       odocstringstream ods;
+       InsetText::plaintext(ods, rp);
+       docstring const content_tip = ods.str();
+       return support::wrapParas(content_tip, 4);
 }
 
 
@@ -154,7 +148,7 @@ void InsetCollapsable::write(ostream & os) const
                break;
        }
        os << "\n";
-       text_.write(buffer(), os);
+       text().write(os);
 }
 
 
@@ -167,43 +161,31 @@ void InsetCollapsable::read(Lexer & lex)
        if (tmp_token == "open")
                status_ = Open;
 
-       // this must be set before we enter InsetText::read()
-       setLayout(buffer().params());
-
        InsetText::read(lex);
-
-       // Force default font, if so requested
-       // This avoids paragraphs in buffer language that would have a
-       // foreign language after a document language change, and it ensures
-       // that all new text in ERT and similar gets the "latex" language,
-       // since new text inherits the language from the last position of the
-       // existing text.  As a side effect this makes us also robust against
-       // bugs in LyX that might lead to font changes in ERT in .lyx files.
-       resetParagraphsFont();
+       setButtonLabel();
 }
 
 
-Dimension InsetCollapsable::dimensionCollapsed() const
+Dimension InsetCollapsable::dimensionCollapsed(BufferView const & bv) const
 {
-       LASSERT(layout_, /**/);
        Dimension dim;
-       theFontMetrics(layout_->labelfont()).buttonText(
-               labelstring_, dim.wid, dim.asc, dim.des);
+       theFontMetrics(getLayout().labelfont()).buttonText(
+               buttonLabel(bv), dim.wid, dim.asc, dim.des);
        return dim;
 }
 
 
 void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
 {
-       LASSERT(layout_, /**/);
-
-       autoOpen_ = mi.base.bv->cursor().isInside(this);
+       auto_open_[mi.base.bv] =  mi.base.bv->cursor().isInside(this);
 
        FontInfo tmpfont = mi.base.font;
-       mi.base.font = layout_->font();
+       mi.base.font = getLayout().font();
        mi.base.font.realize(tmpfont);
 
-       switch (geometry()) {
+       BufferView const & bv = *mi.base.bv;
+
+       switch (geometry(bv)) {
        case NoButton:
                InsetText::metrics(mi, dim);
                break;
@@ -215,22 +197,23 @@ void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
        case SubLabel: {
                InsetText::metrics(mi, dim);
                // consider width of the inset label
-               FontInfo font(layout_->labelfont());
+               FontInfo font(getLayout().labelfont());
                font.realize(sane_font);
                font.decSize();
                font.decSize();
                int w = 0;
                int a = 0;
                int d = 0;
-               theFontMetrics(font).rectText(labelstring_, w, a, d);
+               theFontMetrics(font).rectText(buttonLabel(bv), w, a, d);
                dim.des += a + d;
                break;
                }
        case TopButton:
        case LeftButton:
        case ButtonOnly:
-               dim = dimensionCollapsed();
-               if (geometry() == TopButton || geometry() == LeftButton) {
+               dim = dimensionCollapsed(bv);
+               if (geometry(bv) == TopButton 
+                         || geometry(bv) == LeftButton) {
                        Dimension textdim;
                        InsetText::metrics(mi, textdim);
                        openinlined_ = (textdim.wid + dim.wid) < mi.base.textwidth;
@@ -260,28 +243,28 @@ bool InsetCollapsable::setMouseHover(bool mouse_hover)
 
 void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
 {
-       LASSERT(layout_, /**/);
+       BufferView const & bv = *pi.base.bv;
 
-       autoOpen_ = pi.base.bv->cursor().isInside(this);
-       ColorCode const old_color = pi.background_color;
-       pi.background_color = backgroundColor();
+       auto_open_[&bv] =  bv.cursor().isInside(this);
 
        FontInfo tmpfont = pi.base.font;
-       pi.base.font = layout_->font();
+       pi.base.font = getLayout().font();
        pi.base.font.realize(tmpfont);
 
        // Draw button first -- top, left or only
-       Dimension dimc = dimensionCollapsed();
+       Dimension dimc = dimensionCollapsed(bv);
 
