fdui->group_alignment = fl_bgn_group();
{
char const * const dummy = N_("Top|#T");
- fdui->radio_top = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 249, 30, 152, 30, idex(_(dummy)));
+ fdui->radio_top = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 249, 30, 152, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Middle|#d");
- fdui->radio_middle = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 249, 60, 152, 30, idex(_(dummy)));
+ fdui->radio_middle = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 249, 60, 152, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Bottom|#B");
- fdui->radio_bottom = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 249, 90, 152, 30, idex(_(dummy)));
+ fdui->radio_bottom = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 249, 90, 152, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
fl_end_group();