/// Build the dialog
virtual void build();
+ /// bool indicates if a buffer switch took place
+ virtual void updateSlot(bool) { update(); }
/// Update dialog before showing it
- virtual void update(bool switched = false);
- /// Apply from dialog (modify or create inset)
- virtual void apply();
+ virtual void update();
+ /// Filter the inputs on callback from xforms
+ virtual bool input( FL_OBJECT *, long);
/// Pointer to the actual instantiation of the xform's form
virtual FL_FORM * form() const;
///