virtual bool allowEmpty() const;
/// Force inset into LTR environment if surroundings are RTL
virtual bool forceLTR() const;
+ /// whether to include this inset in the strings generated for the TOC
+ virtual bool isInToc() const;
/// Where should we go when we press the up or down cursor key?
virtual bool idxUpDown(Cursor & cur, bool up) const;
// true for InsetTabular & InsetText
virtual bool isActive() const { return nargs() > 0; }
/// can we click at the specified position ?
- virtual bool clickable(int x, int y) const { return false; }
+ virtual bool clickable(int, int) const { return false; }
/// does this contain text that can be change track marked in DVI?
virtual bool canTrackChanges() const { return false; }