// -*- C++ -*-
/**
* \file xscreen.h
- * Copyright 1995-2002 the LyX Team
- * Read the file COPYING
+ * This file is part of LyX, the document processor.
+ * Licence details can be found in the file COPYING.
*
* \author unknown
- * \author John Levon <moz@compsoc.man.ac.uk>
+ * \author John Levon
+ *
+ * Full author contact details are available in file CREDITS
*/
#ifndef XSCREEN_H
#pragma interface
#endif
-#include <X11/Xlib.h>
-
#include "screen.h"
+#include <X11/Xlib.h> // for Pixmap, GC
+
+class XWorkArea;
-#include "XWorkArea.h"
-
/** The class XScreen is used for the main Textbody.
Concretely, the screen is held in a pixmap. This pixmap is kept up to
date and used to optimize drawing on the screen.
virtual void showManualCursor(LyXText const *, int x, int y,
int asc, int desc,
Cursor_Shape shape);
-
+
/** Draws the screen form textposition y. Uses as much of
the already printed pixmap as possible */
virtual void draw(LyXText *, BufferView *, unsigned int y);
protected:
/// get the work area
virtual WorkArea & workarea() const { return owner_; }
-
+
/// Copies specified area of pixmap to screen
- virtual void expose(int x, int y, int w, int h);
-
+ virtual void expose(int x, int y, int w, int h);
+
private:
/// our owning widget
XWorkArea & owner_;
-
+
///
Pixmap cursor_pixmap;
///