// File modified by fdfix.sh for use by lyx (with xforms >= 0.88) and gettext
#include <config.h>
-#include "lyx_gui_misc.h"
+#include "xforms_helpers.h"
#include "gettext.h"
/* Form definition file generated with fdesign. */
fdui->form = fl_bgn_form(FL_NO_BOX, 430, 170);
fdui->form->u_vdata = this;
obj = fl_add_box(FL_FLAT_BOX, 0, 0, 430, 170, "");
- obj = fl_add_frame(FL_ENGRAVED_FRAME, 230, 20, 190, 100, "");
- fl_set_object_color(obj, FL_COL1, FL_COL1);
- obj = fl_add_frame(FL_ENGRAVED_FRAME, 20, 20, 200, 100, "");
- fl_set_object_color(obj, FL_COL1, FL_COL1);
- {
- char const * const dummy = N_("Length|#L");
- fdui->input_width = obj = fl_add_input(FL_NORMAL_INPUT, 100, 30, 110, 30, idex(_(dummy)));
- fl_set_button_shortcut(obj, scex(_(dummy)), 1);
- }
+ obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 20, 20, 200, 60, _("Width"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
- fl_set_object_callback(obj, C_FormBaseInputCB, 0);
- {
- // xgettext:no-c-format
- char const * const dummy = N_("or %|#o");
- fdui->input_widthp = obj = fl_add_input(FL_INT_INPUT, 100, 70, 110, 30, idex(_(dummy)));
- fl_set_button_shortcut(obj, scex(_(dummy)), 1);
- }
- fl_set_object_lsize(obj, FL_NORMAL_SIZE);
- fl_set_object_callback(obj, C_FormBaseInputCB, 0);
- obj = fl_add_text(FL_NORMAL_TEXT, 30, 10, 100, 20, _("Width"));
- fl_set_object_lsize(obj, FL_NORMAL_SIZE);
- fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
fl_set_object_lstyle(obj, FL_BOLD_STYLE);
- obj = fl_add_text(FL_NORMAL_TEXT, 240, 10, 140, 20, _("Alignment"));
+ obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 240, 20, 180, 100, _("Alignment"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
- fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
fl_set_object_lstyle(obj, FL_BOLD_STYLE);
+ fdui->input_width = obj = fl_add_input(FL_NORMAL_INPUT, 30, 30, 110, 30, "");
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fdui->choice_width_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 150, 30, 60, 30, "");
+ fl_set_object_boxtype(obj, FL_FRAME_BOX);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
fdui->group_alignment = fl_bgn_group();
{
char const * const dummy = N_("Top|#T");
- fdui->radio_top = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 249, 30, 152, 30, idex(_(dummy)));
+ fdui->radio_top = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 249, 30, 152, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Middle|#d");
- fdui->radio_middle = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 249, 60, 152, 30, idex(_(dummy)));
+ fdui->radio_middle = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 249, 60, 152, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Bottom|#B");
- fdui->radio_bottom = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 249, 90, 152, 30, idex(_(dummy)));
+ fdui->radio_bottom = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 249, 90, 152, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
fl_end_group();