#include "InsetCode.h"
#include "LayoutEnums.h"
#include "OutputEnums.h"
+#include "OutputParams.h"
+#include "RowFlags.h"
+#include "support/docstring.h"
#include "support/strfwd.h"
#include "support/types.h"
+#include <climits>
+
namespace lyx {
-class BiblioInfo;
class Buffer;
class BufferView;
class Change;
class CursorSlice;
class Dimension;
class DocIterator;
+class Encoding;
class FuncRequest;
class FuncStatus;
-class InsetCollapsable;
+class InsetArgument;
+class InsetCollapsible;
class InsetCommand;
+class InsetGraphics;
class InsetIterator;
class InsetLayout;
class InsetList;
class Lexer;
class MathAtom;
class MetricsInfo;
-class OutputParams;
class PainterInfo;
-class ParConstIterator;
class ParIterator;
class Text;
-class TocList;
-class XHTMLStream;
+class TocBackend;
+class XMLStream;
+class otexstream;
namespace graphics { class PreviewLoader; }
+namespace support {class FileNameList; }
/// returns the InsetCode corresponding to the \c name.
/// Eg, insetCode("branch") == BRANCH_CODE
/// Eg, insetDisplayName(BRANCH_CODE) == _("Branch")
docstring insetDisplayName(InsetCode);
///
-static int const TOC_ENTRY_LENGTH = 40;
+static int const TOC_ENTRY_LENGTH = 120;
/// Common base class to all insets
ENTRY_DIRECTION_RIGHT,
ENTRY_DIRECTION_LEFT
};
- ///
- typedef ptrdiff_t difference_type;
- /// short of anything else reasonable
- typedef size_t size_type;
- /// type for cell indices
- typedef size_t idx_type;
- /// type for cursor positions
- typedef ptrdiff_t pos_type;
- /// type for row numbers
- typedef size_t row_type;
- /// type for column numbers
- typedef size_t col_type;
/// virtual base class destructor
virtual ~Inset() {}
/// change associated Buffer
virtual void setBuffer(Buffer & buffer);
- /// remove the buffer reference
- void resetBuffer() { setBuffer( *static_cast<Buffer *>(0)); }
+ /// reset associated Buffer to null value
+ virtual void resetBuffer();
/// retrieve associated Buffer
- virtual Buffer & buffer();
- virtual Buffer const & buffer() const;
+ Buffer & buffer();
+ Buffer const & buffer() const;
/// Returns true if buffer_ actually points to a Buffer that has
/// been loaded into LyX and is still open. Note that this will
/// always return false for cloned Buffers. If you want to allow
/// initialize view for this inset.
/**
* This is typically used after this inset is created interactively.
- * Intented purpose is to sanitize internal state with regard to current
- * Buffer.
+ * Intended purpose is to sanitize internal state with regard to current
+ * Buffer.
**/
- virtual void initView() {};
+ virtual void initView() {}
/// \return true if this inset is labeled.
virtual bool isLabeled() const { return false; }
/// identification as math inset
- virtual InsetMath * asInsetMath() { return 0; }
+ virtual InsetMath * asInsetMath() { return nullptr; }
/// identification as math inset
- virtual InsetMath const * asInsetMath() const { return 0; }
+ virtual InsetMath const * asInsetMath() const { return nullptr; }
/// true for 'math' math inset, but not for e.g. mbox
virtual bool inMathed() const { return false; }
/// is this inset based on the InsetText class?
- virtual InsetText * asInsetText() { return 0; }
+ virtual InsetText * asInsetText() { return nullptr; }
/// is this inset based on the InsetText class?
- virtual InsetText const * asInsetText() const { return 0; }
- /// is this inset based on the InsetCollapsable class?
- virtual InsetCollapsable * asInsetCollapsable() { return 0; }
- /// is this inset based on the InsetCollapsable class?
- virtual InsetCollapsable const * asInsetCollapsable() const { return 0; }
+ virtual InsetText const * asInsetText() const { return nullptr; }
+ /// is this inset based on the InsetCollapsible class?
+ virtual InsetCollapsible * asInsetCollapsible() { return nullptr; }
+ /// is this inset based on the InsetCollapsible class?
+ virtual InsetCollapsible const * asInsetCollapsible() const { return nullptr; }
/// is this inset based on the InsetTabular class?
