Paragraph const * const p = getCurrentParagraph();
if (p == 0 || p == par_)
return;
-#ifdef WITH_WARNINGS
-#warning Please someone of you GUII people have a look at this!
-#endif
+
+ // OBS FIX LOOK HERE
+
// shouldn't we chage the par_ pointer too?
// anyway for me the below function does just nothing!
// (Jug 20020108)
fl_set_input_return(dialog_->input_linespacing, FL_RETURN_CHANGED);
fl_set_input_filter(dialog_->input_linespacing, fl_unsigned_float_filter);
+ setPrehandler(dialog_->input_space_above);
+ setPrehandler(dialog_->input_space_below);
+ setPrehandler(dialog_->input_labelwidth);
+ setPrehandler(dialog_->input_linespacing);
+
// Create the contents of the unit choices
// Don't include the "%" terms...
-#warning A bit dangerous... (Lgb)
vector<string> units_vec = getLatexUnits();
#if 0
for (vector<string>::iterator it = units_vec.begin();