fdui->group_radio_orientation = fl_bgn_group();
{
- char const * const dummy = N_("Portrait|#o");
+ char const * const dummy = N_("Portrait|#r");
fdui->radio_portrait = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 255, 40, 120, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
- char const * const dummy = N_("Left:|#e");
- fdui->input_left_margin = obj = fl_add_input(FL_NORMAL_INPUT, 80, 260, 55, 30, idex(_(dummy)));
+ char const * const dummy = N_("Inner:|#I");
+ fdui->input_inner_margin = obj = fl_add_input(FL_NORMAL_INPUT, 80, 260, 55, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, INPUT);
- fdui->choice_left_margin_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 140, 260, 55, 30, "");
+ fdui->choice_inner_margin_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 140, 260, 55, 30, "");
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
- char const * const dummy = N_("Right:|#R");
- fdui->input_right_margin = obj = fl_add_input(FL_NORMAL_INPUT, 80, 295, 55, 30, idex(_(dummy)));
+ char const * const dummy = N_("Outer:|#u");
+ fdui->input_outer_margin = obj = fl_add_input(FL_NORMAL_INPUT, 80, 295, 55, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, INPUT);
- fdui->choice_right_margin_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 140, 295, 55, 30, "");
+ fdui->choice_outer_margin_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 140, 295, 55, 30, "");
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0);
{
- char const * const dummy = N_("Headheight:|#i");
+ char const * const dummy = N_("Headheight:|#H");
fdui->input_head_height = obj = fl_add_input(FL_NORMAL_INPUT, 300, 225, 55, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fdui->radio_bullet_depth = fl_bgn_group();
{
char const * const dummy = N_("1|#1");
- fdui->radio_bullet_depth_1 = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 150, 35, 40, 30, idex(_(dummy)));
+ fdui->radio_bullet_depth_1 = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 150, 35, 55, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_UP_BOX);
- fl_set_object_color(obj, FL_COL1, FL_COL1);
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_LARGE_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, BULLETDEPTH1);
fl_set_button(obj, 1);
{
char const * const dummy = N_("2|#2");
- fdui->radio_bullet_depth_2 = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 210, 35, 40, 30, idex(_(dummy)));
+ fdui->radio_bullet_depth_2 = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 215, 35, 55, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_UP_BOX);
- fl_set_object_color(obj, FL_COL1, FL_COL1);
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_LARGE_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, BULLETDEPTH2);
{
char const * const dummy = N_("3|#3");
- fdui->radio_bullet_depth_3 = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 270, 35, 40, 30, idex(_(dummy)));
+ fdui->radio_bullet_depth_3 = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 275, 35, 55, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_UP_BOX);
- fl_set_object_color(obj, FL_COL1, FL_COL1);
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_LARGE_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, BULLETDEPTH3);
{
char const * const dummy = N_("4|#4");
- fdui->radio_bullet_depth_4 = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 330, 35, 40, 30, idex(_(dummy)));
+ fdui->radio_bullet_depth_4 = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 335, 35, 55, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_UP_BOX);
- fl_set_object_color(obj, FL_COL1, FL_COL1);
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_LARGE_SIZE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, BULLETDEPTH4);
fl_end_group();
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_UP_BOX);
- fl_set_object_color(obj, FL_COL1, FL_COL1);
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_resize(obj, FL_RESIZE_NONE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, BULLETPANEL1);
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_UP_BOX);
- fl_set_object_color(obj, FL_COL1, FL_COL1);
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_resize(obj, FL_RESIZE_NONE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, BULLETPANEL2);
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_UP_BOX);
- fl_set_object_color(obj, FL_COL1, FL_COL1);
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_resize(obj, FL_RESIZE_NONE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, BULLETPANEL3);
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_UP_BOX);
- fl_set_object_color(obj, FL_COL1, FL_COL1);
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_resize(obj, FL_RESIZE_NONE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, BULLETPANEL4);
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_UP_BOX);
- fl_set_object_color(obj, FL_COL1, FL_COL1);
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_resize(obj, FL_RESIZE_NONE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, BULLETPANEL5);
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_UP_BOX);
- fl_set_object_color(obj, FL_COL1, FL_COL1);
+ fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_resize(obj, FL_RESIZE_NONE);
fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, BULLETPANEL6);