#ifndef PREVIEWLOADER_H
#define PREVIEWLOADER_H
-#include <boost/signal.hpp>
+#include <boost/signals2.hpp>
#include <QObject>
#include "ColorCode.h"
* has been created and is ready for loading through
* lyx::graphics::PreviewImage::image().
*/
- typedef boost::signal<void(PreviewImage const &)> sig_type;
+ typedef boost::signals2::signal<void(PreviewImage const &)> sig_type;
typedef sig_type::slot_type slot_type;
///
- boost::signals::connection connect(slot_type const &) const;
+ boost::signals2::connection connect(slot_type const &) const;
/** When PreviewImage has finished loading the image file into memory,
* it tells the PreviewLoader to tell the outside world