#include "GraphicsCacheItem.h"
#include "GraphicsImage.h"
-#include "debug.h"
+#include "support/debug.h"
#include "support/filetools.h"
#include <map>
-using std::string;
-
+using namespace std;
+using namespace lyx::support;
namespace lyx {
-using support::FileName;
-
namespace graphics {
/** The cache contains one item per file, so use a map to find the