insetnames[MATH_BOLDSYMBOL_CODE] = InsetName("mathboldsymbol");
insetnames[MATH_BOX_CODE] = InsetName("mathbox");
insetnames[MATH_BRACE_CODE] = InsetName("mathbrace");
+ insetnames[MATH_CANCEL_CODE] = InsetName("mathcancel");
+ insetnames[MATH_CANCELTO_CODE] = InsetName("mathcancelto");
insetnames[MATH_CASES_CODE] = InsetName("mathcases");
insetnames[MATH_CHAR_CODE] = InsetName("mathchar");
insetnames[MATH_COLOR_CODE] = InsetName("mathcolor");
{
if (!buffer_) {
odocstringstream s;
- lyxerr << "Inset: " << this
- << " LyX Code: " << lyxCode()
- << " name: " << insetName(lyxCode())
- << std::endl;
- s << "LyX Code: " << lyxCode() << " name: " << name();
+ string const iname = insetName(lyxCode());
+ LYXERR0("Inset: " << this << " LyX Code: " << lyxCode()
+ << " name: " << iname);
+ s << "LyX Code: " << lyxCode() << " name: " << iname;
LASSERT(false, /**/);
throw ExceptionMessage(BufferException,
from_ascii("Inset::buffer_ member not initialized!"), s.str());
}
-docstring Inset::name() const
+docstring Inset::layoutName() const
{
return from_ascii("unknown");
}
}
-docstring Inset::contextMenu(BufferView const &, int, int) const
+void Inset::forToc(docstring &, size_t) const
+{
+}
+
+
+string Inset::contextMenu(BufferView const &, int, int) const
{
return contextMenuName();
}
-docstring Inset::contextMenuName() const
+string Inset::contextMenuName() const
{
- return docstring();
+ return string();
}
// if the derived inset did not explicitly handle mouse_release,
// we assume we request the settings dialog
if (!cur.selection() && cmd.button() == mouse_button::button1
- && hasSettings()) {
+ && clickable(cmd.x(), cmd.y()) && hasSettings()) {
FuncRequest tmpcmd(LFUN_INSET_SETTINGS);
dispatch(cur, tmpcmd);
}
{
if (!buffer_)
return DocumentClass::plainInsetLayout();
- return buffer().params().documentClass().insetLayout(name());
+ return buffer().params().documentClass().insetLayout(layoutName());
}
Buffer const * Inset::updateFrontend() const
{
+ //FIXME (Abdel 03/12/10): see bugs #6814 and #6949
+ // If the Buffer is null and we end up here this is most probably because we
+ // are in the CutAndPaste stack. See InsetGraphics, RenderGraphics and
+ // RenderPreview.
+ if (!buffer_)
+ return 0;
return theApp() ? theApp()->updateInset(this) : 0;
}