#endif
#include <vector>
+#include <map>
#include "LString.h"
#include "frontends/Menubar.h"
#include "commandtags.h"
class LyXView;
class MenuBackend;
class MenuItem;
-
-#include "debug.h"
+class Menu;
/** The LyX GUI independent menubar class
The GUI interface is implemented in the corresponding Menubar_pimpl class.
///
static void MenuCallback(FL_OBJECT *, long);
- /** Add to "menu" the list of last opened files
- (add "extra_label" to the last entry)
- */
- void add_lastfiles(int menu, string const & extra_label);
- /** Add to "menu" the list of opened documents
- (add "extra_label" to the last entry)
- */
- void add_documents(int menu, string const & extra_label);
- /// Add to "menu" the list of exportable/viewable formats
- /// (add "extra_label" to the last entry)
- void add_formats(int menu, string const & extra_label,
- kb_action action, bool viewable);
///
void add_toc(int menu, string const & extra_label,
std::vector<int> & smn, Window win);
/// update the state of the menuitems
void update() {}
private:
- ///
- FL_OBJECT * frame_;
+ //
+ void makeMenubar(Menu const &menu);
+
///
LyXView * owner_;
///
MenuBackend const * menubackend_;
///
- string current_menu;
- ///
struct ItemInfo {
///
ItemInfo(Menubar::Pimpl * p, MenuItem const * i,
typedef std::vector<ItemInfo *> ButtonList;
///
ButtonList buttonlist_;
+
+ ///
+ typedef std::map<string, FL_OBJECT *> MenubarMap;
+ ///
+ MenubarMap menubarmap_;
+ ///
+ string current_menu_name_;
+ ///
+ FL_OBJECT * current_group_;
};
#endif