]> git.lyx.org Git - lyx.git/blobdiff - src/frontends/xforms/FormCharacter.C
Bugfixes: checkboxes to radiobuttons (from J�rgen S) and remove a little
[lyx.git] / src / frontends / xforms / FormCharacter.C
index d75bb8954dd19a7b4747b43f827193e5d80375f8..f9357d35d2c6559717b3e8efecab3802fcbfa2c5 100644 (file)
 #include "helper_funcs.h"
 
 using std::vector;
-using std::back_inserter;
-using std::transform;
 using namespace character;
 
 typedef FormCB<ControlCharacter, FormDB<FD_form_character> > base_class;
 
 FormCharacter::FormCharacter(ControlCharacter & c)
-       : base_class(c, _("Character Layout"))
+       : base_class(c, _("Character Layout"), false)
 {}
 
 
@@ -87,7 +85,7 @@ void FormCharacter::build()
        // insert default language box manually
        fl_addto_form(dialog_->form);
                FL_OBJECT * ob = dialog_->choice_language;
-               fl_deactivate_object(dialog_->choice_language);
+               fl_hide_object(dialog_->choice_language);
 
                combo_language2_.reset(new Combox(FL_COMBOX_DROPLIST));
                combo_language2_->add(ob->x, ob->y, ob->w, ob->h, 250);
@@ -100,7 +98,7 @@ void FormCharacter::build()
             cit != language.end(); ++cit) {
                combo_language2_->addto(*cit);
        }
-       combo_language2_->select_text(*language.begin());
+       combo_language2_->select(*language.begin());
 
        // Manage the ok, apply and cancel/close buttons
        bc().setApply(dialog_->button_apply);
@@ -137,11 +135,43 @@ void FormCharacter::apply()
        controller().setToggleAll(toggleall);
 }
 
+namespace {
+
+template<class A>
+typename vector<A>::size_type findPos(vector<A> const & vec, A const & val)
+{
+       vector<A>::const_iterator it =
+               std::find(vec.begin(), vec.end(), val);
+       if (it == vec.end())
+               return 0;
+       return it - vec.begin();
+}
+} // namespace anon
 
 void FormCharacter::update()
 {
-       if (input(0,0) == ButtonPolicy::SMI_VALID)
-               bc().valid(); // so that the user can press Ok
+       int pos = int(findPos(family_, controller().getFamily()));
+       fl_set_choice(dialog_->choice_family, pos+1);
+       
+       pos = int(findPos(series_, controller().getSeries()));
+       fl_set_choice(dialog_->choice_series, pos+1);
+
+       pos = int(findPos(shape_, controller().getShape()));
+       fl_set_choice(dialog_->choice_shape, pos+1);
+
+       pos = int(findPos(size_, controller().getSize()));
+       fl_set_choice(dialog_->choice_size, pos+1);
+
+       pos = int(findPos(bar_, controller().getBar()));
+       fl_set_choice(dialog_->choice_bar, pos+1);
+
+       pos = int(findPos(color_, controller().getColor()));
+       fl_set_choice(dialog_->choice_color, pos+1);
+
+       combo_language2_->select(controller().getLanguage());
+
+       fl_set_button(dialog_->check_toggle_all, controller().getToggleAll());
 }