namespace graphics {
class Image;
-class Converter;
/// A graphics::Cache item holder.
class CacheItem {
/** Connect and you'll be informed when the loading status of the image
* changes.
*/
- typedef signals2::signal<void()>::slot_type slot_type;
+ typedef signal<void()>::slot_type slot_type;
///
- signals2::connection connect(slot_type const &) const;
+ connection connect(slot_type const &) const;
private:
/// noncopyable