fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
- fdui->button_cancel = obj = fl_add_button(FL_RETURN_BUTTON, 160, 390, 140, 30, idex(_("Close|#C^[^M")));
- fl_set_button_shortcut(obj, scex(_("Close|#C^[^M")), 1);
+ {
+ char const * const dummy = N_("Close|^[^M");
+ fdui->button_cancel = obj = fl_add_button(FL_RETURN_BUTTON, 160, 390, 140, 30, idex(_(dummy)));
+ fl_set_button_shortcut(obj, scex(_(dummy)), 1);
+ }
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_South, FL_South);
fl_set_object_resize(obj, FL_RESIZE_NONE);