#include "frontends/Painter.h"
#include <map>
+#include <vector>
#include <boost/scoped_ptr.hpp>
// This is only included to provide stuff for the non-public sections
Display * display;
///
Colormap colormap;
+ ///
+ std::vector<GC> colorGCcache;
///
- GC colorGCcache[LColor::ignore + 1];
+ GC getGCForeground(string const & s);
///
typedef std::map<int, GC> LineGCCache;
///