labelwidth_ = pi.pain.text(x, y, full_label_, pi.base.font);
// add some space to separate the label from the inset text
labelwidth_ += 2 * TEXT_TO_INSET_OFFSET;
- int const ty = y - ascent() + TEXT_TO_INSET_OFFSET;
- InsetText::draw(pi, x + labelwidth_, ty);
+ InsetText::draw(pi, x + labelwidth_, y);
setPosCache(pi, x, y);
}