* has been created and is ready for loading through
* lyx::graphics::PreviewImage::image().
*/
- typedef signals2::signal<void(PreviewImage const &)> sig;
+ typedef signal<void(PreviewImage const &)> sig;
typedef sig::slot_type slot;
///
- signals2::connection connect(slot const &) const;
+ connection connect(slot const &) const;
/** When PreviewImage has finished loading the image file into memory,
* it tells the PreviewLoader to tell the outside world