#include "GraphicsImage.h"
#include "support/debug.h"
-
+#include "support/FileName.h"
#include "support/filetools.h"
#include <map>
-using std::string;
-
+using namespace std;
+using namespace lyx::support;
namespace lyx {
-using support::FileName;
-
namespace graphics {
/** The cache contains one item per file, so use a map to find the
* cache item quickly by filename.
*/
-typedef std::map<FileName, Cache::ItemPtr> CacheType;
+typedef map<FileName, Cache::ItemPtr> CacheType;
class Cache::Impl {
public:
}
-std::vector<string> Cache::loadableFormats() const
+vector<string> Cache::loadableFormats() const
{
return Image::loadableFormats();
}