- virtual InsetTabular * asInsetTabular() { return 0; }
+ virtual InsetTabular * asInsetTabular() { return nullptr; }
/// is this inset based on the InsetTabular class?
- virtual InsetTabular const * asInsetTabular() const { return 0; }
+ virtual InsetTabular const * asInsetTabular() const { return nullptr; }
/// is this inset based on the InsetCommand class?
- virtual InsetCommand * asInsetCommand() { return 0; }
+ virtual InsetCommand * asInsetCommand() { return nullptr; }
/// is this inset based on the InsetCommand class?
- virtual InsetCommand const * asInsetCommand() const { return 0; }
+ virtual InsetCommand const * asInsetCommand() const { return nullptr; }
+ /// is this inset based on the InsetArgument class?
+ virtual InsetArgument const * asInsetArgument() const { return nullptr; }
+ /// is this inset based on the InsetGraphics class?
+ virtual InsetGraphics * asInsetGraphics() { return nullptr; }
+ /// is this inset based on the InsetGraphics class?
+ virtual InsetGraphics const * asInsetGraphics() const { return nullptr; }
/// the real dispatcher
void dispatch(Cursor & cur, FuncRequest & cmd);
FuncStatus & status) const;
/// cursor enters
- virtual void edit(Cursor & cur, bool front,
+ virtual void edit(Cursor & cur, bool front,
EntryDirection entry_from = ENTRY_DIRECTION_IGNORE);
- /// cursor enters
+ /// sets cursor recursively descending into nested editable insets
+ /**
+ \return the inset pointer if x,y is covering that inset
+ \param x,y are absolute screen coordinates.
+ */
+ /// Note: this method must preserve the selection status. See:
+ /// https://www.mail-archive.com/lyx-devel@lists.lyx.org/msg199001.html
virtual Inset * editXY(Cursor & cur, int x, int y);
+ /// The default margin inside text insets
+ static int textOffset(BufferView const *) { return 4; }
+ ///
+ virtual int topOffset(BufferView const *bv) const { return textOffset(bv); }
+ ///
+ virtual int bottomOffset(BufferView const *bv) const { return textOffset(bv); }
+ ///
+ virtual int leftOffset(BufferView const *bv) const { return textOffset(bv); }
+ ///
+ virtual int rightOffset(BufferView const *bv) const { return textOffset(bv); }
+
/// compute the size of the object returned in dim
virtual void metrics(MetricsInfo & mi, Dimension & dim) const = 0;
/// draw inset and update (xo, yo)-cache
virtual void drawSelection(PainterInfo &, int, int) const {}
/// draw inset background if the inset has an own background and a
/// selection is drawn by drawSelection.
- virtual void drawBackground(PainterInfo &, int, int) const {}
+ virtual void drawBackground(PainterInfo &, int, int) const;
///
virtual bool editing(BufferView const * bv) const;
///
virtual bool showInsetDialog(BufferView *) const;
- /// draw inset decoration if necessary.
- /// This can use \c drawMarkers() for example.
- virtual void drawDecoration(PainterInfo &, int, int) const {}
- /// draw four angular markers
- void drawMarkers(PainterInfo & pi, int x, int y) const;
/// draw two angular markers
- void drawMarkers2(PainterInfo & pi, int x, int y) const;
+ virtual void drawMarkers(PainterInfo & pi, int x, int y) const;
/// add space for markers
void metricsMarkers(Dimension & dim, int framesize = 1) const;
/// add space for markers
void metricsMarkers2(Dimension & dim, int framesize = 1) const;
+ /// draw inset decoration if necessary.
+ /// This can use \c drawMarkers() for example.
+ virtual void drawDecoration(PainterInfo &, int, int) const {}
+
+ /// last metrics computed for the inset
+ Dimension const dimension(BufferView const &) const;
/// last drawn position for 'important' insets
int xo(BufferView const & bv) const;
/// last drawn position for 'important' insets
int yo(BufferView const & bv) const;
- /// set x/y drawing position cache if available
- virtual void setPosCache(PainterInfo const &, int, int) const;
- ///
- void setDimCache(MetricsInfo const &, Dimension const &) const;
/// do we cover screen position x/y?
