#include "BufferView.h"
#include "buffer.h"
#include "bufferparams.h"
+#include "coordcache.h"
#include "cursor.h"
#include "debug.h"
#include "language.h"
void LyXScreen::showCursor(BufferView & bv)
{
- // this is needed to make sure we copy back the right
- // pixmap on the hide for the Qt frontend
+ // You are not expected to understand this. This forces Qt
+ // (the problem case) to deal with its event queue. This is
+ // necessary when holding down a key such as 'page down' or
+ // just typing: without this processing of the event queue,
+ // the cursor gets ahead of itself without a selection or
+ // workarea redraw having a chance to keep up. If you think
+ // you can remove this, try selecting text with the mouse
+ // in Qt, or holding Page Down on the User's Guide.
lyx_gui::sync_events();
if (cursor_visible_)
lyxerr[Debug::DEBUG] << "Redraw screen" << endl;
expose(0, 0, workarea().workWidth(), workarea().workHeight());
workarea().getPainter().end();
+ theCoords.doneUpdating();
showCursor(bv);
}