-       if (geometry() == TopButton ||
-           geometry() == LeftButton ||
-           geometry() == ButtonOnly) {
+       if (geometry(bv) == TopButton ||
+           geometry(bv) == LeftButton ||
+           geometry(bv) == ButtonOnly) {
                button_dim.x1 = x + 0;
                button_dim.x2 = x + dimc.width();
                button_dim.y1 = y - dimc.asc;
                button_dim.y2 = y + dimc.des;
 
-               pi.pain.buttonText(x, y, labelstring_, layout_->labelfont(),
+               FontInfo labelfont = getLayout().labelfont();
+               labelfont.setColor(labelColor());
+               pi.pain.buttonText(x, y, buttonLabel(bv), labelfont,
                        mouse_hover_);
        } else {
                button_dim.x1 = 0;
@@ -290,10 +273,10 @@ void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
                button_dim.y2 = 0;
        }
 
-       Dimension const textdim = InsetText::dimension(*pi.base.bv);
+       Dimension const textdim = InsetText::dimension(bv);
        int const baseline = y;
        int textx, texty;
-       switch (geometry()) {
+       switch (geometry(bv)) {
        case LeftButton:
                textx = x + dimc.width();
                texty = baseline;
@@ -320,61 +303,60 @@ void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
                const_cast<InsetCollapsable *>(this)->setDrawFrame(true);
 
                int desc = textdim.descent();
-               if (geometry() == Corners)
+               if (geometry(bv) == Corners)
                        desc -= 3;
 
                const int xx1 = x + TEXT_TO_INSET_OFFSET - 1;
                const int xx2 = x + textdim.wid - TEXT_TO_INSET_OFFSET + 1;
                pi.pain.line(xx1, y + desc - 4, 
                             xx1, y + desc, 
-                       layout_->labelfont().color());
+                       labelColor());
                if (status_ == Open)
                        pi.pain.line(xx1, y + desc, 
                                xx2, y + desc,
-                               layout_->labelfont().color());
+                               labelColor());
                else {
                        // Make status_ value visible:
                        pi.pain.line(xx1, y + desc,
                                xx1 + 4, y + desc,
-                               layout_->labelfont().color());
+                               labelColor());
                        pi.pain.line(xx2 - 4, y + desc,
                                xx2, y + desc,
-                               layout_->labelfont().color());
+                               labelColor());
                }
                pi.pain.line(x + textdim.wid - 3, y + desc, x + textdim.wid - 3, 
-                       y + desc - 4, layout_->labelfont().color());
+                       y + desc - 4, labelColor());
 
                // the label below the text. Can be toggled.
-               if (geometry() == SubLabel) {
-                       FontInfo font(layout_->labelfont());
+               if (geometry(bv) == SubLabel) {
+                       FontInfo font(getLayout().labelfont());
                        font.realize(sane_font);
                        font.decSize();
                        font.decSize();
                        int w = 0;
                        int a = 0;
                        int d = 0;
-                       theFontMetrics(font).rectText(labelstring_, w, a, d);
+                       theFontMetrics(font).rectText(buttonLabel(bv), w, a, d);
                        int const ww = max(textdim.wid, w);
                        pi.pain.rectText(x + (ww - w) / 2, y + desc + a,
-                               labelstring_, font, Color_none, Color_none);
+                               buttonLabel(bv), font, Color_none, Color_none);
                        desc += d;
                }
 
                // a visual cue when the cursor is inside the inset
-               Cursor & cur = pi.base.bv->cursor();
+               Cursor const & cur = bv.cursor();
                if (cur.isInside(this)) {
                        y -= textdim.asc;
                        y += 3;
-                       pi.pain.line(xx1, y + 4, xx1, y, layout_->labelfont().color());
-                       pi.pain.line(xx1 + 4, y, xx1, y, layout_->labelfont().color());
+                       pi.pain.line(xx1, y + 4, xx1, y, labelColor());
+                       pi.pain.line(xx1 + 4, y, xx1, y, labelColor());
                        pi.pain.line(xx2, y + 4, xx2, y,
-                               layout_->labelfont().color());
+                               labelColor());
                        pi.pain.line(xx2 - 4, y, xx2, y,
-                               layout_->labelfont().color());
+                               labelColor());
                }
                break;
        }
-       pi.background_color = old_color;
 
        pi.base.font = tmpfont;
 }
@@ -383,19 +365,18 @@ void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
 void InsetCollapsable::cursorPos(BufferView const & bv,
                CursorSlice const & sl, bool boundary, int & x, int & y) const
 {
-       if (geometry() == ButtonOnly)
+       if (geometry(bv) == ButtonOnly)
                status_ = Open;
-       LASSERT(geometry() != ButtonOnly, /**/);
 