- virtual bool covers(BufferView const & bv, int x, int y) const;
+ bool covers(BufferView const & bv, int x, int y) const;
/// get the screen positions of the cursor (see note in Cursor.cpp)
virtual void cursorPos(BufferView const & bv,
CursorSlice const & sl, bool boundary, int & x, int & y) const;
+ ///
+ virtual docstring layoutName() const;
+ ///
+ virtual InsetLayout const & getLayout() const;
+ ///
+ virtual bool isPassThru() const;
/// Allow multiple blanks
virtual bool isFreeSpacing() const;
/// Don't eliminate empty paragraphs
virtual bool allowEmpty() const;
/// Force inset into LTR environment if surroundings are RTL
- virtual bool forceLTR() const;
+ virtual bool forceLTR(OutputParams const &) const;
/// whether to include this inset in the strings generated for the TOC
virtual bool isInToc() const;
+ /// Inset font
+ virtual FontInfo getFont() const;
+ /// Label font
+ virtual FontInfo getLabelfont() const;
/// Where should we go when we press the up or down cursor key?
virtual bool idxUpDown(Cursor & cur, bool up) const;
virtual row_type row(idx_type) const { return 0; }
/// cell index corresponding to row and column;
virtual idx_type index(row_type row, col_type col) const;
- /// any additional x-offset when drawing a cell?
- virtual int cellXOffset(idx_type) const { return 0; }
- /// any additional y-offset when drawing a cell?
- virtual int cellYOffset(idx_type) const { return 0; }
/// number of embedded cells
virtual size_t nargs() const { return 0; }
/// number of rows in gridlike structures
/// number of columns in gridlike structures
virtual size_t ncols() const { return 0; }
/// Is called when the cursor leaves this inset.
- /// Returns true if cursor is now invalid, e.g. if former
- /// insets in higher cursor slices of \c old do not exist
+ /// Returns true if cursor is now invalid, e.g. if former
+ /// insets in higher cursor slices of \c old do not exist
/// anymore.
/// \c old is the old cursor, the last slice points to this.
/// \c cur is the new cursor. Use the update flags to cause a redraw.
virtual bool notifyCursorLeaves(Cursor const & /*old*/, Cursor & /*cur*/)
{ return false; }
/// Is called when the cursor enters this inset.
- /// Returns true if cursor is now invalid, e.g. if former
- /// insets in higher cursor slices of \c old do not exist
+ /// Returns true if cursor is now invalid, e.g. if former
+ /// insets in higher cursor slices of \c old do not exist
/// anymore.
/// \c cur is the new cursor, some slice points to this. Use the update
/// flags to cause a redraw.
virtual bool setMouseHover(BufferView const *, bool) const
{ return false; }
/// return true if this inset is hovered (under mouse)
- /// This is by now only used by mathed to draw corners
+ /// This is by now only used by mathed to draw corners
/// (Inset::drawMarkers() and Inset::drawMarkers2()).
- /// Other insets do not have to redefine this function to
+ /// Other insets do not have to redefine this function to
/// return the correct status of mouseHovered.
virtual bool mouseHovered(BufferView const *) const { return false; }
/// plain text output in ucs4 encoding
/// return the number of characters; in case of multiple lines of
/// output, add PLAINTEXT_NEWLINE to the number of chars in the last line
- virtual int plaintext(odocstream &, OutputParams const &) const = 0;
- /// docbook output
- virtual int docbook(odocstream & os, OutputParams const &) const;
+ virtual int plaintext(odocstringstream &, OutputParams const &,
+ size_t max_length = INT_MAX) const = 0;
+ /// DocBook output
+ virtual void docbook(XMLStream &, OutputParams const &) const;
/// XHTML output
- /// the inset is expected to write XHTML to the XHTMLStream
+ /// the inset is expected to write XHTML to the XMLStream
/// \return any "deferred" material that should be written outside the
/// normal stream, and which will in fact be written after the current
/// paragraph closes. this is appropriate e.g. for floats.
- virtual docstring xhtml(XHTMLStream & xs, OutputParams const &) const;
+ virtual docstring xhtml(XMLStream &, OutputParams const &) const;
/// Writes a string representation of the inset to the odocstream.
/// This one should be called when you want the whole contents of
virtual void toString(odocstream &) const {}
/// Appends a potentially abbreviated version of the inset to
/// \param str. Intended for use by the TOC.
- virtual void forToc(docstring & str,
- size_t maxlen = TOC_ENTRY_LENGTH) const;
+ virtual void forOutliner(docstring & str,
+ size_t const maxlen = TOC_ENTRY_LENGTH,
+ bool const shorten = true) const;
+ /// Can a cursor be put in there ?
