#include "GraphicsTypes.h"
-#include <boost/signal.hpp>
+#include <boost/signals2.hpp>
namespace lyx {
*/
void startLoading() const;
+ /** Tries to reload the image.
+ */
+ void reload() const;
+
/** Monitor any changes to the file.
* There is no point monitoring the file before startLoading() is
* invoked.
/** Connect and you'll be informed when the loading status of the image
* changes.
*/
- typedef boost::signal<void()> sig_type;
+ typedef boost::signals2::signal<void()> sig_type;
typedef sig_type::slot_type slot_type;
///
- boost::signals::connection connect(slot_type const &) const;
+ boost::signals2::connection connect(slot_type const &) const;
/** The loaded image with Pixmap set.
* If the Pixmap is not yet set (see status() for why...), returns 0.
*/
Image const * image() const;
+ double displayPixelRatio() const;
+ void setDisplayPixelRatio(double scale);
+
private:
/// Use the Pimpl idiom to hide the internals.
class Impl;