// Ascertain the bounding box of the rotated image
// Rotate about the bottom-left corner
static double const pi = 3.14159265358979323846;
- double const angle = double(params.angle) * pi / 180.0;
+ // The minus sign is needed to rotate in the same sense as xdvi et al.
+ double const angle = -double(params.angle) * pi / 180.0;
double const cos_a = cos(angle);
double const sin_a = sin(angle);