/// \return Context menu identifier. This function determines
/// whose Inset's menu should be shown for the given position.
- virtual docstring contextMenu(BufferView const & bv, int x, int y) const;
+ virtual std::string contextMenu(BufferView const & bv, int x, int y) const;
/// \return Context menu identifier for this inset.
/// This default implementation returns an empty string.
- virtual docstring contextMenuName() const;
+ virtual std::string contextMenuName() const;
- // FIXME This should really disappear in favor of
- // docstring name() const { return from_ascii(insetName(lyxCode()))); }
- // There's no reason to be using different names in different places.
- // But to do this we would need to change the file format, since the names
- // used there don't correspond to what is used here.
- ///
- virtual docstring name() const;
+ virtual docstring layoutName() const;
///
virtual InsetLayout const & getLayout() const;
/// Is this inset's layout defined in the document's textclass?
bool undefined() const;
- /// used to toggle insets
- /// is the inset open?
- /// should this inset be handled like a normal character
+ /// should this inset be handled like a normal character?
+ /// (a character can be a letter or punctuation)
virtual bool isChar() const { return false; }
/// is this equivalent to a letter?
+ /// (a letter is a character that is considered part of a word)
virtual bool isLetter() const { return false; }
/// is this equivalent to a space (which is BTW different from
/// a line separator)?