// -*- C++ -*-
/**
* \file GraphicsLoader.h
- * Read the file COPYING
+ * This file is part of LyX, the document processor.
+ * Licence details can be found in the file COPYING.
*
- * \author Angus Leeming
+ * \author Angus Leeming
*
- * Full author contact details available in file CREDITS
+ * Full author contact details are available in file CREDITS
*
* The public face of the graphics cache.
*
#ifndef GRAPHICSLOADER_H
#define GRAPHICSLOADER_H
-#ifdef __GNUG__
-#pragma interface
-#endif
-
#include "GraphicsTypes.h"
#include "LString.h"
#include <boost/scoped_ptr.hpp>
class Inset;
-class BufferView;
namespace grfx {
Loader(string const & file_with_path, DisplayType = ColorDisplay);
/// The image is transformed before display.
Loader(string const & file_with_path, Params const &);
+ ///
+ Loader(Loader const &);
/// Define an empty d-tor out-of-line to keep boost::scoped_ptr happy.
~Loader();
+ Loader & operator=(Loader const &);
+
/// The file can be changed, or the display params, or both.
void reset(string const & file_with_path,
DisplayType = ColorDisplay) const;
///
bool empty() const { return filename().empty(); }
- /// We are explicit about when we begin the loading process.
- void startLoading() const;
-
- /** starting loading of the image is conditional upon the
- * inset being visible or not.
+ /** starting loading of the image is done by a urgency-based
+ * decision. Here we only call LoaderQueue::touch to request it.
*/
- void startLoading(Inset const &, BufferView const &) const;
+ void startLoading() const;
/** Monitor any changes to the file.
* There is no point monitoring the file before startLoading() is