+ /// Forced to false for insets that have hidden contents, like
+ /// InsetMathCommand and InsetInfo.
+ virtual bool isActive() const { return nargs() > 0; }
/// can the contents of the inset be edited on screen ?
- // true for InsetCollapsables (not ButtonOnly) (not InsetInfo), InsetText
+ // equivalent to isActive except for closed InsetCollapsible
virtual bool editable() const;
/// has the Inset settings that can be modified in a dialog ?
virtual bool hasSettings() const;
/// can we go further down on mouse click?
- // true for InsetCaption, InsetCollapsables (not ButtonOnly), InsetTabular
+ /// true for InsetCaption, InsetCollapsibles (not ButtonOnly), InsetTabular
virtual bool descendable(BufferView const &) const { return false; }
- /// is this an inset that can be moved into?
- /// FIXME: merge with editable()
- // true for InsetTabular & InsetText
- virtual bool isActive() const { return nargs() > 0; }
/// can we click at the specified position ?
- virtual bool clickable(int, int) const { return false; }
+ virtual bool clickable(BufferView const &, int, int) const { return false; }
+ /// Move one cell backwards
+ virtual bool allowsCaptionVariation(std::string const &) const { return false; }
+ // true for insets that have a table structure (InsetMathGrid, InsetTabular)
+ virtual bool isTable() const { return false; }
/// does this contain text that can be change track marked in DVI?
virtual bool canTrackChanges() const { return false; }
+ /// Will this inset paint its own change tracking status (in the parent
+ /// paragraph) or will it let RowPainter handle it?
+ virtual bool canPaintChange(BufferView const &) const { return false; }
/// return true if the inset should be removed automatically
virtual bool autoDelete() const;
/// Returns true if the inset supports inline completions at the
/// cursor position. In this case the completion might be stored
/// in the BufferView's inlineCompletion property.
- virtual bool inlineCompletionSupported(Cursor const & /*cur*/) const
+ virtual bool inlineCompletionSupported(Cursor const & /*cur*/) const
{ return false; }
/// Return true if the inline completion should be automatic.
virtual bool automaticInlineCompletion() const { return true; }
/// Returns completion suggestions at cursor position. Return an
/// null pointer if no completion is a available or possible.
/// The caller is responsible to free the returned object!
- virtual CompletionList const * createCompletionList(Cursor const &) const
+ virtual CompletionList const * createCompletionList(Cursor const &) const
{ return 0; }
/// Returns the completion prefix to filter the suggestions for completion.
/// This is only called if completionList returned a non-null list.
/// The completion does not contain the prefix. If finished is true, the
/// completion is final. If finished is false, completion might only be
/// a partial completion.
- virtual bool insertCompletion(Cursor & /*cur*/,
- docstring const & /*completion*/, bool /*finished*/)
+ virtual bool insertCompletion(Cursor & /*cur*/,
+ docstring const & /*completion*/, bool /*finished*/)
{ return false; }
/// Get the completion inset position and size
- virtual void completionPosAndDim(Cursor const &, int & /*x*/, int & /*y*/,
+ virtual void completionPosAndDim(Cursor const &, int & /*x*/, int & /*y*/,
Dimension & /*dim*/) const {}
/// returns true if the inset can hold an inset of given type
virtual bool insetAllowed(InsetCode) const { return false; }
- /// should this inset use the empty layout by default rather than
+ /// should this inset use the empty layout by default rather than
/// the standard layout? (default: only if that is forced.)
virtual bool usePlainLayout() const { return forcePlainLayout(); }
/// if this inset has paragraphs should they be forced to use the
{ return true; }
/// Is the width forced to some value?
virtual bool hasFixedWidth() const { return false; }
+ /// if this inset has paragraphs should they be forced to use a
+ /// local font language switch?
+ virtual bool forceLocalFontSwitch() const { return false; }
+ /// if this inset has paragraphs should they be forced to use a
+ /// font language switch that switches paragraph directions
+ /// (relevant with polyglossia only)?
+ virtual bool forceParDirectionSwitch() const { return false; }
+ /// Does the inset force a specific encoding?
