#include "GraphicsImage.h"
#include "ConverterCache.h"
-#include "support/debug.h"
#include "Format.h"
+#include "support/debug.h"
+#include "support/FileName.h"
#include "support/filetools.h"
#include "support/FileMonitor.h"
FormatList const formats = lyx::graphics::Image::loadableFormats();
// There must be a format to load from.
- BOOST_ASSERT(!formats.empty());
+ LASSERT(!formats.empty(), /**/);
// Use the standard converter if we don't know the format to load
// from.