        InsetText::cursorPos(bv, sl, boundary, x, y);
        Dimension const textdim = InsetText::dimension(bv);
 
-       switch (geometry()) {
+       switch (geometry(bv)) {
        case LeftButton:
-               x += dimensionCollapsed().wid;
+               x += dimensionCollapsed(bv).wid;
                break;
        case TopButton: {
-               y += dimensionCollapsed().des + textdim.asc;
+               y += dimensionCollapsed(bv).des + textdim.asc;
                break;
        }
        case NoButton:
@@ -410,15 +391,15 @@ void InsetCollapsable::cursorPos(BufferView const & bv,
 }
 
 
-Inset::EDITABLE InsetCollapsable::editable() const
+bool InsetCollapsable::editable() const
 {
-       return geometry() != ButtonOnly? HIGHLY_EDITABLE : IS_EDITABLE;
+       return geometry() != ButtonOnly;
 }
 
 
-bool InsetCollapsable::descendable() const
+bool InsetCollapsable::descendable(BufferView const & bv) const
 {
-       return geometry() != ButtonOnly;
+       return geometry(bv) != ButtonOnly;
 }
 
 
@@ -460,9 +441,9 @@ void InsetCollapsable::edit(Cursor & cur, bool front, EntryDirection entry_from)
 Inset * InsetCollapsable::editXY(Cursor & cur, int x, int y)
 {
        //lyxerr << "InsetCollapsable: edit xy" << endl;
-       if (geometry() == ButtonOnly
+       if (geometry(cur.bv()) == ButtonOnly
         || (button_dim.contains(x, y) 
-         && geometry() != NoButton))
+         && geometry(cur.bv()) != NoButton))
                return this;
        cur.push(*this);
        return InsetText::editXY(cur, x, y);
@@ -476,28 +457,23 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
 
        switch (cmd.action) {
        case LFUN_MOUSE_PRESS:
-               if (hitButton(cmd) && geometry() != NoButton) {
+               if (hitButton(cmd)) {
                        switch (cmd.button()) {
                        case mouse_button::button1:
-                               // reset selection if necessary (see bug 3060)
-                               if (cur.selection())
-                                       cur.bv().cursor().clearSelection();
-                               else
-                                       cur.noUpdate();
-                               cur.dispatched();
-                               return;
+                       case mouse_button::button3:
+                               // Pass the command to the enclosing InsetText,
+                               // so that the cursor gets set.
+                               cur.undispatched();
+                               break;
                        case mouse_button::none:
                        case mouse_button::button2:
-                       case mouse_button::button3:
                        case mouse_button::button4:
                        case mouse_button::button5:
                                // Nothing to do.
-                               cur.undispatched();
-                               return;
+                               cur.noUpdate();
+                               break;
                        }
-               }
-               if (geometry() == NoButton 
-                       || (geometry() != ButtonOnly && !hitButton(cmd)))
+               } else if (geometry(cur.bv()) != ButtonOnly)
                        InsetText::doDispatch(cur, cmd);
                else
                        cur.undispatched();
@@ -506,23 +482,26 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
        case LFUN_MOUSE_MOTION:
        case LFUN_MOUSE_DOUBLE:
        case LFUN_MOUSE_TRIPLE:
-               if (geometry() == NoButton)
-                       InsetText::doDispatch(cur, cmd);
-               else if (geometry() != ButtonOnly
-                    && !hitButton(cmd))
+               if (hitButton(cmd)) 
+                       cur.noUpdate();
+               else if (geometry(cur.bv()) != ButtonOnly)
                        InsetText::doDispatch(cur, cmd);
                else
                        cur.undispatched();
                break;
 