+ virtual Encoding const * forcedEncoding(Encoding const *, Encoding const *) const
+ { return 0; }
+
/// Is the content of this inset part of the output document?
virtual bool producesOutput() const { return true; }
+ /// Is the content of this inset part of the immediate (visible) text sequence?
+ virtual bool isPartOfTextSequence() const { return producesOutput(); }
/// \return Tool tip for this inset.
- /// This default implementation returns an empty string.
+ /// This default implementation returns an empty string. This can be
+ /// either plain text or Qt html, and formatToolTip will be called
+ /// on it before display in both cases.
virtual docstring toolTip(BufferView const & bv, int x, int y) const;
-
+
/// \return Context menu identifier. This function determines
/// whose Inset's menu should be shown for the given position.
- virtual docstring contextMenu(BufferView const & bv, int x, int y) const;
+ virtual std::string contextMenu(BufferView const & bv, int x, int y) const;
/// \return Context menu identifier for this inset.
/// This default implementation returns an empty string.
- virtual docstring contextMenuName() const;
-
+ virtual std::string contextMenuName() const;
- // FIXME This should really disappear in favor of
- // docstring name() const { return from_ascii(insetName(lyxCode()))); }
- // There's no reason to be using different names in different places.
- // But to do this we would need to change the file format, since the names
- // used there don't correspond to what is used here.
- ///
- virtual docstring name() const;
- ///
- virtual InsetLayout const & getLayout() const;
+ /// Is this inset embedded in a title?
+ virtual bool isInTitle() const { return false; }
/// Is this inset's layout defined in the document's textclass?
bool undefined() const;
- /// used to toggle insets
- /// is the inset open?
- /// should this inset be handled like a normal charater
+ /// should this inset be handled like a normal character?
+ /// (a character can be a letter or punctuation)
virtual bool isChar() const { return false; }
/// is this equivalent to a letter?
+ /// (a letter is a character that is considered part of a word)
virtual bool isLetter() const { return false; }
/// is this equivalent to a space (which is BTW different from
/// a line separator)?
virtual bool isSpace() const { return false; }
- /// is this an expandible space (rubber length)?
- virtual bool isStretchableSpace() const { return false; }
-
- enum DisplayType {
- Inline = 0,
- AlignLeft,
- AlignCenter,
- AlignRight
- };
-
- /// should we have a non-filled line before this inset?
- virtual DisplayType display() const { return Inline; }
+ /// returns chars, words if the inset is equivalent to such, otherwise
+ /// (0,0), which should be interpreted as 'false'
+ virtual std::pair<int, int> isWords() const { return std::pair<int,int>(0, 0); }
+ /// does this inset try to use all available space (like \\hfill does)?
+ virtual bool isHfill() const { return false; }
+
+ virtual CtObject getCtObject(OutputParams const &) const;
+
+ // properties with respect to row breaking (made of RowFLag enums)
+ virtual int rowFlags() const { return Inline; }
+ /// indentation before this inset (only needed for displayed hull insets with fleqn option)
+ virtual int indent(BufferView const &) const { return 0; }
///
virtual LyXAlignment contentAlignment() const { return LYX_ALIGN_NONE; }
/// should we break lines after this inset?
virtual bool isLineSeparator() const { return false; }
- /// should paragraph indendation be ommitted in any case?
+ /// should paragraph indentation be omitted in any case?
virtual bool neverIndent() const { return false; }
/// dumps content to lyxerr
virtual void dump() const;
* Don't use a temporary stringstream if the final output is
* supposed to go to a file.
* \sa Buffer::writeLaTeXSource for the reason.
- * \return the number of rows (\n's) of generated LaTeX code.
*/
- virtual int latex(odocstream &, OutputParams const &) const { return 0; }
+ virtual void latex(otexstream &, OutputParams const &) const {}
/// returns true to override begin and end inset in file
virtual bool directWrite() const;
///
virtual bool allowSpellCheck() const { return false; }
- /// if this insets owns text cells (e.g. InsetText) return cell num
- virtual Text * getText(int /*num*/) const { return 0; }
+ /// if this insets owns text cells (e.g. InsetText) return cell idx
+ virtual Text * getText(int /*idx*/) const { return 0; }
/** Adds a LaTeX snippet to the Preview Loader for transformation
- * into a bitmap image. Does not start the laoding process.
+ * into a bitmap image. Does not start the loading process.
