// -*- C++ -*-
/**
- * \file LoaderQueue.h
+ * \file LoaderQueue.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
- * \author Alfredo Braunstein
+ * \author Alfredo Braunstein
*
* Full author contact details are available in file CREDITS.
*
#define LOADERQUEUE_H
#include "GraphicsCache.h"
-#include "GraphicsCacheItem.h"
-
#include "frontends/Timeout.h"
#include <set>
#include <queue>
-namespace grfx {
+namespace lyx {
+namespace graphics {
class LoaderQueue {
public:
///
static int s_millisecs_ ;
- /// Moves bucket_ to cache_queue_
- void emptyBucket();
- /// Adds or reprioritizes one element in cache_queue_
- void addToQueue(Cache::ItemPtr const & item);
/** This is the 'threaded' method, that does the loading in the
* background.
*/
void stopLoader();
};
-} // namespace grfx
+} // namespace graphics
+} // namespace lyx
#endif // LOADERQUEUE_H