        case LFUN_MOUSE_RELEASE:
-               if (geometry() == NoButton || !hitButton(cmd)) {
+               if (!hitButton(cmd)) {
                        // The mouse click has to be within the inset!
-                       InsetText::doDispatch(cur, cmd);
+                       if (geometry(cur.bv()) != ButtonOnly)
+                               InsetText::doDispatch(cur, cmd);
+                       else
+                               cur.undispatched();                     
                        break;
                }
                if (cmd.button() != mouse_button::button1) {
-                       cur.dispatched();
+                       // Nothing to do.
+                       cur.noUpdate();
                        break;
                }
                // if we are selecting, we do not want to
@@ -533,7 +512,7 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
                // toggle the inset visual state.
                cur.dispatched();
                cur.updateFlags(Update::Force | Update::FitCursor);
-               if (geometry() == ButtonOnly) {
+               if (geometry(cur.bv()) == ButtonOnly) {
                        setStatus(cur, Open);
                        edit(cur, true);
                }
@@ -550,7 +529,7 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
                else if (cmd.argument() == "toggle" || cmd.argument().empty())
                        if (status_ == Open) {
                                setStatus(cur, Collapsed);
-                               if (geometry() == ButtonOnly)
+                               if (geometry(cur.bv()) == ButtonOnly)
                                        cur.top().forwardPos();
                        } else
                                setStatus(cur, Open);
@@ -559,172 +538,27 @@ void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
                cur.dispatched();
                break;
 
-       case LFUN_PASTE:
-       case LFUN_CLIPBOARD_PASTE:
-       case LFUN_PRIMARY_SELECTION_PASTE: {
-               InsetText::doDispatch(cur, cmd);
-               // Since we can only store plain text, we must reset all
-               // attributes.
-               // FIXME: Change only the pasted paragraphs
-
-               resetParagraphsFont();
-               break;
-       }
-
        default:
-               if (layout_ && layout_->isForceLtr()) {
-                       // Force any new text to latex_language
-                       // FIXME: This should only be necessary in constructor, but
-                       // new paragraphs that are created by pressing enter at the
-                       // start of an existing paragraph get the buffer language
-                       // and not latex_language, so we take this brute force
-                       // approach.
-                       cur.current_font.setLanguage(latex_language);
-                       cur.real_current_font.setLanguage(latex_language);
-               }
                InsetText::doDispatch(cur, cmd);
                break;
        }
 }
 