*
* Most insets have no interest in this capability, so the method
* defaults to empty.
virtual void initUnicodeMath() const {}
/// Add an entry to the TocList
- /// pit is the ParConstIterator of the paragraph containing the inset
- virtual void addToToc(DocIterator const &) {}
+ /// Pass a DocIterator that points at the paragraph containing
+ /// the inset
+ ///
+ /// \param output_active : is the inset active or is it in an inactive
+ /// branch or a note?
+ ///
+ /// \param utype : is the toc being generated for use by the output
+ /// routines?
+ ///
+ /// \param tocbackend : where to add the toc information.
+ virtual void addToToc(DocIterator const & /* di */,
+ bool /* output_active */,
+ UpdateType /* utype*/,
+ TocBackend & /* tocbackend */) const {}
/// Collect BibTeX information
- virtual void collectBibKeys(InsetIterator const &) const {}
+ virtual void collectBibKeys(InsetIterator const &, support::FileNameList &) const {}
/// Update the counters of this inset and of its contents.
/// The boolean indicates whether we are preparing for output, e.g.,
/// of XHTML.
- virtual void updateBuffer(ParIterator const &, UpdateType) {}
+ virtual void updateBuffer(ParIterator const &, UpdateType, bool const) {}
/// Updates the inset's dialog
virtual Buffer const * updateFrontend() const;
/// returns LyX code associated with the inset. Used for TOC, ...)
virtual InsetCode lyxCode() const { return NO_CODE; }
- /// -1: text mode, 1: math mode, 0 undecided
+ ///
enum mode_type {UNDECIDED_MODE, TEXT_MODE, MATH_MODE};
/// return text or mathmode if that is possible to determine
virtual mode_type currentMode() const { return UNDECIDED_MODE; }
virtual bool asciiOnly() const { return false; }
/// returns whether this inset is allowed in other insets of given mode
virtual bool allowedIn(mode_type) const { return true; }
+ /// returns whether paragraph breaks can occur inside this inset
+ virtual bool allowMultiPar() const { return false; }
/**
- * Is this inset allowed within a font change?
- *
- * FIXME: noFontChange means currently that the font change is closed
- * in LaTeX before the inset, and that the contents of the inset
- * will be in default font. This should be changed so that the inset
- * changes the font again.
+ * The font inside the inset is inherited from the parent for
+ * LaTeX export if this method returns true, as well as on screen.
+ * Otherwise the document default font is used.
*/
- virtual bool noFontChange() const { return false; }
+ virtual bool inheritFont() const { return true; }
+ /**
+ * If this method returns true all explicitly set font attributes
+ * are reset during editing operations.
+ * For copy/paste operations the language is never changed, since
+ * the language of a given text never changes if the text is
+ * formatted differently, while other font attributes like size may
+ * need to change if the text is copied from one environment to
+ * another one.
+ * If this method returns false no font attribute is reset.
+ * The default implementation returns true if the resetFont layout
+ * tag is set and otherwise the negation of inheritFont(),
+ * since inherited inset font attributes do not need to be changed,
+ * and non-inherited ones need to be set explicitly.
+ */
+ virtual bool resetFontEdit() const;
+ /// does the inset contain changes ?
+ virtual bool isChanged() const { return false; }
/// set the change for the entire inset
virtual void setChange(Change const &) {}
/// accept the changes within the inset
virtual void rejectChanges() {}
///
- virtual Dimension const dimension(BufferView const &) const;
- ///
- int scroll() const { return 0; }
+ virtual bool needsCProtection(bool const, bool const) const { return false; }
+
///
virtual ColorCode backgroundColor(PainterInfo const &) const;
///
virtual ColorCode labelColor() const;
- //
- enum { TEXT_TO_INSET_OFFSET = 4 };
+
+ /// Determine the action of backspace and delete: do we select instead of
+ /// deleting if not already selected?
+ virtual bool confirmDeletion() const { return false; }
protected:
/// Constructors
/** The real dispatcher.
* Gets normally called from Cursor::dispatch(). Cursor::dispatch()
* assumes the common case of 'LFUN handled, need update'.
- * This has to be overriden by calling Cursor::undispatched() or
+ * This has to be overridden by calling Cursor::undispatched() or
* Cursor::noScreenUpdate() if appropriate.
* If you need to call the dispatch method of some inset directly
* you may have to explicitly request an update at that place. Don't
Buffer * buffer_;
};
+
} // namespace lyx
#endif