fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Top|#p");
- fdui->radio_valign_top = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 330, 135, 155, 25, idex(_(dummy)));
+ fdui->radio_valign_top = obj = fl_add_round3dbutton(FL_PUSH_BUTTON, 330, 135, 155, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Center|#n");
- fdui->radio_valign_center = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 330, 160, 155, 25, idex(_(dummy)));
+ fdui->radio_valign_center = obj = fl_add_round3dbutton(FL_PUSH_BUTTON, 330, 160, 155, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Bottom|#o");
- fdui->radio_valign_bottom = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 330, 185, 155, 25, idex(_(dummy)));
+ fdui->radio_valign_bottom = obj = fl_add_round3dbutton(FL_PUSH_BUTTON, 330, 185, 155, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Top|#p");
- fdui->radio_valign_top = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 350, 135, 125, 25, idex(_(dummy)));
+ fdui->radio_valign_top = obj = fl_add_round3dbutton(FL_PUSH_BUTTON, 350, 135, 125, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Center|#n");
- fdui->radio_valign_center = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 350, 160, 125, 25, idex(_(dummy)));
+ fdui->radio_valign_center = obj = fl_add_round3dbutton(FL_PUSH_BUTTON, 350, 160, 125, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Bottom|#o");
- fdui->radio_valign_bottom = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 350, 185, 125, 25, idex(_(dummy)));
+ fdui->radio_valign_bottom = obj = fl_add_round3dbutton(FL_PUSH_BUTTON, 350, 185, 125, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{