 
-bool InsetCollapsable::allowMultiPar() const
-{
-       return layout_->isMultiPar();
-}
-
-
-void InsetCollapsable::resetParagraphsFont()
-{
-       Font font;
-       font.fontInfo() = inherit_font;
-       if (layout_->isForceLtr())
-               font.setLanguage(latex_language);
-       if (layout_->isPassThru()) {
-               ParagraphList::iterator par = paragraphs().begin();
-               ParagraphList::iterator const end = paragraphs().end();
-               while (par != end) {
-                       par->resetFonts(font);
-                       par->params().clear();
-                       ++par;
-               }
-       }
-}
-
-
 bool InsetCollapsable::getStatus(Cursor & cur, FuncRequest const & cmd,
                FuncStatus & flag) const
 {
        switch (cmd.action) {
-       // suppress these
-       case LFUN_ACCENT_ACUTE:
-       case LFUN_ACCENT_BREVE:
-       case LFUN_ACCENT_CARON:
-       case LFUN_ACCENT_CEDILLA:
-       case LFUN_ACCENT_CIRCLE:
-       case LFUN_ACCENT_CIRCUMFLEX:
-       case LFUN_ACCENT_DOT:
-       case LFUN_ACCENT_GRAVE:
-       case LFUN_ACCENT_HUNGARIAN_UMLAUT:
-       case LFUN_ACCENT_MACRON:
-       case LFUN_ACCENT_OGONEK:
-       case LFUN_ACCENT_SPECIAL_CARON:
-       case LFUN_ACCENT_TIE:
-       case LFUN_ACCENT_TILDE:
-       case LFUN_ACCENT_UMLAUT:
-       case LFUN_ACCENT_UNDERBAR:
-       case LFUN_ACCENT_UNDERDOT:
-       case LFUN_APPENDIX:
-       case LFUN_BIBITEM_INSERT:
-       case LFUN_BOX_INSERT:
-       case LFUN_BRANCH_INSERT:
-       case LFUN_NEWLINE_INSERT:
-       case LFUN_CAPTION_INSERT:
-       case LFUN_DEPTH_DECREMENT:
-       case LFUN_DEPTH_INCREMENT:
-       case LFUN_ENVIRONMENT_INSERT:
-       case LFUN_ERT_INSERT:
-       case LFUN_FILE_INSERT:
-       case LFUN_FLEX_INSERT:
-       case LFUN_FLOAT_INSERT:
-       case LFUN_FLOAT_LIST:
-       case LFUN_FLOAT_WIDE_INSERT:
-       case LFUN_FONT_BOLD:
-       case LFUN_FONT_TYPEWRITER:
-       case LFUN_FONT_DEFAULT:
-       case LFUN_FONT_EMPH:
-       case LFUN_FONT_FREE_APPLY:
-       case LFUN_FONT_FREE_UPDATE:
-       case LFUN_FONT_NOUN:
-       case LFUN_FONT_ROMAN:
-       case LFUN_FONT_SANS:
-       case LFUN_FONT_FRAK:
-       case LFUN_FONT_ITAL:
-       case LFUN_FONT_SIZE:
-       case LFUN_FONT_STATE:
-       case LFUN_FONT_UNDERLINE:
-       case LFUN_FOOTNOTE_INSERT:
-       case LFUN_HYPERLINK_INSERT:
-       case LFUN_INDEX_INSERT:
-       case LFUN_INDEX_PRINT:
-       case LFUN_INSET_INSERT:
-       case LFUN_LABEL_GOTO:
-       case LFUN_LABEL_INSERT:
-       case LFUN_LINE_INSERT:
-       case LFUN_NEWPAGE_INSERT:
-       case LFUN_LAYOUT:
-       case LFUN_LAYOUT_PARAGRAPH:
-       case LFUN_LAYOUT_TABULAR:
-       case LFUN_MARGINALNOTE_INSERT:
-       case LFUN_MATH_DISPLAY:
-       case LFUN_MATH_INSERT:
-       case LFUN_MATH_MATRIX:
-       case LFUN_MATH_MODE:
-       case LFUN_MENU_OPEN:
-       case LFUN_NOACTION:
-       case LFUN_NOMENCL_INSERT:
-       case LFUN_NOMENCL_PRINT:
-       case LFUN_NOTE_INSERT:
-       case LFUN_NOTE_NEXT:
-       case LFUN_OPTIONAL_INSERT:
-       case LFUN_PARAGRAPH_PARAMS:
-       case LFUN_PARAGRAPH_PARAMS_APPLY:
-       case LFUN_PARAGRAPH_SPACING:
-       case LFUN_PARAGRAPH_UPDATE:
-       case LFUN_REFERENCE_NEXT:
-       case LFUN_SERVER_GOTO_FILE_ROW:
-       case LFUN_SERVER_NOTIFY:
-       case LFUN_SERVER_SET_XY:
-       case LFUN_SPACE_INSERT:
-       case LFUN_SPECIALCHAR_INSERT:
-       case LFUN_TABULAR_INSERT:
-       case LFUN_TOC_INSERT:
-       case LFUN_WRAP_INSERT:
-               if (layout_->isPassThru()) {
-                       flag.enabled(false);
-                       return true;
-               }
-               return InsetText::getStatus(cur, cmd, flag);
-
        case LFUN_INSET_TOGGLE:
                if (cmd.argument() == "open")
-                       flag.enabled(status_ != Open);
+                       flag.setEnabled(status_ != Open);
                else if (cmd.argument() == "close")
-                       flag.enabled(status_ == Open);
+                       flag.setEnabled(status_ == Open);
                else if (cmd.argument() == "toggle" || cmd.argument().empty()) {
-                       flag.enabled(true);
+                       flag.setEnabled(true);
                        flag.setOnOff(status_ == Open);
                } else
-                       flag.enabled(false);
-               return true;
-
-       case LFUN_LANGUAGE:
-               flag.enabled(!layout_->isForceLtr());
-               return InsetText::getStatus(cur, cmd, flag);
-
-       case LFUN_BREAK_PARAGRAPH:
-       case LFUN_BREAK_PARAGRAPH_SKIP:
-               flag.enabled(layout_->isMultiPar());
+                       flag.setEnabled(false);
                return true;
 
        default:
@@ -739,18 +573,27 @@ void InsetCollapsable::setLabel(docstring const & l)
 }
 
