#include "GraphicsTypes.h"
-#include <boost/scoped_ptr.hpp>
#include <boost/signal.hpp>
-class InsetOld;
-
namespace lyx {
+
+namespace support { class FileName; }
+
namespace graphics {
class Image;
/// Must use the reset methods to make this instance usable.
Loader();
/// The image is not transformed, just displayed as-is.
- Loader(std::string const & file_with_path, DisplayType = ColorDisplay);
+ Loader(support::FileName const & file_with_path, DisplayType = ColorDisplay);
/// The image is transformed before display.
- Loader(std::string const & file_with_path, Params const &);
+ Loader(support::FileName const & file_with_path, Params const &);
///
Loader(Loader const &);
-
- /// Define an empty d-tor out-of-line to keep boost::scoped_ptr happy.
+ /// Needed for the pimpl
~Loader();
Loader & operator=(Loader const &);
/// The file can be changed, or the display params, or both.
- void reset(std::string const & file_with_path,
+ void reset(support::FileName const & file_with_path,
DisplayType = ColorDisplay) const;
///
- void reset(std::string const & file_with_path, Params const &) const;
+ void reset(support::FileName const & file_with_path, Params const &) const;
///
void reset(Params const &) const;
/// Returns the absolute path of the loaded (loading?) file.
- std::string const & filename() const;
+ support::FileName const & filename() const;
///
- bool empty() const { return filename().empty(); }
/** starting loading of the image is done by a urgency-based
* decision. Here we only call LoaderQueue::touch to request it.
/// Use the Pimpl idiom to hide the internals.
class Impl;
/// The pointer never changes although *pimpl_'s contents may.
- boost::scoped_ptr<Impl> const pimpl_;
+ Impl * const pimpl_;
};
} // namespace graphics