FL_OBJECT *obj;
FD_form_tabular *fdui = new FD_form_tabular;
- fdui->form = fl_bgn_form(FL_NO_BOX, 510, 295);
+ fdui->form = fl_bgn_form(FL_NO_BOX, 510, 325);
fdui->form->u_vdata = this;
- obj = fl_add_box(FL_FLAT_BOX, 0, 0, 510, 295, "");
+ obj = fl_add_box(FL_FLAT_BOX, 0, 0, 510, 325, "");
fdui->tabFolder = obj = fl_add_tabfolder(FL_TOP_TABFOLDER, 0, 0, 505, 250, _("Tabbed folder"));
fl_set_object_resize(obj, FL_RESIZE_ALL);
{
char const * const dummy = N_("Close|^[");
- fdui->button_close = obj = fl_add_button(FL_NORMAL_BUTTON, 415, 260, 90, 30, idex(_(dummy)));
+ fdui->button_close = obj = fl_add_button(FL_NORMAL_BUTTON, 415, 290, 90, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
- fdui->input_tabular_column = obj = fl_add_input(FL_NORMAL_INPUT, 65, 260, 60, 30, "");
+ fdui->input_tabular_column = obj = fl_add_input(FL_NORMAL_INPUT, 65, 290, 60, 30, "");
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_TOP_LEFT);
- fdui->input_tabular_row = obj = fl_add_input(FL_NORMAL_INPUT, 5, 260, 60, 30, "");
+ fdui->input_tabular_row = obj = fl_add_input(FL_NORMAL_INPUT, 5, 290, 60, 30, "");
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_TOP_LEFT);
- fdui->text_warning = obj = fl_add_text(FL_NORMAL_TEXT, 125, 260, 290, 30, "");
+ fdui->text_warning = obj = fl_add_text(FL_NORMAL_TEXT, 5, 255, 500, 30, "");
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
fl_set_object_lstyle(obj, FL_BOLD_STYLE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Left|#e");
- fdui->radio_align_left = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 205, 35, 105, 25, idex(_(dummy)));
+ fdui->radio_align_left = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 205, 35, 105, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Right|#i");
- fdui->radio_align_right = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 205, 85, 105, 25, idex(_(dummy)));
+ fdui->radio_align_right = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 205, 85, 105, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Center|#c");
- fdui->radio_align_center = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 205, 60, 105, 25, idex(_(dummy)));
+ fdui->radio_align_center = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 205, 60, 105, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Top|#p");
- fdui->radio_valign_top = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 330, 135, 155, 25, idex(_(dummy)));
+ fdui->radio_valign_top = obj = fl_add_round3dbutton(FL_PUSH_BUTTON, 330, 135, 155, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Center|#n");
- fdui->radio_valign_center = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 330, 160, 155, 25, idex(_(dummy)));
+ fdui->radio_valign_center = obj = fl_add_round3dbutton(FL_PUSH_BUTTON, 330, 160, 155, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Bottom|#o");
- fdui->radio_valign_bottom = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 330, 185, 155, 25, idex(_(dummy)));
+ fdui->radio_valign_bottom = obj = fl_add_round3dbutton(FL_PUSH_BUTTON, 330, 185, 155, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Left|#e");
- fdui->radio_align_left = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 205, 35, 110, 25, idex(_(dummy)));
+ fdui->radio_align_left = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 205, 35, 110, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Right|#i");
- fdui->radio_align_right = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 205, 85, 115, 25, idex(_(dummy)));
+ fdui->radio_align_right = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 205, 85, 115, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Center|#c");
- fdui->radio_align_center = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 205, 60, 115, 25, idex(_(dummy)));
+ fdui->radio_align_center = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 205, 60, 115, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Top|#p");
- fdui->radio_valign_top = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 350, 135, 125, 25, idex(_(dummy)));
+ fdui->radio_valign_top = obj = fl_add_round3dbutton(FL_PUSH_BUTTON, 350, 135, 125, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Center|#n");
- fdui->radio_valign_center = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 350, 160, 125, 25, idex(_(dummy)));
+ fdui->radio_valign_center = obj = fl_add_round3dbutton(FL_PUSH_BUTTON, 350, 160, 125, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
char const * const dummy = N_("Bottom|#o");
- fdui->radio_valign_bottom = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 350, 185, 125, 25, idex(_(dummy)));
+ fdui->radio_valign_bottom = obj = fl_add_round3dbutton(FL_PUSH_BUTTON, 350, 185, 125, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{