#include "InsetCode.h"
#include "support/strfwd.h"
+#include "support/types.h"
-#include <boost/shared_ptr.hpp>
-
-#include <vector>
namespace lyx {
class BufferParams;
class BufferView;
class Change;
+class CompletionList;
class Cursor;
class CursorSlice;
class Dimension;
class InsetLayout;
class InsetList;
class InsetMath;
+class InsetTabular;
class InsetText;
class LaTeXFeatures;
class Lexer;
class ParIterator;
class Text;
class TocList;
-class EmbeddedFile;
-class EmbeddedFileList;
-
namespace graphics { class PreviewLoader; }
+/** returns the InsetCode corresponding to the \c name.
+* Eg, insetCode("branch") == BRANCH_CODE
+* Implemented in 'Inset.cpp'.
+*/
+InsetCode insetCode(std::string const & name);
+/// the other way
+std::string insetName(InsetCode);
+
/// Common base class to all insets
// Do not add _any_ (non-static) data members as this would inflate
/// virtual base class destructor
virtual ~Inset() {}
+ /// change associated Buffer
+ /// FIXME this should go.
+ virtual void setBuffer(Buffer & buffer);
+ /// retrieve associated Buffer
+ virtual Buffer & buffer();
+ virtual Buffer const & buffer() const;
+ /// This checks whether the Buffer * actually points to an open
+ /// Buffer. It might not if that Buffer has been closed.
+ bool isBufferValid() const;
+
+ /// initialize view for this inset.
+ /**
+ * This is typically used after this inset is created interactively.
+ * Intented purpose is to sanitize internal state with regard to current
+ * Buffer. The default implementation calls updateLabels(buffer()) is
+ * the inset is labeled.
+ *
+ * \sa isLabeled()
+ **/
+ virtual void initView();
+ /// \return true if this inset is labeled.
+ virtual bool isLabeled() const { return false; }
+
/// identification as math inset
virtual InsetMath * asInsetMath() { return 0; }
/// true for 'math' math inset, but not for e.g. mbox
virtual InsetCollapsable * asInsetCollapsable() { return 0; }
/// is this inset based on the InsetCollapsable class?
virtual InsetCollapsable const * asInsetCollapsable() const { return 0; }
+ /// is this inset based on the InsetTabular class?
+ virtual InsetTabular * asInsetTabular() { return 0; }
+ /// is this inset based on the InsetTabular class?
+ virtual InsetTabular const * asInsetTabular() const { return 0; }
/// the real dispatcher
void dispatch(Cursor & cur, FuncRequest & cmd);
virtual col_type col(idx_type) const { return 0; }
/// to which row belongs a cell with a given index?
virtual row_type row(idx_type) const { return 0; }
- /// cell idex corresponding to row and column;
+ /// cell index corresponding to row and column;
virtual idx_type index(row_type row, col_type col) const;
/// any additional x-offset when drawing a cell?
virtual int cellXOffset(idx_type) const { return 0; }
/// request "external features"
virtual void validate(LaTeXFeatures &) const {}
- /// Appends \c list with all labels found within this inset.
- virtual void getLabelList(Buffer const &,
- std::vector<docstring> & /* list */) const {}
/// describe content if cursor inside
virtual void infoize(odocstream &) const {}
/// describe content if cursor behind
virtual void infoize2(odocstream &) const {}
- enum {
- PLAINTEXT_NEWLINE = 10000
- };
+ enum { PLAINTEXT_NEWLINE = 10000 };
/// plain text output in ucs4 encoding
/// return the number of characters; in case of multiple lines of
/// output, add PLAINTEXT_NEWLINE to the number of chars in the last line
- virtual int plaintext(Buffer const &, odocstream &,
- OutputParams const &) const = 0;
+ virtual int plaintext(odocstream &, OutputParams const &) const = 0;
/// docbook output
- virtual int docbook(Buffer const &, odocstream & os,
- OutputParams const &) const;
+ virtual int docbook(odocstream & os, OutputParams const &) const;
/// the string that is passed to the TOC
- virtual void textString(Buffer const &, odocstream &) const {}
+ virtual void textString(odocstream &) const {}
/** This enum indicates by which means the inset can be modified:
- NOT_EDITABLE: the inset's content cannot be modified at all
HIGHLY_EDITABLE
};
/// what appears in the minibuffer when opening
- virtual docstring const editMessage() const;
+ virtual docstring editMessage() const;
///
virtual EDITABLE editable() const;
/// can we go further down on mouse click?
/// return true if the inset should be removed automatically
virtual bool autoDelete() const;
- class CompletionList {
- public:
- ///
- virtual ~CompletionList() {}
- ///
- virtual size_t size() const =0;
- /// returns the string shown in the gui.
- virtual docstring data(size_t idx) const =0;
- /// returns the resource string used to load an icon.
