#ifndef XSCREEN_H
#define XSCREEN_H
-
#include "screen.h"
#include <X11/Xlib.h> // for Pixmap, GC
class WorkArea;
-class XWorkArea;
+namespace lyx {
+namespace frontend {
+
+class XWorkArea;
/** The class XScreen is used for the main Textbody.
Concretely, the screen is held in a pixmap. This pixmap is kept up to
GC gc_copy;
};
+} // namespace frontend
+} // namespace lyx
+
#endif