#define GRAPHICSLOADER_H
#include "GraphicsTypes.h"
-#include "LString.h"
#include <boost/signals/signal0.hpp>
#include <boost/scoped_ptr.hpp>
/// Must use the reset methods to make this instance usable.
Loader();
/// The image is not transformed, just displayed as-is.
- Loader(string const & file_with_path, DisplayType = ColorDisplay);
+ Loader(std::string const & file_with_path, DisplayType = ColorDisplay);
/// The image is transformed before display.
- Loader(string const & file_with_path, Params const &);
+ Loader(std::string const & file_with_path, Params const &);
///
Loader(Loader const &);
Loader & operator=(Loader const &);
/// The file can be changed, or the display params, or both.
- void reset(string const & file_with_path,
+ void reset(std::string const & file_with_path,
DisplayType = ColorDisplay) const;
///
- void reset(string const & file_with_path, Params const &) const;
+ void reset(std::string const & file_with_path, Params const &) const;
///
void reset(Params const &) const;
/// Returns the absolute path of the loaded (loading?) file.
- string const & filename() const;
+ std::string const & filename() const;
///
bool empty() const { return filename().empty(); }