- virtual std::string icon(size_t /*idx*/) const { return std::string(); }
- };
-
/// Returns true if the inset supports completions.
virtual bool completionSupported(Cursor const &) const { return false; }
/// Returns true if the inset supports inline completions at the
virtual bool automaticInlineCompletion() const { return true; }
/// Return true if the popup completion should be automatic.
virtual bool automaticPopupCompletion() const { return true; }
+ /// Return true if the cursor should indicate a completion.
+ virtual bool showCompletionCursor() const { return true; }
/// Returns completion suggestions at cursor position. Return an
/// null pointer if no completion is a available or possible.
/// The caller is responsible to free the returned object!
- virtual CompletionList const * completionList(Cursor const &) const
+ virtual CompletionList const * createCompletionList(Cursor const &) const
{ return 0; }
/// Returns the completion prefix to filter the suggestions for completion.
/// This is only called if completionList returned a non-null list.
- virtual docstring completionPrefix(Cursor const &) const
- { return docstring(); }
+ virtual docstring completionPrefix(Cursor const &) const;
/// Do a completion at the cursor position. Return true on success.
/// The completion does not contain the prefix. If finished is true, the
/// completion is final. If finished is false, completion might only be
virtual bool insetAllowed(InsetCode) const { return false; }
/// should this inset use the empty layout by default rather than
/// the standard layout? (default: only if that is forced.)
- virtual bool useEmptyLayout() const { return forceEmptyLayout(); }
+ virtual bool usePlainLayout() const { return forcePlainLayout(); }
/// if this inset has paragraphs should they be forced to use the
/// empty layout?
- virtual bool forceEmptyLayout() const { return false; }
+ virtual bool forcePlainLayout(idx_type = 0) const { return false; }
/// if this inset has paragraphs should the user be allowed to
/// customize alignment, etc?
- virtual bool allowParagraphCustomization(idx_type) const { return true; }
+ virtual bool allowParagraphCustomization(idx_type = 0) const { return true; }
/// Is the width forced to some value?
virtual bool hasFixedWidth() const { return false; }
+ /// Is the content of this inset part of the output document?
+ virtual bool producesOutput() const { return true; }
+
/// \return Tool tip for this inset.
/// This default implementation returns an empty string.
virtual docstring toolTip(BufferView const & bv, int x, int y) const;
/// is this equivalent to a space (which is BTW different from
/// a line separator)?
virtual bool isSpace() const { return false; }
+ /// is this an expandible space (rubber length)?
+ virtual bool isStretchableSpace() const { return false; }
enum DisplayType {
Inline = 0,
/// should we break lines after this inset?
virtual bool isLineSeparator() const { return false; }
/// should paragraph indendation be ommitted in any case?
- virtual bool neverIndent(Buffer const &) const { return false; }
+ virtual bool neverIndent() const { return false; }
/// dumps content to lyxerr
virtual void dump() const;
/// write inset in .lyx format
- virtual void write(Buffer const &, std::ostream &) const {}
+ virtual void write(std::ostream &) const {}
/// read inset in .lyx format
- virtual void read(Buffer const &, Lexer &) {}
+ virtual void read(Lexer &) {}
/** Export the inset to LaTeX.
* Don't use a temporary stringstream if the final output is
* supposed to go to a file.
* \sa Buffer::writeLaTeXSource for the reason.
* \return the number of rows (\n's) of generated LaTeX code.
*/
- virtual int latex(Buffer const &, odocstream &,
- OutputParams const &) const { return 0; }
+ virtual int latex(odocstream &, OutputParams const &) const { return 0; }
/// returns true to override begin and end inset in file
virtual bool directWrite() const;
///
virtual void addPreview(graphics::PreviewLoader &) const {}
/// Add an entry to the TocList
/// pit is the ParConstIterator of the paragraph containing the inset
- virtual void addToToc(Buffer const &, ParConstIterator const &) const {}
- /// report files that can be embedded with the lyx file
- virtual void registerEmbeddedFiles(Buffer const &, EmbeddedFileList &) const {}
- /// use embedded or external file after the embedding status of a file is changed
- virtual void updateEmbeddedFile(Buffer const &, EmbeddedFile const &) {}
+ virtual void addToToc(DocIterator const &) {}
/// Fill keys with BibTeX information
- virtual void fillWithBibKeys(Buffer const &,
- BiblioInfo &, InsetIterator const &) const {}
+ virtual void fillWithBibKeys(BiblioInfo &, InsetIterator const &) const {}
/// Update the counters of this inset and of its contents
- virtual void updateLabels(Buffer const &, ParIterator const &) {}
+ virtual void updateLabels(ParIterator const &) {}
/// Updates the inset's dialog
virtual Buffer const * updateFrontend() const;
enum { TEXT_TO_INSET_OFFSET = 4 };
protected:
- Inset() {}
+ /// Constructors
+ Inset() : buffer_(0) {}
+ Inset(Inset const &) : buffer_(0) {}
/// replicate ourselves
friend class InsetList;
* \sa getStatus
*/
virtual void doDispatch(Cursor & cur, FuncRequest & cmd);
+
+ Buffer * buffer_;
};
} // namespace lyx