]> git.lyx.org Git - lyx.git/blobdiff - src/frontends/xforms/form_external.C
Bugfixes: checkboxes to radiobuttons (from J�rgen S) and remove a little
[lyx.git] / src / frontends / xforms / form_external.C
index ea9e8bbb37c50e89a54f8e2ea3d7a3ddfda0891c..3c50ba861d53b70785cd4afa7a645d01512c3d37 100644 (file)
@@ -1,6 +1,6 @@
 // File modified by fdfix.sh for use by lyx (with xforms >= 0.88) and gettext
 #include <config.h>
-#include "lyx_gui_misc.h"
+#include "xforms_helpers.h"
 #include "gettext.h"
 
 /* Form definition file generated with fdesign. */
@@ -39,7 +39,7 @@ FD_form_external * FormExternal::build_external()
     fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast);
   {
     char const * const dummy = N_("File|#F");
-    fdui->input_filename = obj = fl_add_input(FL_NORMAL_INPUT, 130, 190, 200, 30, idex(_(dummy)));
+    fdui->input_filename = obj = fl_add_input(FL_NORMAL_INPUT, 130, 190, 190, 30, idex(_(dummy)));
     fl_set_button_shortcut(obj, scex(_(dummy)), 1);
   }
     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
@@ -47,7 +47,7 @@ FD_form_external * FormExternal::build_external()
     fl_set_object_callback(obj, C_FormBaseInputCB, 0);
   {
     char const * const dummy = N_("Browse...|#B");
-    fdui->button_filenamebrowse = obj = fl_add_button(FL_NORMAL_BUTTON, 340, 190, 90, 30, idex(_(dummy)));
+    fdui->button_filenamebrowse = obj = fl_add_button(FL_NORMAL_BUTTON, 330, 190, 100, 30, idex(_(dummy)));
     fl_set_button_shortcut(obj, scex(_(dummy)), 1);
   }
     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
@@ -93,7 +93,11 @@ FD_form_external * FormExternal::build_external()
     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
     fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
     fl_set_object_callback(obj, C_FormBaseOKCB, 0);
-  fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 355, 270, 90, 30, _("Apply"));
+  {
+    char const * const dummy = N_("Apply|#A");
+    fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 355, 270, 90, 30, idex(_(dummy)));
+    fl_set_button_shortcut(obj, scex(_(dummy)), 1);
+  }
     fl_set_object_color(obj, FL_COL1, FL_BLACK);
     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
     fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);