///
bool empty() const { return filename().empty(); }
- /// We are explicit about when we begin the loading process.
- void startLoading() const;
-
/** starting loading of the image is done by a urgency-based
* decision. Here we only call LoaderQueue::touch to request it.
*/
- void startLoading(Inset const &) const;
+ void startLoading() const;
/** Monitor any changes to the file.
* There is no point monitoring the file before startLoading() is