* Intented purpose is to sanitize internal state with regard to current
* Buffer.
**/
- virtual void initView() {};
+ virtual void initView() {}
/// \return true if this inset is labeled.
virtual bool isLabeled() const { return false; }
/// can we click at the specified position ?
virtual bool clickable(int, int) const { return false; }
/// Move one cell backwards
- virtual bool allowsCaptionVariation() const { return false; }
+ virtual bool allowsCaptionVariation(std::string const &) const { return false; }
/// does this contain text that can be change track marked in DVI?
virtual bool canTrackChanges() const { return false; }