fdui->textAftr = obj = fl_add_input(FL_NORMAL_INPUT, 100, 570, 250, 30, idex(_("Text after|#a")));
fl_set_button_shortcut(obj, scex(_("Text after|#a")), 1);
fl_set_object_resize(obj, FL_RESIZE_X);
- fdui->button_ok = obj = fl_add_button(FL_RETURN_BUTTON, 230, 630, 90, 30, _("OK"));
+ fdui->button_ok = obj = fl_add_button(FL_RETURN_BUTTON, 130, 630, 90, 30, _("OK"));
fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
fl_set_object_callback(obj, C_FormBaseOKCB, 0);
+ fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 230, 630, 90, 30, idex(_("Apply|#A")));
+ fl_set_button_shortcut(obj, scex(_("Apply|#A")), 1);
+ fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
+ fl_set_object_callback(obj, C_FormBaseApplyCB, 0);
fdui->button_cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 330, 630, 90, 30, idex(_("Cancel|#C^[")));
fl_set_button_shortcut(obj, scex(_("Cancel|#C^[")), 1);
fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
fl_set_object_callback(obj, C_FormBaseCancelCB, 0);
+ fdui->button_restore = obj = fl_add_button(FL_NORMAL_BUTTON, 10, 630, 90, 30, idex(_("Restore|#R")));
+ fl_set_button_shortcut(obj, scex(_("Restore|#R")), 1);
+ fl_set_object_gravity(obj, FL_SouthWest, FL_SouthWest);
+ fl_set_object_callback(obj, C_FormBaseRestoreCB, 0);
fl_end_form();
fdui->form->fdui = fdui;