#define BUTTONCONTROLLER_H
#include "ButtonPolicies.h"
+#include <list>
+
+#ifdef __GNUG__
+#pragma interface
+#endif
/** General purpose button controller for up to four buttons.
Controls the activation of the OK, Apply and Cancel buttons.
Actually supports 4 buttons in all and it's up to the user to decide on
the activation policy and which buttons correspond to which output of the
state machine.
+ @author Allan Rae <rae@lyx.org>
+ 20001001 Switch from template implementation to taking Policy parameter.
+ Allows FormBase to provide a ButtonController for any dialog.
*/
-template <class Policy>
class ButtonController : public noncopyable
{
public:
- /**@name Constructors and Deconstructors */
- //@{
/** Constructor.
The cancel/close label entries are _not_ managed within the class
thereby allowing you to reassign at will and to use static labels.
you can just assign "Cancel" to both labels. Or even reuse this
class for something completely different.
*/
- ButtonController(char const * cancel, char const * close)
- : bp_(), okay_(0), apply_(0), cancel_(0), undo_all_(0),
- cancel_label(cancel), close_label(close) {}
- /// Somebody else owns the FL_OBJECTs we just manipulate them.
- ~ButtonController() {}
- //@}
+ ButtonController(ButtonPolicy * bp,
+ char const * cancel, char const * close);
- /**@name Initialise Button Functions */
- //@{
+ // Somebody else owns the FL_OBJECTs we just manipulate them.
+ // so? (Lgb)
+ //~ButtonController() {}
+
+ /* Initialise Button Functions */
/// Call refresh() when finished setting the buttons.
- void setOkay(FL_OBJECT * obj)
- { okay_ = obj; }
+ void setOK(FL_OBJECT * obj) {
+ okay_ = obj;
+ }
+ ///
+ void setApply(FL_OBJECT * obj) {
+ apply_ = obj;
+ }
///
- void setApply(FL_OBJECT * obj)
- { apply_ = obj; }
+ void setCancel(FL_OBJECT * obj) {
+ cancel_ = obj;
+ }
///
- void setCancel(FL_OBJECT * obj)
- { cancel_ = obj; }
+ void setUndoAll(FL_OBJECT * obj) {
+ undo_all_ = obj;
+ }
///
- void setUndoAll(FL_OBJECT * obj)
- { undo_all_ = obj; }
+ void setCancelTrueLabel(char const * c) {
+ cancel_label = c;
+ }
///
- void setCancelTrueLabel(char const * c)
- { cancel_label = c; }
+ void setCancelFalseLabel(char const * c) {
+ close_label = c;
+ }
///
- void setCancelFalseLabel(char const * c)
- { close_label = c; }
- //@}
+ void addReadOnly(FL_OBJECT * obj) {
+ read_only_.push_front(obj);
+ }
+ ///
+ void eraseReadOnly() {
+ read_only_.erase(read_only_.begin(), read_only_.end());
+ }
- /**@name Action Functions */
- //@{
///
- void input(ButtonPolicy::SMInput in)
- {
- bp_.input(in);
- refresh();
- }
+ void addDontTriggerChange(FL_OBJECT * obj) {
+ dont_trigger_change_.push_back(obj);
+ }
///
- void okay()
- { input(ButtonPolicy::SMI_OKAY); }
+ void eraseDontTriggerChange() {
+ dont_trigger_change_.clear();
+ }
+
+ /* Action Functions */
+ /// force a refresh of the buttons
+ void refresh();
+
+ ///
+ void input(ButtonPolicy::SMInput in);
+ ///
+ void ok();
///
- void apply()
- { input(ButtonPolicy::SMI_APPLY); }
+ void apply();
///
- void cancel()
- { input(ButtonPolicy::SMI_CANCEL); }
+ void cancel();
///
- void undoAll()
- { input(ButtonPolicy::SMI_UNDO_ALL); }
+ void undoAll();
///
- void hide()
- { input(ButtonPolicy::SMI_HIDE); }
+ void hide();
/// Passthrough function -- returns its input value
- bool read_only(bool ro = true)
- {
- if (ro) {
- input(ButtonPolicy::SMI_READ_ONLY);
- } else {
- input(ButtonPolicy::SMI_READ_WRITE);
- }
- return ro;
- }
- ///
- void read_write()
- { read_only(false); }
+ bool readOnly(bool ro = true);
+ ///
+ void readWrite();
/// Passthrough function -- returns its input value
- bool valid(bool v = true)
- {
- if (v) {
- input(ButtonPolicy::SMI_VALID);
- } else {
- input(ButtonPolicy::SMI_INVALID);
- }
- return v;
- }
- ///
- void invalid()
- { valid(false); }
- /// force a refresh of the buttons
- void refresh()
- {
- if (okay_) {
- if (bp_.buttonStatus(ButtonPolicy::OKAY)) {
- fl_activate_object(okay_);
- fl_set_object_lcol(okay_, FL_BLACK);
- } else {
- fl_deactivate_object(okay_);
- fl_set_object_lcol(okay_, FL_INACTIVE);
- }
- }
- if (apply_) {
- if (bp_.buttonStatus(ButtonPolicy::APPLY)) {
- fl_activate_object(apply_);
- fl_set_object_lcol(apply_, FL_BLACK);
- } else {
- fl_deactivate_object(apply_);
- fl_set_object_lcol(apply_, FL_INACTIVE);
- }
- }
- if (undo_all_) {
- if (bp_.buttonStatus(ButtonPolicy::UNDO_ALL)) {
- fl_activate_object(undo_all_);
- fl_set_object_lcol(undo_all_, FL_BLACK);
- } else {
- fl_deactivate_object(undo_all_);
- fl_set_object_lcol(undo_all_,
- FL_INACTIVE);
- }
- }
- if (cancel_) {
- if (bp_.buttonStatus(ButtonPolicy::CANCEL)) {
- fl_set_object_label(cancel_,
- cancel_label);
- } else {
- fl_set_object_label(cancel_,
- close_label);
- }
- }
- }
- //@}
+ bool valid(bool v = true, FL_OBJECT * obj = 0);
+ ///
+ void invalid();
private:
///
- Policy bp_;
- /**@name Button Widgets */
- //@{
+ ButtonPolicy * bp_;
///
FL_OBJECT * okay_;
///
FL_OBJECT * cancel_;
///
FL_OBJECT * undo_all_;
- //@}
- /**@name Cancel/Close Button Labels */
- //@{
+ /// List of items to be deactivated when in one of the read-only states
+ std::list<FL_OBJECT *> read_only_;
+ /// container of items that do not trigger a change in activation status
+ std::vector<FL_OBJECT *> dont_trigger_change_;
///
char const * cancel_label;
///
char const * close_label;
- //@}
};
#endif