 
+docstring const InsetCollapsable::buttonLabel(BufferView const &) const
+{
+       return labelstring_.empty() ? 
+               translateIfPossible(getLayout().labelstring()) : labelstring_;
+}
+
+
 void InsetCollapsable::setStatus(Cursor & cur, CollapseStatus status)
 {
        status_ = status;
        setButtonLabel();
-       if (status_ == Collapsed)
+       if (status_ == Collapsed) {
                cur.leaveInset(*this);
+               mouse_hover_ = false;
+       }
 }
 
 
-docstring InsetCollapsable::floatName(
-               string const & type, BufferParams const & bp) const
+docstring InsetCollapsable::floatName(string const & type) const
 {
+       BufferParams const & bp = buffer().params();
        FloatList const & floats = bp.documentClass().floats();
        FloatList::const_iterator it = floats[type];
        // FIXME UNICODE
@@ -760,97 +603,21 @@ docstring InsetCollapsable::floatName(
 
 InsetLayout::InsetDecoration InsetCollapsable::decoration() const
 {
-       if (!layout_)
-               return InsetLayout::Classic;
-       InsetLayout::InsetDecoration const dec = layout_->decoration();
-       switch (dec) {
-       case InsetLayout::Classic:
-       case InsetLayout::Minimalistic:
-       case InsetLayout::Conglomerate:
-               return dec;
-       case InsetLayout::Default:
-               break;
-       }
-       if (lyxCode() == FLEX_CODE)
-               return InsetLayout::Conglomerate;
-       return InsetLayout::Classic;
-}
-
-
-int InsetCollapsable::latex(odocstream & os,
-                         OutputParams const & runparams) const
-{
-       // FIXME: What should we do layout_ is 0?
-       // 1) assert
-       // 2) through an error
-       if (!layout_)
-               return 0;
-
-       // This implements the standard way of handling the LaTeX output of
-       // a collapsable inset, either a command or an environment. Standard 
-       // collapsable insets should not redefine this, non-standard ones may
-       // call this.
-       if (!layout_->latexname().empty()) {
-               if (layout_->latextype() == "command") {
-                       // FIXME UNICODE
-                       if (runparams.moving_arg)
-                               os << "\\protect";
-                       os << '\\' << from_utf8(layout_->latexname());
-                       if (!layout_->latexparam().empty())
-                               os << from_utf8(layout_->latexparam());
-                       os << '{';
-               } else if (layout_->latextype() == "environment") {
-                       os << "%\n\\begin{" << from_utf8(layout_->latexname()) << "}\n";
-                       if (!layout_->latexparam().empty())
-                               os << from_utf8(layout_->latexparam());
-               }
-       }
-       OutputParams rp = runparams;
-       if (layout_->isPassThru())
-               rp.verbatim = true;
-       if (layout_->isNeedProtect())
-               rp.moving_arg = true;
-       int i = InsetText::latex(os, rp);
-       if (!layout_->latexname().empty()) {
-               if (layout_->latextype() == "command") {
-                       os << "}";
-               } else if (layout_->latextype() == "environment") {
-                       os << "\n\\end{" << from_utf8(layout_->latexname()) << "}\n";
-                       i += 4;
-               }
-       }
-       return i;
-}
-
-
-void InsetCollapsable::validate(LaTeXFeatures & features) const
-{
-       if (!layout_)
-               return;
-
-       // Force inclusion of preamble snippet in layout file
-       features.require(to_utf8(layout_->name()));
-       InsetText::validate(features);
-}
-
-
-bool InsetCollapsable::undefined() const
-{
-       docstring const & n = getLayout().name();
-       return n.empty() || n == DocumentClass::emptyInsetLayout().name();
+       InsetLayout::InsetDecoration const dec = getLayout().decoration();
+       return dec == InsetLayout::DEFAULT ? InsetLayout::CLASSIC : dec;
 }
 
 
 docstring InsetCollapsable::contextMenu(BufferView const & bv, int x,
        int y) const
 {
-       if (decoration() == InsetLayout::Conglomerate)
+       if (decoration() == InsetLayout::CONGLOMERATE)
                return from_ascii("context-conglomerate");
 
-       if (geometry() == NoButton)
+       if (geometry(bv) == NoButton)
                return from_ascii("context-collapsable");
 
-       Dimension dim = dimensionCollapsed();
+       Dimension dim = dimensionCollapsed(bv);
        if (x < xo(bv) + dim.wid && y < yo(bv) + dim.des)
                return from_ascii("context-collapsable");