fdui->browser = obj = fl_add_browser(FL_HOLD_BROWSER, 10, 10, 400, 280, "");
fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast);
fl_set_object_callback(obj, C_FormBaseApplyCB, 0);
- obj = fl_add_button(FL_RETURN_BUTTON, 310, 300, 100, 30, _("Close"));
+ obj = fl_add_button(FL_RETURN_BUTTON, 310, 300, 100, 30, idex(_("Close|#C^[^M")));
+ fl_set_button_shortcut(obj, scex(_("Close|#C^[^M")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
fl_set_object_callback(obj, C_FormBaseCancelCB, 0);
- obj = fl_add_button(FL_NORMAL_BUTTON, 200, 300, 100, 30, _("Update"));
- fl_set_button_shortcut(obj, scex(_("Update|#U#u")), 1);
+ obj = fl_add_button(FL_NORMAL_BUTTON, 200, 300, 100, 30, idex(_("Update|#U")));
+ fl_set_button_shortcut(obj, scex(_("Update|#U")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
fl_set_object_callback(obj, C_FormBaseApplyCB, 0);
- fdui->type = obj = fl_add_choice(FL_NORMAL_CHOICE, 60, 300, 130, 30, _("Type"));
- fl_set_object_shortcut(obj, scex(_("Type|#T#t")), 1);
+ fdui->type = obj = fl_add_choice(FL_NORMAL_CHOICE, 60, 300, 130, 30, idex(_("Type|#T")));
+ fl_set_button_shortcut(obj, scex(_("Type|#T")), 1);
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
fl_set_object_callback(obj, C_FormBaseApplyCB, 0);