// -*- C++ -*-
-/**
+/**
* \file FormCharacter.h
- * Copyright 2001 The LyX Team.
- * See the file COPYING.
- *
- * \author Edwin Leuven, leuven@fee.uva.nl
+ * This file is part of LyX, the document processor.
+ * Licence details can be found in the file COPYING.
+ *
+ * \author Edwin Leuven
+ * \author Angus Leeming
+ *
+ * Full author contact details are available in file CREDITS
*/
#ifndef FORM_CHARACTER_H
#define FORM_CHARACTER_H
-#include <boost/smart_ptr.hpp>
-
-#ifdef __GNUG_
+#ifdef __GNUG__
#pragma interface
#endif
-#include "FormBaseDeprecated.h"
+#include "FormBase.h"
+#include "lyxfont.h" // for LyXFont enums
+#include "ControlCharacter.h" // for ControlCharacter enum
+#include "LColor.h" // for LColor enum
+#include "character.h" // for FONT_STATE enum
+
+#include <boost/scoped_ptr.hpp>
class Combox;
-struct FD_form_character;
+struct FD_character;
-/**
- * This class provides an XForms implementation of the FormCharacter Dialog.
+/**
+ * This class provides an XForms implementation of the Character Dialog.
* The character dialog allows users to change the character settings
* in their documents.
*/
-class FormCharacter : public FormBaseBD {
+class FormCharacter
+ : public FormCB<ControlCharacter, FormDB<FD_character> > {
public:
///
- FormCharacter(LyXView *, Dialogs *);
+ FormCharacter();
private:
-
- /// Pointer to the actual instantiation of the ButtonController.
- virtual xformsBC & bc();
- /// Build the popup
- virtual void build();
-
- /// Apply from popup
+ /// Apply from dialog
virtual void apply();
-
- /// Update the popup.
+
+ /// Build the dialog
+ virtual void build();
+
+ /// Update the dialog.
virtual void update();
-
- /// Pointer to the actual instantiation of the xform's form
- virtual FL_FORM * form() const;
- ///
- FD_form_character * build_character();
-
- /// Real GUI implementation.
- boost::scoped_ptr<FD_form_character> dialog_;
+ /// Filter the inputs on callback from xforms
+ virtual ButtonPolicy::SMInput input(FL_OBJECT *, long);
+
+ /** Callback method (used only to activate Apply button when
+ combox is changed */
+ static void ComboInputCB(int, void *, Combox *);
///
boost::scoped_ptr<Combox> combo_language2_;
-
- /// The ButtonController
- ButtonController<NoRepeatedApplyReadOnlyPolicy, xformsBC> bc_;
+ ///
+ std::vector<LyXFont::FONT_FAMILY> family_;
+ ///
+ std::vector<LyXFont::FONT_SERIES> series_;
+ ///
+ std::vector<LyXFont::FONT_SHAPE> shape_;
+ ///
+ std::vector<LyXFont::FONT_SIZE> size_;
+ ///
+ std::vector<frnt::FONT_STATE> bar_;
+ ///
+ std::vector<LColor::color> color_;
+ ///
+ std::vector<string> lang_;
};
-
-inline
-xformsBC & FormCharacter::bc()
-{
- return bc_;
-}
#endif