fl_add_box(FL_UP_BOX, 0, 0, w_, h_, "");
- x_ = 0;
- y_ = 0;
+ x_ = y_ = ww_;
+ y_ += 8;
+
int y_close = 0;
for (vector<BitmapStore>::const_iterator it = bitmaps_.begin();
it < bitmaps_.end(); ++it) {
y_ = y_close + 10;
char const * const label = _("Close|^[");
- fdui->button_close =
- fl_add_button(FL_NORMAL_BUTTON, x_, y_, 90, 30,
- idex(label).c_str());
+ fdui->button_close = fl_add_button(FL_NORMAL_BUTTON, x_, y_, 90, 30,
+ idex(label).c_str());
fl_set_button_shortcut(fdui->button_close, scex(label).c_str(), 1);
fl_set_object_lsize(fdui->button_close, FL_NORMAL_SIZE);
fl_set_object_callback(fdui->button_close, C_FormBaseCancelCB, 0);